now working on pokefirered

Visitor Messages

1 to 15 of 150
  1. 回非得鱼
    February 18th, 2020 4:00 AM
  2. FBI
    November 27th, 2019 5:27 PM
    Oh that's really good news. I'm not sure I have the time though, unfortunately I rarely have time to spend hacking these days :(
  3. FBI
    November 27th, 2019 1:27 PM
    Hey, I'm just the most late one can be. But I found a fix to this issue, it's unfortunately a typo in the way I did the logic. The fix is here:
  4. BluRose
    November 15th, 2019 10:03 AM
    hey it's nice to see you working on pokefirered man! good muk good muk
  5. FBI
    August 25th, 2019 9:26 AM
    I'll take a look at it in the up coming days, thanks.
  6. FBI
    August 23rd, 2019 8:09 PM
    Hmm, testing on a clean ROM and my hack I'm able to get it to work on both mgba and vbam. Restart as in restart without closing the emulator? Or close and re-open?
    I'd like to test on hardware but I haven't got it :(
  7. Taの境界
    July 12th, 2019 4:29 AM
    Well I consider myself amateur in reverse engineering
  8. Taの境界
    July 11th, 2019 6:18 AM
    So I surprise u still hacking too
  9. FBI
    July 3rd, 2019 2:35 PM
    I haven't hacked for a few months now, I'm on my seasonal demotivation break atm
  10. FBI
    July 2nd, 2019 3:37 PM
    Awesome, best of luck on that stuff. Hopefully it'll be useable soon!
  11. FBI
    July 2nd, 2019 2:35 PM
    oh I see. And now you are contributing too?
  12. FBI
    June 30th, 2019 10:17 AM
    The repository isn't even fully dumped :x
  13. RoadToCerulean
    June 18th, 2019 8:52 PM
  14. ghoulslash
    October 2nd, 2018 9:34 AM
    Just wanted to report a bug with the wild double battles - If you run away (or lose, according to this thread), the next wild battle will be a quasi-trainer battle where the pokeball bar will slide in and another pokemon will be 'sent out' after removing the initial wild pokemon.
  15. Leonnildees
    February 12th, 2018 9:43 PM
    Hey guy, sorry for bothering, but have you ever thought about expanding your 80x80 mugshot routine with a rotating function?
    Take this example situation:(the first one is a screen, but the next two are just mockups)

    Having the mugshot over the Eevee is ugly as hell.
    And having it in the right side of screen is also annoying.

    In theory, this can be easily fixed just inserting another mugshot sprite in the rom for the other side.
    But when you have lots of characthers with differents reactions (ex:https://imgur.com/a/yW9hM) , this can turn a little incovenient depending on your space situation.
    I can think several scenarios in wich a rotation freature would be usefull for a lot of hacks, I don't know if this hard to do, but if tilemaps for backgrounds can have this, I thought it wouldn't be so impossible for you.
    Again, sorry for the inconvenience, also if I can do anything for help you in exchange, this will be great, I'm not that good in rom hacking, but I think at least I can give you sprites or any pixel art you want.

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