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Showing Visitor Messages 211 to 225 of 506
  1. Logiedan
    January 4th, 2012 5:12 PM
    Oh, hey! Didn't expect you to be here.
  2. E.C.
    January 4th, 2012 3:37 PM
    So your just going to make naranja, but finished? well the orange isles
  3. E.C.
    January 4th, 2012 12:05 PM
    Nice, gives a classic RPG style to it. But how will you make the OW's match with the tiles.
  4. E.C.
    January 3rd, 2012 11:54 PM
    Oh, so it isn't going out as great as i thought it was, and try to hack firered more, you can do more with firered than ruby.

    i don't think i have seen those tiles, care to show me?
  5. E.C.
    January 3rd, 2012 10:47 PM
    No problem.

    So you are the one who is planning on making the hack, he told me that he was making a hack with someone, i didn't know who. What type of commission are you going to get? tile i mean?
  6. E.C.
    January 3rd, 2012 6:06 PM
    Check ma sig bro.
  7. Kroso
    January 1st, 2012 6:33 PM
    Hey Jake want to know a cool css command?
  8. E.C.
    January 1st, 2012 1:28 PM
    christmas and new years party. nothing else. :P
  9. E.C.
    January 1st, 2012 11:48 AM
    Haven't heard from you in a while, what's up?
  10. Pharetra
    January 1st, 2012 1:51 AM
    Lolwat. I guess I can add a new feature, "Heroine is sexy as hell" or should I add "Heroine turns people on"?
    I'm doing fine though, working hard on Deep Balance since it's been two months since the last release. Haven't been on PHO lately, no activity in the Game Dev section xD
  11. giradialkia
    December 31st, 2011 4:28 AM
    Sorry for the late reply, but unfortunately your thread was not approved on the grounds of not meeting requirements. While you've edited a fair few graphics, all you've shown is some sprite changes. I know that's not something too easily done seeing as you're hacking Silver, but the only mapshot you've shown is one that is clearly in New Bark Town. Seeing as you didn't show much actual differences in gameplay, the thread did not meet the requirements I'm afraid. Sorry again for not getting back to you sooner!
  12. Kroso
    December 28th, 2011 9:28 AM
    I see you're on the interwebz Jake.
  13. Ratty524
    December 27th, 2011 3:49 PM
    No problem
  14. Ratty524
    December 27th, 2011 1:51 PM
    Hi Evil Arms. At one point, I couldn't really answer your question as to how to edit the text in your game to make it more GSC styled. Now I've recorded it. So here's what you need to do:
    - In PokemonPary, under def initialize, find where it says "Color.new" and change the fields (for a black and white effect, I go with 0,0,0 for the base color and 255,255,255 for the shadow color). Continue to do this for all of the lines that edit font color (be careful not to change anything else, like text position. As I mentioned to you before, looking for "Color.new" is the key). Line 464, under @refreshBitmap should contain some fields as well.

    -In PokemonBag, go to the "configuration" section under line 304 and you can change text colors there, and I think even HP colors for eggs. There is also a comment called "#fill with white" with some color fields there, change it to black.
    -PokemonOptions, I think it has the same fields around the top of the page, change them to your will (it will edit the appearance of the "Options" section of the pause menu).
    -PokeBattle_ActualScene; there should be some text color you can edit under class PokeBattle_Scene.
    -SpriteWindow, I think it's pretty self-explanitory.
    -In PokemonSummary, starting from line 180, you can change the text color there to edit the appearance of the summary screen.

    I hope this helps.
  15. aperso
    December 23rd, 2011 10:45 AM
    Please acept my request PIa Carrot.
    It's only me Aperso.

About Me

  • About Pia Carrot
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    Game Designer
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    Sandshrew and Hoppip
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  • Join Date: August 6th, 2010
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