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Showing Visitor Messages 1 to 15 of 95
  1. Overlord Kaktus
    2 Weeks Ago 3:14 PM
    Overlord Kaktus
    Hey! I am testing the lastest release of OWM. I am trying it with my hackrom in progress but it is only loading 90 ow from my hackrom using the "open and analyze " option (The regular open does not work). I currently have 252 ow in a single table. I would like to use the new version.
  2. Delta231
    October 4th, 2018 1:33 AM
    Delta231
    They are some unused sprites which I found in the game.I think you could add their address as well. For more information check Cutting Edge Floor.
  3. Delta231
    September 29th, 2018 11:09 PM
    Delta231
    Hey! If you are still working on your tool then could you add this as well? I found it when I was searching something else.
  4. kalarie
    September 13th, 2018 12:45 PM
    kalarie
    Yea, but since that ASM routine is needed for a function in the tool to work I would give people the option to implement it in their rom with just one click (I know nothing about writing code for such a tool, but since it's only a few hex edits (or a single ASM routine) I image that it won't be a lot of work to implement in the tool). But it's your tool, so your call;) If we would have to vote for yes or no, I would definitely vote for yes;)
  5. Delta231
    September 11th, 2018 4:48 AM
    Delta231
    There are only 4 people including you.Your Cop OW if not the same as Gen 4 though.
  6. kalarie
    September 11th, 2018 4:26 AM
    kalarie
    Nice! Looking forward to that.

    While discussing the tool, more things come to mind that were unclear to me in first instance. For example the part of the gender specific text color, since I was annoyed in first instance that that feature didn't work.

    Perhaps it's a good idea to import an option in OWM to import the ASM Routine by Jambo51 in the ROM (https://www.pokecommunity.com/showthread.php?p=6350611#post6350611). Or at least state in the main post of OWM's PC thread that people should import that routine by Jambo51 in their ROM, in order for the text color feature to work.
  7. Delta231
    September 11th, 2018 3:52 AM
    Delta231
    I haven't updated my thread for a long time. When I have done much progress then I will update the link and credit everyone who contributed in the project. Hope that's fine with you.
  8. kalarie
    September 11th, 2018 3:11 AM
    kalarie
    Here's the post in the Quick Resources and Development Section: https://www.pokecommunity.com/showthread.php?p=9924351#post9924351. It works very easy actually. And indeed it's weird that Overworld 91 also has 02, might be a small mistake of Gamefreak.
  9. Delta231
    September 10th, 2018 8:06 PM
    Delta231
    Will you add support for decomps?

    EDIT
    Could you send the girls WIP OW? http://s1167.photobucket.com/user/kimwnasptd162/media/todo.png.html
  10. kalarie
    September 10th, 2018 5:18 PM
    kalarie
    Hi there! First of all, love your tool:) Second I posted something in the thread about Overworld Manager that might be useful. Third I looked through your notes on overworld manager and might have some info that's useful to you. The 14th byte in the overworld data (The ??? Byte) determines what kind of footprints the overworld sprite has on sand. (00 = No Footprints, 01 = Footprints, 02 = Bicycle, any other value freezes the game when stepping on sand for as far as I looked into it). I'll also make a post of this in the quick research and development thread. The Animation Pointer plays an important role with the VS Seeker frame. Dependent on the pointer the overworld will be either static or moving, and when it's moving in newly added OW's the movement is a glitching image. Hope this helps:)
  11. Spherical Ice
    September 10th, 2018 9:23 AM
    Spherical Ice
    Nah I never reached the 255 limit yet, but iirc there's a table of tables that still points to the main one that you can add entries to if you wanted to.
  12. Delta231
    September 10th, 2018 8:57 AM
    Delta231
    I am polishing all your OWs, Fat Boy and Normal Girl, Little Girl and little boy were done badly.
  13. Delta231
    September 10th, 2018 8:53 AM
    Delta231
    Some of your OWs were badly done, I had to made them from scratch. I am left with 60 OWs.
  14. Delta231
    September 10th, 2018 6:04 AM
    Delta231
  15. Spherical Ice
    September 10th, 2018 3:42 AM
    Spherical Ice
    Yeah, I applied JPAN's OW hack at some point which is probably why that is. I think just repointing those three should be fine.

About Me

  • About Kimonas
    Quick Self-Introduction
    Flip-Flop
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    Not doing things I have to
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    Greece
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    Male ♂
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    The World
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    Jolly

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  • Join Date: July 15th, 2010
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