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Yotes Yotes is offline

GameDev

About Me

  • About Yotes
    Quick Self-Introduction
    Overambitious Game Dev making #BattleGemPonies with the Unity Engine. Loves dogs. Great at parties. Street beggar at patreon.com/YotesGames
    Biography
    Accomplishments:
    Game Design & Computer Science Degree and 7 released games.

    Favorite Pokemon Game:
    Soul Silver

    Also Big Fan of:
    Sonic, MLP, Rick & Morty, EDM, Shark Tank, Tesla, Nintendo, and Indie Games in general.

    Life Goal:
    Make games worth geeking out about.

    Notable Works:
    Feed The Plant, Adventures in Equica: Unicorn Training, Battle Gem Ponies
    Interests
    Gaming, Cartoons, Philosophy, Weird Science, Entrepreneurship, Game Design, Art, Exercise, and anything involving Girls, Puppies, or Food.
    Location
    Florida
    Gender
    Male ♂
    Occupation
    Indie Developer
    Nature
    Bold
    Favorite Pokémon
    Charizard (Mega X)
    Mewtwo
    Volcarona
    Twitter
    TonyYotes
    In-Game Name
    Yotes
    Go Team
    Instinct
    Discord Nickname
    Yotes
  • Online Accounts
    You know what this is.
    Type
    Dragon
  • Signature
    *********************************************
    Working on a cool new Pokemon-inspired indie project called Battle Gem Ponies
    (and documenting every step of the way so others can learn alongside me! :wink-right-eye:)
    Available on Mobile & PC Platforms!
    Weekly Development Updates: www.yotesgames.com
    Download the Latest Demo: Battle Gem Ponies (Pre-Alpha Ver. 7)

Statistics

Total Posts
Activity by Forum
Blog - Battle Gem Ponies (Weekly DevLogs!)
General Information
  • Last Activity: 1 Day Ago 2:44 AM
  • Join Date: August 26th, 2016
  • Referrals: 0

Blog

View Yotes's BlogRecent Entries
Latest Blog Entry

Posted 1 Day Ago at 2:44 AM by Yotes Comments 0
Posted inUncategorized

Hope rises as pieces of the overworld are coming together.

Weighed down by post-delay sad vibes all week and only just now getting back into the swing of things as I write this at 3:30am on a Wednesday. This week was code fever and I wore a programmer cap tight while sprucing up BGP's bones.
...

Posted 1 Week Ago at 10:57 AM by Yotes Comments 0
Posted inUncategorized

Pretty slow work week if I'm being honest. Life got in the way and the game's delayed yet another week. You know, going in you always assume you can handle the workload but only expect it to be a certain amount of time. Then you get so far into it you can't justify changing course because the end just has to be near by now...

...

Posted 2 Weeks Ago at 8:02 PM by Yotes Comments 0
Posted inUncategorized

Starting to build out all the actual tile maps to be used in the beginning segment of the game, up to the first badge and a little beyond, just to get players hooked and hungry for more.

Now, while the completed Alpha won't be a thing until the entire game is playable start to finish, I...

Posted 3 Weeks Ago at 10:56 AM by Yotes Comments 0
Posted inUncategorized

It's finally happening! Converting the maps from graph paper notes and doodles into working sandboxes that I can actually roam around in the Unity engine! Every single map in Battle Gem Ponies is coming to life AS. 👏 WE.👏 SPEAK.👏

Getting all the different tiles, placeholders, and...

Posted 4 Weeks Ago at 1:31 PM by Yotes Comments 0
Posted inUncategorized


Notice a bit of a facelift? I worked on some of the Ultra Pony designs this week, just filling in those gaps in design I was drawing a blank on for the longest while. Now I can say I'm satisfied with how everypony looks and can clearly see them animated in my head.

Actually animating the sprites is a step...
Recent Comments
Glad you like it. Every...
Posted June 8th, 2018 at 4:50 PM by Yotes Yotes is offline

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