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Shiny Quagsire Shiny Quagsire is offline

I'm Still Alive, Elsewhere

Visitor Messages

Showing Visitor Messages 106 to 120 of 446
  1. TheUltimateG.J
    May 21st, 2014 7:20 PM
    TheUltimateG.J
    hey bro can u teach me to make a npc following your movement I only need to implement it one route
  2. Mew
    May 17th, 2014 7:13 PM
    Mew
    IT'S YOUR PCNIVERSARY! *gives cake*
  3. Spherical Ice
    May 3rd, 2014 11:11 AM
    Spherical Ice
    oh neat! that's super useful, thanks. so was it a bug in FR, or just a mislabel on lu-ho's part?
  4. Spherical Ice
    May 3rd, 2014 10:33 AM
    Spherical Ice
    Hey, I was wondering if you could tell me how you managed to make the Copy Player movement behaviour actually work in FireRed? I don't particularly need the the Follow Me function itself (though your work on it is super impressive) but it'd be really useful to be able to have a properly-functioning Copy Player movement.
  5. Akiba
    April 16th, 2014 8:43 AM
    Akiba
    #developersblock

  6. unlocked
    March 11th, 2014 12:25 AM
    unlocked
    Besides the Charcoal Black and Shimmery White, the Galaxy S5 will arrive with two extra colors at launch Electric Blue, and the aforementioned Copper Gold that you can see in the pictures - See More: unlocked samsung galaxy S5
  7. colors
    March 6th, 2014 2:09 PM
    colors
    Ah, thanks. I was thinking of trying it out myself, so I was curious.
  8. Al3x
    March 3rd, 2014 10:08 AM
    Al3x
  9. colors
    February 28th, 2014 7:07 PM
    colors
    Hey, just wondering, but what IDE do you use for your Java?
  10. karatekid552
    February 15th, 2014 2:22 PM
    karatekid552
    Have you seen how I have been using the releases feature on GitHub to create a more solidified set-up for releasing betas? I also just hooked my program up to the GitHub releases API to check for updates. You can mark each release as a main or a pre release, which is useful for dev builds. Just a thought to help you organize MEH. It is looking good so far.
  11. GOLDstandard
    February 8th, 2014 9:01 PM
    GOLDstandard
    Hell Yah!
  12. karatekid552
    February 7th, 2014 6:13 PM
    karatekid552
    I was thinking about that. Now I just need to uncompress things.
  13. karatekid552
    February 7th, 2014 3:45 AM
    karatekid552
    I already does edit sprites. I did my best to get all of Wichu's features in and then some. I have thought about mass import, and with the way I have it set up, it could be done, but it would take a while to get everything synced up. I'm not sure how editing images would work though, with the mass import. I guess you have the sprites be named the name of the pokemon? Hmm, I'll have to play with it. It won't be in the first release, but definitely later.
  14. GOLDstandard
    February 1st, 2014 8:55 PM
    GOLDstandard
    Hey,
    With Lu-ho releasing the source, are you continuing meh? please do, I like you and i think your tool has a lot of potential I appreciate that you've made your code open from the start, it's kinder and more community friendly.
  15. chrunch
    January 31st, 2014 1:01 AM
    chrunch
    Hey, you might want to see this. Could be useful for MEH.

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  • Last Activity: 6 Days Ago 11:56 PM
  • Join Date: May 17th, 2009
  • Referrals: 5

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Amateur Copter Controller
You did all right, you got to 1000 points in ROM Hacking's Helicopter Game event.
Awarded: September 13th, 2010 12:15 PM

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