1ninjadude1701 1ninjadude1701 is offline

Visitor Messages

Showing Visitor Messages 76 to 90 of 96
  1. Wichu
    February 5th, 2010 11:47 AM
    It seems like you want to know how to set up encounters. Use the visual editor (editor.exe) for that.
  2. Wichu
    February 5th, 2010 11:34 AM
    At the top of the PokemonRoaming script, there's a part that tells you how to set it up. Read it.
  3. onlinemaker
    November 2nd, 2009 1:15 PM
    Hello do you want me to show you my work?
    and do you have msn?
  4. onlinemaker
    November 1st, 2009 7:03 AM
    I can sprite for you ill show your work when you contact me back
  5. CollosalPokemon
    October 18th, 2009 4:28 PM
    it is a surprise but a hint is that its something no one ever thought was possible in rpg maker xp.
  6. CollosalPokemon
    October 18th, 2009 4:15 PM
    maybe later. I am working on something that will hopefully revolutionize game developing.
  7. CollosalPokemon
    October 17th, 2009 4:45 PM
    Uhh, I don't plan on staff release(s) anytime soon. But maybe some time next year or close to the release.
  8. CollosalPokemon
    October 17th, 2009 4:40 PM
    All you have to do for the roaming thing--look I can't explain it any better than I have been, you'll have to talk to Poccil about it since I've been telling you exactly how to do it over and over. Just look at the PokemonRoaming script and there are instructions there, or use the Pokemon Essentials thread, ask Poccil, view the readme and search for PokemonRoaming. They will all say what I have been telling you, but you might understand them better.
  9. CollosalPokemon
    October 5th, 2009 4:59 PM
    Okay, if you can use that and then I'll finish Origin's tiles at a pace I can manage.
  10. CollosalPokemon
    October 4th, 2009 1:26 PM
    I don't know anymore, I have a friend ripping HG/SS tiles but we're both busy with school so we don't know how much work we will be able to complete and or when to expect it. Can you complete some routes with the tiles I gave you already? (Since all that is really needed for most of the routes is a grassy floor tile, some actual grass for fighting Pokemon, and trees which are in the tileset)
  11. Krazy_Meerkat
    September 22nd, 2009 9:32 PM
    Well you're one of the first people who can map who's applied.. I'll need some more time but you're definately on the list, I'll let you know once I've had some time to think and sort things..
  12. CollosalPokemon
    September 21st, 2009 3:36 PM
    All you have to do is do just what I said except in the script editor tab when you right click the map just put $scene = BUT remember to rename X to your script's name. (Ex. if you have a script named "Pokemon Viewer" then you would put $scene = Pokemon
  13. CollosalPokemon
    September 20th, 2009 3:17 PM
    You type the whole script in the script editor part of the tabs...?
  14. Trikeboy
    September 20th, 2009 1:59 AM
    The instructions how to use it are in the script. I haven't used it myself so cant advise you beyond that.
  15. CollosalPokemon
    September 18th, 2009 5:44 PM
    All you have to do is just go to the last page in the events tab (right click map) and it's on the last page and the very last button.

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