jstolze jstolze is offline

Visitor Messages

Showing Visitor Messages 16 to 30 of 33
  1. Spherical Ice
    January 28th, 2015 9:06 AM
    Spherical Ice

    Of course! Provided the hack's thread follows the rules - mainly that of screenshot requirements and patches only - then it is welcome!

  2. Rukario
    June 24th, 2014 1:49 PM

    Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary!

  3. 1158
    February 2nd, 2013 6:40 AM

    Hi, 1158. I'm in need of a team for a very small, and challenging hack. It involves the use of ASM, which is something that is way beyond me. The only change in this Ruby hack would be the Elite Four. However, what makes this hack different is that the trainers PKMN can have stats like 850 HP, 700 Attack, 650 Defense, and other custom stats that ignore the Base stats. Oh, and I have a Save file ready for download, consisting of 6 PKMN that make the game possible to beat. If you want more info, please shoot me a VM/PM and I would be honored to work with you.
    - jstolze
    Sorry,I'm not good at ASM,but still there's a way for you to make your idea into the game,just use the unused Pokemon data,edit them into the Pokemon which you're about to make them have stats like 850 HP, 700 Attack, 650 Defense,and then change its basic states higher to make them be able to get the actual stats which you want to make them to be,this way might be silly,but it can be easier,after all,just as I said,I'm not good at ASM.

  4. Satoshi Ookami
    February 1st, 2013 1:08 AM
    Satoshi Ookami

    I'm sorry, but I can't help anyone with their hacks as my free time is really short.
    As for the ASM, I'm not knowledgable in that field...

  5. DrFuji
    January 31st, 2013 3:59 PM

    It should be possible but like I said, I have no idea how to even attempt it as it isn't my field of expertise.

    If you just want to change their Pokemon/ moves then it shouldn't take long at all if you use A-Trainer or a similar trainer editing program.

  6. DrFuji
    January 31st, 2013 3:18 PM

    The only way you would be able to inflate the stats of Pokemon in a trainer battle would be through the use of ASM. Unfortunately I don't know how to go about doing that so sorry I can't be of any help.

  7. hinkage
    January 31st, 2013 8:38 AM

    I don't think anyone would really know those but you may as well ask Darthatron or Fuji LOL

  8. hinkage
    January 31st, 2013 6:30 AM

    That's the shadiest image website like ever. And why is it sideways?!

    Anyway, you would be able to do that through asm or possibly the writebytetooffeset command. I dunno which offsets/bytes you'd actually have to change though, sorry :(. Ask someone smater. But can I ask, why would you even want that? lawlz

  9. Danny-E 33
    January 13th, 2013 10:29 PM
    Danny-E 33

    Hey friend!
    Take a look at my Pokémon Red - Gen. II Graphics Patch!
    Play through the original Pokémon Red we all know and love with huge improvements such as all new sprites from GSC!
    No more pixelated "grainy" back sprites!
    It's kind of like a sneak-peak to alot of the features included in my main hack, Pokémon Prototype!
    Leave your feedback in the hack's thread!
    And while you're at it, tell your friends!
    Thanks a bunch!

  10. hinkage
    December 12th, 2012 11:21 AM

    The latest one is beta v1.1. Try VBA, also.

  11. hinkage
    December 12th, 2012 9:40 AM

    You're playing the newest version?

  12. hinkage
    December 11th, 2012 4:28 PM

    You have to battle the gentleman/old woman.

  13. hinkage
    October 3rd, 2012 12:43 PM


  14. hinkage
    October 3rd, 2012 5:35 AM

    You need to get a starter from a guy named Dabuz in Kokiri Town, then go to Lazy Town and ask the girl out for him, then head back to Kokiri and tell him if she said yes or not.

  15. miksy91
    May 6th, 2012 3:27 AM

    It's pretty much pointless to come listing tools that allow you to do such things so I'm not going to do that (cause you won't learn anything that way).

    Depending on what you want to do (edit trainers, wild pokemon etc.), you've to find the data in rom another way but if you're for example editing wild pokemon (I assume you use GSC Wild Pokemon Editor for this), pick up the offset it shows when pokemon in certain area are edited and go to that offset with a hex editor.

    There change the level value (=byte) of the wanted pokemon to one of your choosing. Can be anything between 0x00 and 0xFF (or in decimal, 0 to 255).

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