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Cobe Cobe is offline

Visitor Messages

Showing Visitor Messages 1 to 11 of 11
  1. NikNaks
    June 5th, 2011 10:16 AM
    Are you still working on Fusée? If I don't hear back, I'll assume you're not and carry on where we left off.
  2. pako
    May 2nd, 2011 3:34 AM
    Are U french?
  3. NikNaks
    April 30th, 2011 10:49 AM
    Hey there. Your game sounds interesting, but since so much of it seems to be spoiler-based, I'm not sure you'd want to discuss it in detail in the thread. Maybe you'd like to chat on MSN? I'm curious about IT and how exactly the region is different.

    niknaks_home [at]
  4. siper x
    December 29th, 2010 4:06 PM
    siper x
    have you made the map?
  5. siper x
    December 29th, 2010 6:21 AM
    siper x
    first, decide the size of the map (length and width). you usually want it to be even. surround the outside with trees, chose the entrence and exit, and remove those trees. shape the map by adding trees next to the outer ones. ad (if route) grass, flowers, jumpable ledges, and trails. you can ad fences and other things. i'll teach movement permission after.
  6. Cobe
    December 28th, 2010 7:11 PM
    sorry i was away, but.. i don't really know where to start, could you take me through some steps before i start on my own?
  7. siper x
    December 28th, 2010 6:38 PM
    siper x
    anything. you won't get better unless it's what you want
  8. siper x
    December 28th, 2010 6:36 PM
    siper x
    as i said, just make a map, and i'll help you with it when done
  9. Johto_legend
    December 28th, 2010 6:36 PM
    depends, wat are u trying to do?
  10. siper x
    December 28th, 2010 6:33 PM
    siper x
    okay, so first make an outdoor map, i'll critique it, give pointers, and say the pros and cons
  11. siper x
    December 28th, 2010 6:29 PM
    siper x
    hey, how about i be a mentor instead? that way you can improve your own skill, and it won't be as harsh as the map rate and review thread

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  • About Cobe
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  • Last Activity: August 12th, 2014 4:55 PM
  • Join Date: December 2nd, 2010
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