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Satoshi Ookami Satoshi Ookami is offline

Memento Mori

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Showing Visitor Messages 1561 to 1575 of 2311
  1. Co500
    January 19th, 2010 10:07 AM
    could you please send me the ips of the glitches you fixed thanks!
  2. KingCyndaquil
    January 18th, 2010 1:45 PM
    well when u talk to ur mom she is supposed to say go get some fresh air honey and when u walk out the camera is supposed to go to silver talking about taking a pokemon.
  3. KingCyndaquil
    January 17th, 2010 10:12 PM
    hey ash i need some on a script im doin. does it look right?

    #dynamic 0x800000

    #org @main
    msgbox @msg 0x6

    #org @msg
    = MOM: Go outside and get some\nfresh air honey!\p[player]: ok mom. ill go to\nprof. Elm and see what\nhe is up to.

    special 0x113
    applymovement 0x7F @move
    waitmovement 0x0
    special 0x114
    msgbox @msg 0x6

    #org @move
    #raw 0x12 0x12 0x12 0x12 0x12 0x12 0x12 0x12 0x12 0x12 0x12 0x11 0x11 0x11 0xFE

    = SILVER: I need a good pokemon to start my adventure with\nill just take a pokemon here\

    #org $script

    it wont work no matter what i do
  4. .Tactic.
    January 17th, 2010 12:17 PM
    hmm.. Interesting. I will try and finish by next week, since my hours on comp are reduced to 30 mins on school days and 3 hrs on Weekends.
  5. .Tactic.
    January 17th, 2010 1:38 AM
    Sure, But could you show me which ones?
    And I need to know which tilesets to put them in.
  6. Omega Zero
    January 16th, 2010 11:42 PM
    Omega Zero
    Oh noes Dx
  7. Omega Zero
    January 16th, 2010 11:35 PM
    Omega Zero
    :D can i add you on msn/yahoo >_
  8. Omega Zero
    January 16th, 2010 9:47 PM
    Omega Zero
    Hi can i add you as a friend? *tries to add as a friend anyways*
  9. Tropical Sunlight
    January 15th, 2010 5:59 AM
    Tropical Sunlight
    2NaOH + 1H2SO4 = 1Na2SO4 + 2H2O

    That's a difficult one
    Sorry, but I had to help myself with colors
    Is it OK?
  10. Tropical Sunlight
    January 15th, 2010 5:35 AM
    Tropical Sunlight
    OK I think I get it
    Could you give me an example and I'll see if I understand it correctly?
  11. Tropical Sunlight
    January 14th, 2010 11:47 PM
    Tropical Sunlight
    Yes yes that's it! How do you know how many do you have to put there???
  12. Tropical Sunlight
    January 14th, 2010 6:12 AM
    Tropical Sunlight
    I am fine... But what a coincidence, I'm just about to enter a chemistry contest; I'm having problems with chemical reactions (_Li + _O2 = _LiO3)
  13. Tropical Sunlight
    January 14th, 2010 1:46 AM
    Tropical Sunlight
    Amusing yourself, I presume...?
    So, how are you today?
  14. Co500
    January 13th, 2010 8:43 AM
    this one
    #Dynamic 0x800025

    msgbox @Speak 0x6
    applymovement 0xFF @move1
    waitmovement 0x0
    applymovement 0x01 @move2
    waitmovement 0x0
    msgbox @Shout 0x6
    applymovement 0x01 @move3
    waitmovement 0x0

    #ORG @Speak
    = Hey you!

    #org @move1
    #raw 0x65
    #raw 0xFE

    #org @move2
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x66
    #raw 0xFE

    #org @shout
    = Your here! meet me\nin the town up ahead!

    #org @move3
    #raw 0x1E
    #raw 0x1E
    #raw 0x1E
    #raw 0x1E
    #raw 0x1E
    #raw 0x1E
    #raw 0x1E
    #raw 0x1E
    #raw 0x60
    #raw 0xFE
    when executed it only does the speech not the movements
  15. Tropical Sunlight
    January 13th, 2010 6:22 AM
    Tropical Sunlight
    Hello there.

About Me

  • About Satoshi Ookami
    Hi. I'm pokemon fan from Czech Republic. The main reason why I joined PC is ROM hacking. I've always been playing but thanks to PC I can even make my own hack.

    Off biography.
    Move camera script
    #org @start
    special 0x113
    applymovement 0x7F @move
    waitmovement 0x0
    special 0x114

    #org @move
    #raw (these can be any movements as long as it comes back to the user)* * = If the camera moves 3 up, then 2 left, then the camera MUST return to it's orignal postion.

    The special 0x113 and special 0x114 are the most important part of the script. The script is relying on it, so, no special 0x113 or 0x114's, no Move Camera Scripts.

    This is almost like the command "lock" except it locks every person on the map.

    Special 0x113
    This makes the player be frozen. And any other people should be as well.

    Applymovement 0x7F @move
    Applymovement = Applymovement, but the 7F tells the game we are moving the Camera instead of people. The movements are the same as if you were moving people.

    Special 0x114
    This releases the 'Special 0x113' if this is not present, then you can't move at all

    Kinda like 'release' except it releases all people on the map

    National Dex in Ruby
    writebytetooffset 0x2 0x2026B00
    writebytetooffset 0x3 0x2026B01
    writebytetooffset 0xDA 0x2024EBE
    writebytetooffset 0x67 0x2026A5A

    Removing offsets
    #remove 0xoffset

    It'll remove only the scripts at that offset, so stuff a pointer leads to won't be removed.

    #clean 0xoffset

    It'll remove the last script you compiled, as long as the offset was a dynamic offset.

    #removeall 0xoffset

    It'll remove all parts of the script, including stuff from thhe other pointers.

    Setmaptile permanent
    You need to use the command 'special 0x8E' after the setting the tile.
    Abyss of Time, Great Seal
    Male ♂
    Also Known As
    Favorite Pokémon
    legends Absol,Lucario,Machoke
  • Signature
    ROM hacking FAQ - Read before asking how to play a hack.

    Anime List | PSN Trophy List


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  • Last Activity: 10 Hours Ago 11:49 AM
  • Join Date: July 21st, 2008
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