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BluRose BluRose is offline

practicing asmagic

Visitor Messages

Showing Visitor Messages 1 to 15 of 428
  1. Super Versekr Dark
    2 Days Ago 5:58 PM
    Super Versekr Dark
    Osea que debe de ser al reves todos los offset
  2. buttjuice
    2 Days Ago 4:01 AM
    buttjuice
    yeah phonic was helping for a bit, but i think he may be too busy doing his own projects or something so hands has been helping out
  3. DizzyEgg
    3 Days Ago 1:42 AM
    DizzyEgg
    Accept no limitations
  4. ASDBUDDY
    3 Days Ago 10:18 PM
    ASDBUDDY
    Oh! I am really sorry to hear that! No its ok I can understand that some people have their own predicament and it's ok don't worry I can wait lol even an year is fine you take care of yourself first that should be your first priority and if you need anything(idk possibly what a person like me that is 16 and probably lives across the earth to you can do) I will be there to help no questions asked! I hope your situation stabilizes soon :)
  5. Super Versekr Dark
    6 Days Ago 5:13 PM
    Super Versekr Dark
    Good afternoon first of all, ask why it gives me black screen to follow this tutorial that I leave here, I followed it to perfection and still it still gives me errors, only someone could help me I would be very grateful.

    https://www.pokecommunity.com/showthread.php?p=7200579#post7200579
  6. longlostsoldier
    1 Week Ago 1:20 PM
    longlostsoldier
    Lawl sorry for not seeing this sooner.
    It's been a long while since I've hacked follow-me, so my memory is rusty, but I believe that the JPANHack patch (which I used with my followme) has dynamic sprites already in it, and so you would go to, say, everywhere I put in Pikachu sprites, and edit their value to make them a dynamic sprite instead in the manner that JPAN's hack tells you; I don't remember it exactly, but you do it in advanced-map I'm pretty sure.
    Then, you would want a script before you unhide your sprite to make it change to the sprite you want. I believe the JPANhack documentation also says how to change the sprite dynamically, I think it's a var + special but I don't remember perfectly.

    Sorry my memory is so bad, hah.

    I might do 3ds modding at some point, thanks for the advice, although I think my 3ds is a newer one so it probably is fairly updated, and I'm also a bit afraid of breaking it accidentally.
  7. ASDBUDDY
    2 Weeks Ago 5:16 AM
    ASDBUDDY
    Thanks man!
  8. Dinisk
    2 Weeks Ago 9:21 AM
    Dinisk
    all normal.how u know what my based language not english?
  9. NewDenverCity
    4 Weeks Ago 7:13 AM
    NewDenverCity
    yeah, i know you can normally link with r2 but there are times when you need r3 because of the name function and whatnot, so I just wanted to clarify with that guy so he could use those functions in the future.
  10. duchuy
    April 20th, 2017 5:42 AM
    duchuy
    Ah, no problem. It isn't much important asm, because I found another way to make the gameplay instead, so I don't really need the evolving asm anymore...

    Anyway, if you can write me asm for displaying a image at the offset with pallete I will thank you so much :D. maybe like this: set 0x8000 the X possiion, set 0x8001 the y possison, then display the image with offset 0xaaaaaaaa with pallete 0xbbbbbbbb, something like that...
  11. Dinisk
    April 17th, 2017 10:01 AM
    Dinisk
    i have a problem.its Nse.i taching add palette nse.I dont have ini file.It file Indicates palette and number sprites. OverworldEditorRE have ini file but it Uncomfortable and not enough information.
  12. Panda Face
    April 16th, 2017 3:52 AM
    Panda Face
    Do you know how to update weather abilities from infinty turns to 5 turns? Beginning from xy, the weather abilities are keeping 5 turns. And if the map has a weather, it will back to the map's weather after 5 turns, such as the sandstorm is happening in desert, if you use a weather, it will back to sandstorm after 5 turns, how to update to that?
  13. duchuy
    April 9th, 2017 9:01 PM
    duchuy
    it's very nice of you if you can help. I'll pm you about the asm in pm. thanks very much :)
  14. DizzyEgg
    April 9th, 2017 2:32 PM
    DizzyEgg
    Not a bad idea, but I think the tile one is better if you dont want to force double battles on a certain background.
  15. DizzyEgg
    April 9th, 2017 1:56 PM
    DizzyEgg
    have a better idea on implementing it?

About Me

  • About BluRose
    Quick Self-Introduction
    if it weren't for pokétch forums i'd not be nearly as good at romhacking as i currently am
    Biography
    i'm actually 5
    Interests
    school
    romhacking
    pikmin
    wind waker atm
    Location
    hyakkoku city
    Gender
    Male ♂
    Occupation
    HS Student
    Nature
    Timid
    Also Known As
    Nathan/Nate
    Favorite Pokémon
    Plusle, Minun, Azurill.
    Go Team
    Do not display
    Discord Nickname
    Blu Rose
  • Signature
    HI EVERYONE
    i give hugs, pm me if you need to talk <3
    i contracted senioritis halfway through this past year--i'm a sophomore

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  • Last Activity: 5 Hours Ago 8:43 PM
  • Join Date: April 23rd, 2014
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