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  1. Sydian
    August 19th, 2016 8:40 PM
    Sydian
    Thanks
  2. Zero.4
    August 16th, 2016 2:32 AM
    Zero.4
    What did you do with the applymovement thing and with the tiles?
  3. Zero.4
    August 4th, 2016 7:56 AM
    Zero.4
    Ok, I checked it out and the only thing I noticed that is NOT in Hex was the showsprite and hidesprite, also I made the map script for the movesprite2 but it still doesn't work... I was going to send you my script by a PM so you can check it out but the when I tried to enter to the community from my computer it says that the server doesn't work or something like that, so if I can and you have time to do it, I'll send it to you when the server of the page works again.
  4. Zero.4
    August 4th, 2016 5:05 AM
    Zero.4
    I'll check but I'm pretty sure it's the right number because they work with the other applymovements, but I'll check anyways and tell if it worked or not.
  5. Zero.4
    August 3rd, 2016 7:39 AM
    Zero.4
    Ok, I made it work, except for two things, both Grant and Aipom, don't work in the first applymovement, so Gold walks two steps down, but Aipom and Grant stay in the place, then the other npc's do what they should do and when Gold walks the other two or three steps and Aipom and Grant walk too but they are two steps back of the place they should be, the thing is that both of them where hidden by a flag, I don't know what to do with that bug, and the other thing is that the npc's that are saying all the things (hi gold, hi pokemon boy and bla bla bla) should move to another place when the script is almost done (I put a movesprite2 so they should stay at the designed position permanently) but when the script ends, they stay where they were at the start of the script, should I set a flag after the movesprite2? or should I use another command?
  6. Zero.4
    August 2nd, 2016 5:38 PM
    Zero.4
    Umm, Hi bro, just started to script the Hoot Hoot Time Chapter, placed people where they should be and all that, but have one problem with a script (with the green ones) the script works and all but if for example I use a showsprite and clearflag in Aipom and Grant, the sprite shows but they don't move at all with the applymovement, (and the other people don't work either but don't know why because they weren't hidden or anything) maybe it's because the number is not in Hex (I thought A Map gives the event No. in Hex) because I have to much people in Newbark Town (because of the fire, and all that) but before messing everything I wanted to ask you (because I also can be skiping a step of making the script without knowing) hope you can answer soon and thanks in advance. Also wanted to tell you that I already posted the scans of the Murkrow flies chapter in the thread, I'll update the tnread itself soon ^_^
  7. Zero.4
    July 30th, 2016 3:25 PM
    Zero.4
    Thank you, I've finally finished with Murkrow Flies Chapter, all thanks to you. BTW, can you tell me how to set the healing place? (I have the same bug you had, if I lose to Murkrow I end in a black space (in the ROM you sent me it doesn't happens but I'm not going to use it due to some reasons that I'm not going to explain right now), and again, thank you :)
  8. Zero.4
    July 24th, 2016 4:33 AM
    Zero.4
    Really thank you for your help, support and for cheering me up, I really appreciate it. I'll wait for the ROM and the information.
  9. Zero.4
    June 23rd, 2016 6:19 AM
    Zero.4
    Well, ok thanks
  10. Zero.4
    June 20th, 2016 1:41 PM
    Zero.4
    Hey bro, I wanted to ask you another favor, (don't worry, this is a simple one and I don't think you're gonna waste too much time in it), I was scripting the Murkrow flies chapter (trust me, I had so much troubles, 'cause mapscripts didn't work, I don't know why but if I put a mapscript in the player's room and I try to put another one in the house, I needed to create one for the room for example and two for the house, the first one in type 3 like: "#org @start nop end" and the other with the script because in the place where I putted the type 3 mapscript, if I put a type 2 appears the script of the room and the same with all the maps of New Bark Town, don't know if it's an Advance Map bug or if I'm doing something wrong, also want to know if you know how to fix that, of course if you understand what I said...) but anyways, I want you to test my "test ROM" with the script and all I have 'til now, and check the bugs I have and tell me if you know how to solve them (you can check the scripts and everything you want and make all the changes you need to do to them or only tell me what you think is making the bug so I can try to solve it by myself or something, but tell me about every change you do because that's a test rom and I haven't compiled or even used those scripts in the "Real ROM" for the hack) the worst bug I have now is in the backyard script, when the battle with grant starts the game freezes (I don't know why), the some graphics are messed up but I've checked in the other ROM and that don't happens (still don't know why), and at the start of the game it seems weird, you'll know what I mean if you see it. Sorry for this VERY LONG message, and hope you can help.
  11. Zero.4
    June 11th, 2016 7:44 PM
    Zero.4
    Well, ok, I'm now scripting Murkrow flies chapter (for the gold's room part when the radio gets damaged I took some parts of your script, hope you don't mind about it), and also have an idea for a new hack when I get some experience from the Gold Chapter and make some betas, but the idea it's pretty good.
  12. Zero.4
    June 7th, 2016 6:25 PM
    Zero.4
    Well, I moved not so long ago and you know, I've been busy all these days, I finished my exams and started to work on the hack again, inserted the necesary tiles for the first alpha, maped New Bark Town, and now facing the hardest thing for me... Scripting, I created the first script, as a map script when you start the game but don't know why it doesn't work, I'll have to redo it and see if it works, and also yes, the sprites work perfectly, thanks. Also how is the Yellow chapter going? And did you start to work on the Saphire chapter?
  13. Zero.4
    June 6th, 2016 2:18 PM
    Zero.4
    Hey bro, what's up!
  14. TyHawk4501
    May 8th, 2016 10:07 AM
    TyHawk4501
    You're welcome
  15. TyHawk4501
    May 7th, 2016 7:38 PM
    TyHawk4501
    Happy Birthday! :)

About Me

  • About c067912881
    Biography
    Just started to hack. By the second I get better and better.
    Interests
    Video Games, Anime, Manga's, Skatepark
    Location
    Canada
    Gender
    Male ♂
    Occupation
    Fry Cook
    Nature
    Brave
    Also Known As
    C067
    Favorite Pokémon
    Charizard, Greninja, Eevee, Mewtwo, Lucario
    Go Team
    Mystic
  • Signature


    Name: Brave
    Adopt one yourself! @Pokémon Orphanage[/left]

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  • Last Activity: 2 Days Ago 5:55 PM
  • Join Date: May 1st, 2014
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