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MysticalNinetales MysticalNinetales is offline

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  1. LadyJirachu
    August 29th, 2018 7:19 PM
    LadyJirachu
    Hello^^ Whats up?
  2. CodeHelmet
    August 28th, 2018 7:45 PM
    CodeHelmet
    Might as well make your move official. I can’t think of a better one than to move to H7 and using Spark on Surskit. With the boost from Coral’s Helping Hand, this ought to be enough to take the Water Bug down with help from Meta.
  3. CodeHelmet
    August 26th, 2018 9:17 AM
    CodeHelmet
    I have Coral starting at I1 to give a buff while keeping his distance from the Poison types(Poison harms Fairy). Furthermore, you can't reach H7 from I1 with your present movement of 6. That's why I had you at I2 so you'd be able to reach H7 to attack Surskit with Spark(preferred attack since it does more damage) or Nuzzle(less damage, guaranteed paralysis. Prefer to save its PP for other targets though). Plus, Wooper-A won't be an issue for you as Linus and WooWoo will handle him for you. Linus does x4 with STAB Razor Leaf(boosted by Helping Hand) and WooWoo will do STAB Night Shade(also boosted by Helping Hand) if it should not be enough. Marshtomp has a movement of 4 and can't reach you from where he's presently at. Unless he has a range attack, there's nothing he can do to you in Round 1 and would require Gulpin move out of the way for him to fire if he could.

    As an added bonus, you'll have Meta and Nah behind you at H6 and H5 respectively. Nah is part Ground Type with Sand Tomb ready to go on those Poison Types and if Marshtomp moves anywhere close, Linus will light it up with a x4 Razor Leaf. So really... you have nothing to worry about.
  4. CodeHelmet
    August 25th, 2018 6:10 PM
    CodeHelmet
    Starting at E1 though limits what you can do in Round 1 :/. Plus I was going to give you an offensive boost from Coral's Helping Hand to potentially allow you to knock out Surskit in Round 1(with Meta lending you a hand by attacking it with Quick Attack since Surskit has a weaker Physical Defense). Plus, by having you at L2, you're not stuck inside the Marsh that severely limits your movement(2 movement points instead of 1 to move 1 square). That penalty is also applied to enemy Pokemon who can't float or fly(meaning Marshtomp isn't going to hurt you and Wooper is going down in Round 1 via Linus and WooWoo).

    Gulpin could attack you but he knows only Poison/Dark moves. Same deal with Ekans. As crazy as it sounds, I spend time doing placement/move planning. Heck I may take FTE a bit too seriously :D

    But yeah if you want to start at E1, that's fine.
  5. CodeHelmet
    August 25th, 2018 8:39 AM
    CodeHelmet
    Battle#2 is up and time for picking a starting spot. I have you at I2 so you can race to H7 and spark a Surskit.
  6. CodeHelmet
    August 8th, 2018 8:07 AM
    CodeHelmet
    So apparently I was unaware of one thing regarding your ability but its no biggie in the long run. Simply move to E18 to pick the item up. I'll have Felix and Meta finish Meowth off and have posted suggested moves for everyone. Should Lycan accept my posted moves, Battle#2 should start later today or tonight :)
  7. CodeHelmet
    August 8th, 2018 6:15 AM
    CodeHelmet
    Round 8 now live :). Seems Battle#1 is going to end this round since Pansear retreated. With having sprinted to E14, you're going to make use of your ability this round. You're going to move to E18 wherein thanks to your ability you can grab the item on the ground at D18 before moving back to F16 and using Spark on Meowth. Seems a simple enough move no?
  8. CodeHelmet
    August 7th, 2018 9:30 AM
    CodeHelmet
    Just saw it and thanks for posting. I’ll get on the other two :t037:
  9. CodeHelmet
    August 7th, 2018 5:51 AM
    CodeHelmet
    Another friendly poke :). Priscilla is one of three yet to move. As I said a few days ago, sprinting to E14 is what I'd do. It puts you into position to attack the two remaining minions as Lombre just fell to Cuddles and Duskull-B is locked down and slowly dying to Whirlpool. It will also allow you to grab the Item ball thanks to your ability.
  10. CodeHelmet
    August 4th, 2018 6:25 AM
    CodeHelmet
    Round 7 is live. I have Krakanos moving from E14 to E17 to finish Scraggy off(thought Meta's attack would be enough but apparently I was wrong). Anyways, your Electric Squirrel gets to sprint to E14 or Krakanos' current spot so that in Round 8 you can go and grab the item up there thanks to your ability :)
  11. CodeHelmet
    July 30th, 2018 11:13 PM
    CodeHelmet
    Eh Elwind has Normal type moves and with 37 Attack power could probably KO it due to a higher chance of Critical Hit. That being said, he's currently bogged down with Get Together Events(he's hosting the Video Game Music event and several other events if memory serves). Not sure what Caite has been up to but she's going to be one of the last ones to move, if at all.

    I got to poke Aldo to move Mercy(Mimikyu), our Sloth, Cuddles the Wailmer and our Ice Cream blowout host for Felix(Shinx). You don't have to attack Karrablast if you don't want to. What I suggest is just that, a suggestion.
  12. CodeHelmet
    July 30th, 2018 11:00 PM
    CodeHelmet
    Well someone has to do it. I already moved by taking out the ringleader. Rinnia, Glacier and Nah have already moved North so that leaves you, Mags, Hit and Elwind left. I suggested Hit sprint to K11 to be in position to attack Lombre if she goes after Windmill again. Mags would be best served to stay on K2 to heal more but if Karrablast is still alive after an attack, I'll try and convince her to finish it off. Elwind might opt to stay and use Scratch on Karrablast but I was suggesting to sprint to N10 to back up Cuddles if he goes with my Whirlpool move suggestion.
  13. CodeHelmet
    July 30th, 2018 10:36 PM
    CodeHelmet
    Round 6 of FTE is ongoing. What do you want to do with Priscilla? We have a Bug that is still alive from the southern ambush group. I removed the leader but someone has to volunteer to remove Karrablast. I suggested you do it and if Karrablast somehow survives your attack, Mags can move in and finish the job.

    That is if you want to do it.
  14. CodeHelmet
    July 23rd, 2018 11:13 PM
    CodeHelmet
    Another friendly poke regarding FTE. Suggested move: Priscilla moves to J1; Use Spark on Salandit-C. This will KO it and allow Nah to move, then Mags and finally Black to finish the round.
  15. CodeHelmet
    July 22nd, 2018 10:26 PM
    CodeHelmet
    Ok so I think the group is going to go with Option#2, although in both options, you're going to J1 to Spark Salandit-C so feel free to send your energetic Electric Squirrel at your earliest convenience.

About Me

  • About MysticalNinetales
    Quick Self-Introduction
    Just a 17 year old kid who lowkey loves Pokemon.
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    I enjoy hanging out with friends, shopping, reading a good book in a relaxed atmosphere, and playing pokemon!
    Location
    Canada
    Gender
    Female ♀
    Nature
    Sassy
    Favorite Pokémon
    Ninetales, Glaceon, Gardevoir, & Beautifly. :)
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