Cirrus Cirrus is offline

dreaming a transient dream.

Visitor Messages

Showing Visitor Messages 271 to 285 of 616
  1. Miz en Scène
    March 30th, 2011 8:27 AM
    Miz en Scène
    As long as the delay hasn't dulled anyone's interest we're set to go.
  2. Miz en Scène
    March 25th, 2011 6:11 PM
    Miz en Scène
    Hey, yo, this VM is more of an encouragement than anything else, but while waiting for you, I've completed my own SU to account for the one missing player (engineer), and I've also finished the first two posts for the RP thread as a game master. Your SU's pretty much solid, and I'd love to see your History, thanks. I wouldn't usually bug you this often but this is pretty much 19 days overdue and you do want the reserved space sooo... xD Anyways, I can't do much else until you post in the thread to tell me you've updated your SU.

    I want to post my own SU, but I'd rather not have to go through the complicated process of having to justify a double-post in what seems a dead RP, since RHCP can't really see what's going on in the background, you know?
  3. Miz en Scène
    March 22nd, 2011 3:45 PM
    Miz en Scène
    Ah, that's good to hear. If possible, can you post it as a new post, or at least post in the thread to notify me of its completion? It's not anything, but it's good for advertising, and since mine was the last post, I actually need to accept your SU. Also, I'm going to have to add a character of my own to the Engineer field siince TWL doesn't seem to be joining any time soon.
  4. Miz en Scène
    March 19th, 2011 11:48 AM
    Miz en Scène
    In all seriousness, should I keep reserving that place for you?
  5. Diablerie
    March 16th, 2011 12:34 AM
    My decks are not perfect, so why is no one commenting on theeeeeeeeeem...
    Well unfortunately you're probably about the most pro person in the Tabletop Games section, so I can't think of a whole lot of suggestions...
  6. Miz en Scène
    March 6th, 2011 3:02 PM
    Miz en Scène
    Good to hear. Though... you underestimate how often I pop onto PC in between my schedule. ;D

    Having said that, VM me when you get it up.
  7. Miz en Scène
    March 6th, 2011 5:48 AM
    Miz en Scène
    Well, if you think you don't have the time to maintain at least a post a week, I'll understand if you won't be able to participate. I'm not saying this to put you down, rather I'm trying to be realistic. So yeah... I won't hold it against you or anything.
  8. Miz en Scène
    March 5th, 2011 8:06 PM
    Miz en Scène
    Just a nudge to check if you're still interested in joining this as one of a commando class, seeing as you posted interest the other day. Sorry, I don't usually pester people to get things done, but I fear the RP falling into inactivity before even starting.
  9. DonRoyale
    February 27th, 2011 10:24 PM
    The flavor of Analyze is machines that acquire a target to hunt down and destroy. The "red" artifacts of the set are aggressive war machines that become more aggressive once they've found a target.

    A creature example:

    Rannar, Rathus Designator - 2RR
    Legendary Creature - Human Rogue (M)
    Creatures with crosshair counters on them can't block.
    R: ~ deals 1 damage to target creature with a crosshair counter on it.

    I'll make up a noncreature example on the spot:

    Crosshair Cannon - 3
    Artifact (C)
    T: ~ deals 1 damage to target creature or player with a crosshair counter on it.
  10. DonRoyale
    February 27th, 2011 9:37 PM
    So I changed things around. Machinate has been replaced by Proliferate as the blue ability, and red's ability is now:

    Analyze (word pending) (Whenever you're dealt combat damage by a creature, that creature gets a crosshair counter. Whenever this {creature/permanent} deals damage to a player, that player gets a crosshair counter.)

    I'm messing around with interactions (the mythic is a 2/1 that has every ability under the sun and gets +1/+0 for each crosshair counter when it attacks), but design space for it is somewhat shallow at first glance. Thoughts?
  11. Yuukihime
    February 25th, 2011 5:43 PM
    Cool story. :>
  12. Yuukihime
    February 25th, 2011 12:45 PM
    I am fine, and you? O:
  13. Yuukihime
    February 24th, 2011 11:13 PM
    Oh, hallo there.
  14. DonRoyale
    February 23rd, 2011 12:24 PM
    So I'm trying to make an artifact block, with three color-aligned mechanics.

    For black, I have:
    Drain {X} (Each creature you sacrifice while casting this spell reduces its cost by {X}. When this [creature/permanent] enters the battlefield, put X drain counters on it, where X is the number of creatures it drained.)

    I think I have enough design space for that. It's the blue and red abilities I'm worried about:

    Machinate (3: Put a wire counter on target creature. That creature is an artifact in addition to its other types as long as it has a wire counter.)
    -the cards would have interactions either when they machinate something or how many wire counters are there, etc.-

    Protocol (When this creature attacks, it gains all the abilities of each other attacking artifact creature.)
    -Most of the protocol creatures are utility low-drops with haste and another ability, but this is the ability I'm having the most trouble with, since I don't know the best way to go about making a red artifact ability.-

    Could I have your input here? D:
  15. Feign
    February 21st, 2011 7:36 PM
    :p that is all xD

About Me

  • About Cirrus
    Cirrus is a guy who likes to procrastinate. The quality of his work is usually pretty good, but the lack of time management skills has led him to believe that teleportation should be researched as soon as possible as a technology so that he wouldn't have to waste time getting to places. He dreams of one day owning a helicopter to fly above all the traffic, thus becoming able to commute without being affected by rush hour or transit service delays.
    Card games, mango / animu, D&D (3.5 pls), League of Legends, classics, literary exploration (i.e. reading and writing stuff I guess), music performance and composition.
    Male ♂
    University student.
    Also Known As
    Noctiluca, Cloudmagus
    Favorite Pokémon
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    さくらの色 いとしさの花 あさきゆめみし君と
    そっとそっと口づけをして 涙あふれてく

    pair · in tempore momenti · personal vloid playlist
    d.c. ii art assets belong to circus. text: tororo.


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