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jiangzhengwenjzw

now working on pokefirered

Visitor Messages

1 to 15 of 147
  1. BluRose
    5 Days Ago 10:03 AM
    BluRose
    hey it's nice to see you working on pokefirered man! good muk good muk
  2. FBI
    August 25th, 2019 9:26 AM
    FBI
    I'll take a look at it in the up coming days, thanks.
  3. FBI
    August 23rd, 2019 8:09 PM
    FBI
    Hmm, testing on a clean ROM and my hack I'm able to get it to work on both mgba and vbam. Restart as in restart without closing the emulator? Or close and re-open?
    I'd like to test on hardware but I haven't got it :(
  4. Taの境界
    July 12th, 2019 4:29 AM
    Taの境界
    Well I consider myself amateur in reverse engineering
  5. Taの境界
    July 11th, 2019 6:18 AM
    Taの境界
    So I surprise u still hacking too
  6. FBI
    July 3rd, 2019 2:35 PM
    FBI
    I haven't hacked for a few months now, I'm on my seasonal demotivation break atm
  7. FBI
    July 2nd, 2019 3:37 PM
    FBI
    Awesome, best of luck on that stuff. Hopefully it'll be useable soon!
  8. FBI
    July 2nd, 2019 2:35 PM
    FBI
    oh I see. And now you are contributing too?
  9. FBI
    June 30th, 2019 10:17 AM
    FBI
    The repository isn't even fully dumped :x
  10. RoadToCerulean
    June 18th, 2019 8:52 PM
    RoadToCerulean
    Thanks.
  11. ghoulslash
    October 2nd, 2018 9:34 AM
    ghoulslash
    Just wanted to report a bug with the wild double battles - If you run away (or lose, according to this thread), the next wild battle will be a quasi-trainer battle where the pokeball bar will slide in and another pokemon will be 'sent out' after removing the initial wild pokemon.
  12. Leonnildees
    February 12th, 2018 9:43 PM
    Leonnildees
    Hey guy, sorry for bothering, but have you ever thought about expanding your 80x80 mugshot routine with a rotating function?
    Take this example situation:(the first one is a screen, but the next two are just mockups)


    Having the mugshot over the Eevee is ugly as hell.
    And having it in the right side of screen is also annoying.

    In theory, this can be easily fixed just inserting another mugshot sprite in the rom for the other side.
    But when you have lots of characthers with differents reactions (ex:https://imgur.com/a/yW9hM) , this can turn a little incovenient depending on your space situation.
    I can think several scenarios in wich a rotation freature would be usefull for a lot of hacks, I don't know if this hard to do, but if tilemaps for backgrounds can have this, I thought it wouldn't be so impossible for you.
    Again, sorry for the inconvenience, also if I can do anything for help you in exchange, this will be great, I'm not that good in rom hacking, but I think at least I can give you sprites or any pixel art you want.
    (ex:https://imgur.com/a/5ddiX)
  13. Lunos
    November 2nd, 2017 10:39 PM
    Lunos
    Ohkay, that makes a lot of sense, I'm stupid. I just changed the path to devkitARM in the Path Variable from C:\devkitPro\devkitARM to C:\devkitPro\devkitARM\bin and that solved it. Thanks <3
  14. Lunos
    November 1st, 2017 1:38 AM
    Lunos
    Hey Jiang, what's up? I'm having a little and weird problem when trying to compile your EV-IV Screen.
    Basically, when I use "make", CMD throws me this error:

    Note: The translation of that line in Spanish to English is: ""arm-none-eabi-gcc" is not recognized as an internal or external command, operable program or batch file".
    Do you know how can I fix it, by any chance?
    Maybe I need to install devkitPro too?

    What I basically did was:
    1) Downloaded the repo and extracted it
    2) Dropped a Clean Pokémon Fire Red v1.0 (USA) ROM into the master and changed its name to "BPRE0.gba",
    3) Shift+Right Click - Open a Command Window Prompt Here, "make" and Enter.

    It was working perfectly fine some months ago, but now this is happening and I really don't have a clue about how to fix it.
    Just in case, I already have armips, devkitARM r45 and armips v0.9 added to my PATH Variable, as you can see right here.
    I've also tried using devkitARM r47 instead but it gives me the exact same error.
    Also, just in case, the only files I have in C:\make are: "libiconv2.dll", "libintl3.dll" and "make.exe".
    Thanks in advance for reading.
  15. Super Versekr Dark
    September 18th, 2017 1:30 PM
    Super Versekr Dark
    Ok, checare para ver si no están cambiados los offset, aunque lo dudo ya que lo probé con una rom limpia y use el que usted me mando ahce mucho tiempo, no se si lo recuerda jaja xD.

    Ok, check to see if the offset are not changed, although I doubt it since I tried it with a clean rom and use the one you sent me ahce a long time, I do not know if I remember it haha xD.

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