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Shiny Quagsire Shiny Quagsire is offline

I'm Still Alive, Elsewhere

Visitor Messages

Showing Visitor Messages 151 to 165 of 446
  1. adipasa
    August 7th, 2013 8:50 AM
    adipasa
    Ok D:
    but please if you finish other tools project
    please update A-Cry Ok ?
  2. adipasa
    August 6th, 2013 2:10 AM
    adipasa
    Hey,Dude Is there any new version of Advance Cry Editor ?
  3. karatekid552
    August 5th, 2013 1:29 PM
    karatekid552
    Please do! That will be so awesome.
  4. karatekid552
    August 4th, 2013 12:42 PM
    karatekid552
    That's what me and Bela thought. A vacation. Now I get to rub it in his face.

    Now, before you leave again, you need to teach diego and I how to code menus in C and compile them to the rom. That has to be the coolest thing I've heard of.^.^
  5. karatekid552
    August 1st, 2013 7:17 PM
    karatekid552
    Hey dude, long time no see
  6. Bond697
    July 31st, 2013 6:03 AM
    Bond697
    hey, i got the linker script to work so that you can specify the location of the code/data:

    http://pastebin.com/j3sJzugz
  7. karatekid552
    July 17th, 2013 6:58 PM
    karatekid552
    Hey dude! I just wanted to make sure you saw this since you were a leader: http://www.pokecommunity.com/showpost.php?p=7741536&postcount=222
  8. Dark Sonic
    July 5th, 2013 4:12 PM
    Dark Sonic
    Yo
  9. 阴魂君
    July 5th, 2013 5:28 AM
    阴魂君
    Hello shiny quagsire,i have some problem with ASM,would you mind helping me?Recently days,I try to find the way to add the WorldMap of Emerald,and now i have an idea. but I don't how to change the asm of a rom,I just know to add them at the free place....could you please help me? I'll PM you about it if you are agree to help me.thank u
  10. karatekid552
    June 2nd, 2013 4:26 PM
    karatekid552
    Haha, isn't thay how it always works with school? I feel your pain man.
  11. karatekid552
    June 1st, 2013 3:07 PM
    karatekid552
    How is your remake coming anyway?
  12. karatekid552
    May 27th, 2013 5:47 PM
    karatekid552
    Hey dude, I found something helpful for your remake on FR. The routine at 0x10BBB4 loads pokemon sprites. If r2 = 0, then the sprite loaded will be from the backsprite list, but mirrored. I can't find any other use for it, except that it is probably left over from Contests in Ruby, so this will probably be helpful when you reinsert contests into FR!
  13. NarutoActor
    May 3rd, 2013 11:31 AM
    NarutoActor
    I improved my Free Space finder class, but it is now very finicky, some times it works, some times it makes up random numbers xD, Do you think you can take a look at it
  14. NarutoActor
    May 1st, 2013 7:35 PM
    NarutoActor
    ah ok, what I was doing was reading in each byte, then converting it to a hex string(ex 255 became FF) then I string concatenated it three more times, for the next 3 bytes(In reverse order) then I did a Integer.ParseInt(variable, 16)

    Also I was wondering how you did preform free space searches, I looked at your source code and I am having problems trying to apply the logic to my own program
  15. foxz.
    May 1st, 2013 2:55 PM
    foxz.
    hi!

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  • Last Activity: 1 Week Ago 11:56 PM
  • Join Date: May 17th, 2009
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Awarded: September 13th, 2010 12:15 PM

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