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BronzeSwagger
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  • I don't have a lot of free time, but tile art interests me, so I'll see what I can do. Let's continue this conversation on Discord; it's better optimized for back-and-forth messages. I often check the Polished Crystal server, so join and PM me.

    In general if you can provide examples of what you're picturing—photographs, or better yet, Gen 3 or 4 tiles I can just tweak and devamp—that would be great.

    Anyway, "silver/gray stones for a border along the water" sounds kind of like the cobblestones I drew for Ecruteak Shrine. Are those usable, or did you have in mind something the size of the default shoreline, 8px instead of 16px?

    Trees are more difficult; for the cherry blossoms I just pasted flowers onto a recolored Ilex Forest tree. Other trees are devamped from FRLG and HGSS. Do any of them look like a good starting point? Maybe this, the sakura tree with whiter leaves?

    Crystal Dreams is a great concept, and I hope to see you succeed at it. It might be a good idea to start your own Discord server and find early fans, beta testers, contributors, etc, if only as a central location for your material that's more flexible than a forum thread.

    Good luck! ^_^
    Hey! It's cool that you're starting a pokecrystal project, but please post questions on Skeetendo's Help forum so it becomes more of a repository for useful FAQs.

    Anyway, the file already contained "SPECIAL EQU const_value" after the unused types, so trying to define it again either won't even compile or will, but with weird bugs. Add your new types after the existing special ones. Also, "FAIRY" is the name of an Egg group, so use "FAIRY_T" or "FAERY" or something.
    I haven't gotten around to updating the sprite yet, I've been working on Orange and rearranging tiles because Polished Crystal needs yet another outdoor tileset.

    Frankly, though, I'd edit it considerably before using it. Her hair doesn't resemble Officer Jenny, and the body and legs are similar to the devamped Rocket♀ sprite I'm already using.

    I once posted this on Skeetendo but didn't get any takers:


    Maybe you could use some of those for base parts?
    Much better. Could also try to round out the hair a bit more, the top left and right bits look a bit jagged. Aside from that its pretty good.
    Shiny Codes
    --------------------
    91F8E0DC
    91F8E1DC
    91F8E2DC
    91F8E3DC

    Are you sure we're not using different patches? lol I'm using patch 70DE16E1beta 3.0.0.

    I couldn't get it to work on any of them, but don't worry about it, I'll wait until the final release xD
    Just finished! sorry for the delay, the data structure really was different anyways. here you go bud have fun ;) tested it out on various pokemon and they turned shiny on me and with secret abilities it looked like. i played on the no perfect iv's though. so i dont know if it will work with that setting on since shinies don't have perfect iv's but this should be on the higher scale of these shinies. added some extra codes too ;) enjoy.

    EVS:

    91FFDADC
    91FFDBDC
    91FFDCDC
    91FFDDDC
    91FFDEDC
    91FFDFDC


    SHINY?
    91CAE0DC
    91E2E1DC
    91FBE2DC
    91F0E3DC

    *Note: Not sure if these are max ivs shinies as they seem to have some sort of equation. but i got a shiny cyndaquil with this. Mild/Mischievous with flash fire ability
    I don't at the moment but I could find one I think. I haven't played the beta as I was going to get the final version and then create cheats but I don't mind looking for it. How soon do you need it?
    Hey, that's pretty good. Only thing i can say is the face looks very plain, no eyebrows or anything to help it out. Could help to make the head a bit bigger in that sense.
    Thank you! :) Legs are not my strong point either, but I'll keep an eye out for if the sprite gets updated.
    asm files are just text files. Use an editor like Notepad++ or Notepad2-mod.

    The Polished Crystal FAQ links to certain files with commonly-asked-about data like wild locations or TM/HM moves. To find other data, you can browse the files in Explorer and look for suggestively-named ones like "trainers.asm".
    First of all, since you have Cygwin working, I would recommend using Git to clone projects locally instead of downloading them as zip files. That way you can do "git pull" to get new updates, "git reset" to undo changes you make, and so on.

    Anyway, if you're using Polished Crystal, I can't guarantee that crowdmap will work with it at all. I made this fork of it for 3.0:
    https://github.com/roukaour/crowdmap/tree/polishedcrystal
    But I can't remember if 2.2.0 ever worked with it or not.

    If you're using regular pokecrystal... The latest crowdmap release appears to be written for Electron, a desktop Javascript engine. According to its Quick Start guide:
    https://electron.atom.io/docs/tutorial/quick-start/
    you would run:
    .\node_modules\.bin\electron .
    but I have never tried this.

    Older versions of crowdmap used Python. You just run this, as the readme explained:
    python crowdmap/server.py
    Use rgbds 0.3.1.

    0.3.2 and up no longer let you use negative data sizes to "rewind" where data is getting placed, a technique which pokecrystal uses to define multiple meanings for one memory address.
    1. King's Rock, same as before, and yes.
    2. Not changing their looks, just their types.
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