Alexandre Alexandre is offline

Visitor Messages

Showing Visitor Messages 16 to 30 of 65
  1. Maruno
    August 30th, 2013 4:43 PM
    What would you possibly want to do that for? Debugging purposes? Surely there are better ways...

    You'll have put the dump code in the wrong place. Marshal.dump(@battlers[0]) will work somewhere in PokeBattle_Battle and that's about it. Also, you can't really use that line all by itself - you'll need to open a file to dump it into - check other dumping for examples.
  2. xalien95
    February 25th, 2013 3:13 PM
    Hi, you've done an amazing work with your online implementation in Pokémon Essentials.
    Do you think you will find time to finish it? I'm really interested in it.
    Thanks for reading.
  3. chevalsky
    January 24th, 2013 7:22 AM
    Alexandre glat to meet, i send you a prive message
  4. ☆Rei☆
    October 15th, 2012 9:41 AM
    Alright I made an update to my code, it can now support 3D models (I still need to make a model loader) I also converted from DirectX to openGL but now it does not render anything, do you think you can look at the code for me? it's the complete source (written in c++) + dll.
  5. ☆Rei☆
    October 13th, 2012 6:11 PM
    Thanks I'm working on projections now then I'll start adding blocks and model support.
  6. ☆Rei☆
    October 13th, 2012 1:34 PM
    Hey, I got my dll working!

    I only need to add 3D graphics too it, but what do you think of my progress?
  7. ☆Rei☆
    October 12th, 2012 9:40 AM
    Alright its fine.
  8. ☆Rei☆
    October 12th, 2012 8:02 AM
    Do you have the d3dx9 header files for Visual Studio? I can't seem to install the SDK : /
  9. ☆Rei☆
    October 10th, 2012 10:01 AM
    Alright thanks, my only problem was I can't get it to work I do still have my progress if you wanted to look at it.
  10. ☆Rei☆
    October 10th, 2012 6:49 AM
    Yeah I know about dlls but I meant to render opengl through a dll. (Unless this is what you did say yes for.)
  11. venom12
    October 9th, 2012 12:57 PM
    Ok, i also think the pokeds is more fantastic :D Cant wait :D
  12. ☆Rei☆
    October 9th, 2012 10:04 AM
    yes, but also in any project too.
  13. ☆Rei☆
    October 9th, 2012 8:08 AM
    would you know if it's possible to render opengl through a dll, I'm only asking as you know at least something about c (or c++).
  14. venom12
    October 9th, 2012 2:25 AM
    Hello will you be still working on Pokemon Essentials Online?
  15. tylerab01
    March 20th, 2011 4:46 PM

    I was wondering if you would be able to help me with a server for my game. I will tell you all of the details if you want to help.


About Me

  • About Alexandre


Total Posts
Activity by Forum
Visitor Messages
General Information
  • Last Activity: December 4th, 2016 3:20 PM
  • Join Date: March 15th, 2005
  • Referrals: 0


Showing Friends 1 to 1 of 1

All times are GMT -8. The time now is 8:47 AM.