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Satoshi Ookami Satoshi Ookami is offline

Memento Mori

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Showing Visitor Messages 76 to 90 of 2311
  1. Arc
    November 12th, 2015 11:32 AM
    FC is nice and all, but it is the first game in the series. It's not super interesting, and a lot of the mechanics are very simplistic. Which is understandable, first game and all.

    Yeah, Sen I, while fun to play, is pretty much Persona... Not that's a bad thing, but I sort of want to explore Erebonia and interact with the game on a larger scale. The plot structure pretty much enforces the linear style, but still. At least, with Sen II that's no longer the case, and most definitely Sen III won't have it either.

    I'm guessing you're talking about SC? Because the image is blurry as **** and Ao has a lot of **** happening, lol. Well, there a lot of bad ass moments with SC (Olivier's reveal and resolve is GLORIOUS), even though everything that happened was rather minuscule in comparison with the other arcs. And if we're being really, really fastidious the games where the least things happen are Zero and Sen I. All of Zero is set-up, nothing is ever resolved until Ao. Sen I is the same thing, except all of the set-up occurs within the last stretch of the game.
  2. LauriJ
    November 12th, 2015 1:39 AM
    How are you doing Satoshi?
  3. Arc
    November 11th, 2015 11:23 AM
    Yes. For more clarification.

    SC = Ao > Sen II > 3rd > Zero > FC > Sen I
  4. Arc
    November 10th, 2015 11:09 AM
    I must represent my favourite game of all time.
  5. Meyneth
    November 7th, 2015 1:43 PM
    Arigatou gozaimasu~
  6. Spinosaurus
    November 7th, 2015 9:42 AM
  7. Chikara
    October 25th, 2015 1:00 PM
    I just noticed you said "animeversary"
    I am a lame
  8. Chikara
    October 19th, 2015 1:59 PM
    Thank you :)
  9. Meyneth
    October 14th, 2015 5:20 AM
    Well, it wasn't the ROM Hacking, no matter what the welcome message says. xD
  10. Meyneth
    October 13th, 2015 8:11 AM
    It's been a year and a month since I first picked up a Danganronpa game as well, coincidentally...xD
    Upupupu. Thanks :3
  11. Arc
    October 7th, 2015 5:06 PM
    Unfortunately, I can't implement that plan now, since I've finished the game today. xD

    It was fun. XSEED localize now pls. Old Towa is just as cute as Young Towa.
  12. Arc
    October 6th, 2015 10:03 AM
    Playing Xanadu > Reading news about Xanadu, lol.
  13. Arc
    October 4th, 2015 8:27 PM
    I found about the Xanadu glitch just now, lmao. I didn't know what you were talking about before.

    I did some testing with it though and you can only see the buttocks lol.
  14. destinedjagold
    October 2nd, 2015 1:43 AM
    haaaiii~ o/
  15. Nathan
    September 30th, 2015 1:12 PM

About Me

  • About Satoshi Ookami
    Hi. I'm pokemon fan from Czech Republic. The main reason why I joined PC is ROM hacking. I've always been playing but thanks to PC I can even make my own hack.

    Off biography.
    Move camera script
    #org @start
    special 0x113
    applymovement 0x7F @move
    waitmovement 0x0
    special 0x114

    #org @move
    #raw (these can be any movements as long as it comes back to the user)* * = If the camera moves 3 up, then 2 left, then the camera MUST return to it's orignal postion.

    The special 0x113 and special 0x114 are the most important part of the script. The script is relying on it, so, no special 0x113 or 0x114's, no Move Camera Scripts.

    This is almost like the command "lock" except it locks every person on the map.

    Special 0x113
    This makes the player be frozen. And any other people should be as well.

    Applymovement 0x7F @move
    Applymovement = Applymovement, but the 7F tells the game we are moving the Camera instead of people. The movements are the same as if you were moving people.

    Special 0x114
    This releases the 'Special 0x113' if this is not present, then you can't move at all

    Kinda like 'release' except it releases all people on the map

    National Dex in Ruby
    writebytetooffset 0x2 0x2026B00
    writebytetooffset 0x3 0x2026B01
    writebytetooffset 0xDA 0x2024EBE
    writebytetooffset 0x67 0x2026A5A

    Removing offsets
    #remove 0xoffset

    It'll remove only the scripts at that offset, so stuff a pointer leads to won't be removed.

    #clean 0xoffset

    It'll remove the last script you compiled, as long as the offset was a dynamic offset.

    #removeall 0xoffset

    It'll remove all parts of the script, including stuff from thhe other pointers.

    Setmaptile permanent
    You need to use the command 'special 0x8E' after the setting the tile.
    Abyss of Time, Great Seal
    Male ♂
    Also Known As
    Favorite Pokémon
    legends Absol,Lucario,Machoke
  • Signature
    ROM hacking FAQ - Read before asking how to play a hack.

    Anime List | PSN Trophy List


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  • Last Activity: 3 Hours Ago 10:52 AM
  • Join Date: July 21st, 2008
  • Referrals: 16


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Emblem Showcase - 18 Total
Your Knowledge is Legendary
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You spend way too much time playing games. I wonder if you hug your consoles at times...
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Aren't you the little genius? You seem to know everything there is to know about anime, manga, and Japanese entertainment in general. よくできたね!
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