I found you on pm-center forum, your works are quite impressive as a Chinese hacker. My friend just asked for the source code of your works. I understand you put the things at github but you probably forget to update the tool on the list. Feel free to contact me via qq or something if you are not around.
no problem and if this helps you at all please credit me and if you need any more help you can ask me and ill gladly assist in anyway i can and congrats on the pokedex expansion empty template release now question are you gonna make another copy of that and then start adding in the stats and pokedex data along with sprites or are you going to use a diffrent method? and also does this empty template have the dynamic emerald attack rombase on it already or do we have to apply it ourselves
starfall would you happen to know where the pointer is to the new moves because I dont think its 7C 93 32 08 because whenever i wanna replace instead of it giving me 8 occurances it gives me 10
That's the problem I don't think it's a pointer issue because I even tested it on another rom without the patch and the expanded movesets worked but with this base the moves are messed up I wonder how LC did it
What I mean is that when I expand the Pokemon moveset table in step 3 I do that but when I do that I always get no moves but if I keep the moveset table there the moves are still there which is strange
I get it to load with PGE but when I put my expanded moveset table at a new offset E456C4 for example when I load it in PGE or play the game the moves are all messed up in PGE
Hello there I sucessfully expanded the pokedex and the base is on it and it works the only problem I'm having is the movesets is there a way I can get it to work with the expanded Pokemon if you know the solution that would be great since you told me that it uses a 3 byte moveset hack