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Cilerba Cilerba is offline

the hearts of lonely people

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Showing Visitor Messages 1366 to 1380 of 1733
  1. Zet
    October 11th, 2010 7:17 PM
    With some editing you can pretty much make the header just like it was in vB 3. Facepunch has the same header after upgrading to vB 4
  2. Zet
    October 11th, 2010 5:49 PM
    I've seen a few forums that run vB 4 and they have a header that's just fine.
  3. Zet
    October 11th, 2010 5:38 PM
    You do know that legacy came before standard, right? Also the only bad thing about vB 4 is profiles.
  4. Zet
    October 11th, 2010 4:32 PM
    But it's true, legacy is much better than standard.
  5. KitsuneKouta
    October 11th, 2010 1:47 PM
    How are you wanting to display them? In the middle of the box? Or in a particular spot? I checked the notes, and the \f[X] command can be used to display an image, but I think it's always to the left. X is the name of the images, and it must be in the Graphics/Pictures folder. Aside from that, you would probably have to use the Show Picture command and be sure to MAKE spaces in the text to fit the image.

    Also, would you be able to do PMs instead of VMs? It's not that it's a problem, but I keep posting responses on my profile instead of yours by accident, and I don't get the pop-up window thing in my face unless it's a PM.
  6. Erufuun
    October 11th, 2010 7:56 AM
    *Steals you* MUAHAHAHA! >;D
  7. Erufuun
    October 11th, 2010 7:35 AM
    I'll make a pie!!
  8. Erufuun
    October 11th, 2010 7:26 AM
    Ooohs... I wish they sold them at Walmart!! XD But I will actually look around to find some now. :3
  9. Erufuun
    October 11th, 2010 7:18 AM
    Where can I buy one?? <3
  10. Erufuun
    October 11th, 2010 7:15 AM
    Really?! o.o I wanna taste that!! <333
  11. Erufuun
    October 11th, 2010 6:46 AM
    What is that??? ;w;
  12. KitsuneKouta
    October 11th, 2010 6:41 AM
    You're wanting to change the windowskin opacity? I just found it: line 1913 of SpriteWindow should say @opacity=255. You can lower that number to increase the opacity.
  13. Erufuun
    October 10th, 2010 8:10 PM
    ...Apples are good~ <3
  14. Erufuun
    October 10th, 2010 8:05 PM
    It can't be! D: What do you do??
  15. Erufuun
    October 10th, 2010 7:56 PM
    Why is it horrible?? ;w;

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  • Last Activity: January 9th, 2017 2:06 PM
  • Join Date: February 23rd, 2010
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You laughed, you cried and some of you even fell asleep! Thanks for watching movies with us at the "Movie Night" event at the PC Get-Together 2010
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View Cilerba's BlogRecent Entries
Latest Blog Entry

Posted November 6th, 2012 at 4:19 PM by Cilerba Comments 7
Posted in Uncategorized
Last blog entry was way over a year ago! That can't happen again. Unfortunately (for most), I come with more game dev related things! My game, Pokémon Auburn, currently uses these starters:

aaaaand I'm getting kind of sick of them. (evolution methods were changed for them, btw)...

Posted April 28th, 2011 at 5:30 PM by Cilerba Comments 1
Posted in Uncategorized
Cole and I were discussing it, and we wanted a few thoughts from other people on what style we should use.

So, should we keep the style we're using right now?

Ooooorr, should we go with a more modern style, but still giving the game that FRLG "feel" to it.

Posted April 17th, 2011 at 5:50 PM by Cilerba Comments 15
Posted in Uncategorized
If you read Karpman's latest blog post, you would know that we've been working on a game together for the past few weeks.

Anywho, in this blog, I'll be revealing the three starters for the game. So without further adieu, here are the three starters for Azurite.


"Aquawn's ears begin to tingle when there is water nearby."

Type: Water
Evolution: Aquawn...

Posted January 5th, 2011 at 2:07 PM by Cilerba Comments 2
Posted in Uncategorized
Just a quick blog saying that Turquoise definitely isn't dead, I just haven't been working on it as much as I'd really like to. I've been mainly working on Undercover with Dewitty. That's all I really wanted to say. XD;

So, I'll just go ahead end this blog with a quick little screenie.

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