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Shiny Quagsire Shiny Quagsire is offline

I'm Still Alive, Elsewhere

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Showing Visitor Messages 61 to 75 of 446
  1. Tyroz
    October 28th, 2014 6:20 AM
    That'd be great to have you back on, even if it is for a few days. I hope school is going well. nice to hear from you.
  2. Kenny1
    October 27th, 2014 5:15 PM
    Thank you Shiny Quagsire, I'll try that later when I get on PC. Thank you for giving me your time to try help me, I REALLY appreciate it.
  3. Kenny1
    October 27th, 2014 6:04 AM
    I already do compile my own projects, it works, even if I try calling GCC.exe, it says it has no source, so it is working
  4. Kenny1
    October 25th, 2014 9:59 PM
    Same error, I think
    sed 's/^ rom : ORIGIN = 0x08XXXXXX, LENGTH = 32M$/ rom : O
    RIGIN = 0x08800000, LENGTH = 32M/' linker_base.lsc > linker.lsc
    gcc -fauto-inc-dec -fcompare-elim -fcprop-registers -fdce -fdefer-pop -fdelayed-
    branch -fdse -fguess-branch-probability -fif-conversion2 -fif-conversion -fipa-p
    ure-const -fipa-profile -fipa-reference -fmerge-constants -fsplit-wide-types -ft
    ree-bit-ccp -ftree-builtin-call-dce -ftree-ccp -ftree-ch -ftree-copyrename -ftre
    e-dce -ftree-dominator-opts -ftree-dse -ftree-forwprop -ftree-fre -ftree-phiprop
    -ftree-sra -ftree-pta -ftree-ter -funit-at-a-time -fomit-frame-pointer -fthread
    -jumps -falign-functions -falign-jumps -falign-loops -falign-labels -fcaller-sa
    ves -fcrossjumping -fcse-follow-jumps -fcse-skip-blocks -fdelete-null-pointer-c
    hecks -fdevirtualize -fexpensive-optimizations -fgcse -fgcse-lm -finline-small-f
    unctions -findirect-inlining -fipa-sra -foptimize-sibling-calls -fpartial-inlini
    ng -fpeephole2 -fregmove -freorder-blocks -freorder-functions -frerun-cse-after-
    loop -fsched-interblock -fsched-spec -fschedule-insns -fschedule-insns2 -fstrict
    -aliasing -fstrict-overflow -ftree-switch-conversion -ftree-tail-merge -ftree-pr
    e -ftree-vrp -finline-functions -funswitch-loops -fpredictive-commoning -fgcse-a
    fter-reload -ftree-slp-vectorize -fvect-cost-model -fipa-cp-clone -ffast-math -f
    no-protect-parens -fstack-arrays -fforward-propagate -finline-functions-called-o
    nce -fmerge-all-constants -fmodulo-sched -fmodulo-sched-allow-regmoves -fgcse-sm
    -fgcse-las -funsafe-loop-optimizations -fconserve-stack -mthumb -mthumb-interwo
    rk -Dengine=0 -g -c -w -std=gnu99 -o main.out main.c
    make: gcc: Command not found
    make: *** [bpre] Error 127
  5. Kenny1
    October 25th, 2014 10:24 AM
    Should I reinstall DevkitPro?
  6. Kenny1
    October 25th, 2014 10:04 AM
  7. Kenny1
    October 25th, 2014 10:03 AM
  8. Kenny1
    October 25th, 2014 9:59 AM
    Sorry, I accidentaly sent a message to myself, not sure if you got it, it says your PM box is full, in case it didn't go through, I found the GCC executable
  9. Tyroz
    October 23rd, 2014 9:33 AM
    Hey Shiny, Hope to have you back soon.
  10. NeoGBA
    October 15th, 2014 2:52 PM
    I'm using xse. How would a script that repeats until a flag is set look?
  11. PokeBunny
    October 7th, 2014 3:45 AM
    Ok. I think that I won't change the users aettings. But of cource there is still yet another problem. I need an easy to use audio API that doesn't require all these setting up. Since I am useing OpenGL, I use a normal C++ compiler, so if I use the API, it has to be staight foward:

    001 #include <GL/glut.h>

    PS. It looks like this is an interesting method for writing code...
  12. PokeBunny
    October 6th, 2014 5:58 AM
    I am taking a very wide turn. I am no longer trying to create an application with Visual Studio. I am now making my own API using OpenGL. But of cource there are downsides. I need to find an API that allows me to check and edit settings of a computer, eg. if the computer is set to a low resolution, my application will have to automatically change it to the highest posible resolution and then change it back if a user exits the application. You are the expert so I hope you will be able to help me out!
  13. Spherical Ice
    October 4th, 2014 11:26 PM
    Spherical Ice

    Is that a fair enough summation of the command?
  14. PokeBunny
    October 4th, 2014 12:10 AM
    Thsnk you for this. This should be helpful. I am going to read this tonight and see if I can make any sense out of this disassembly.
  15. PokeBunny
    October 3rd, 2014 4:52 AM
    I, very unfortunetly, do not have a Drop Box account myself. Do you think you can email me the complete assembly in a PDF or something. That would be very helpful.

    So if I use visual studio, will I be able to put stuff on the screen, like a button or something? I need a compiler that directly supports the ability to make use of a graphic API, visually (like Visual Basic), and that uses C or C++ code (downside of VB).

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