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Rickk12345

Wants to Map and Sprite!!

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91 to 105 of 161
  1. PwnageMew
    September 6th, 2010 6:28 AM
    PwnageMew
    Awesome? I dunno...

    But thanks for the compliment!
  2. Chaos190
    September 5th, 2010 2:28 PM
    Chaos190
    I suggest you dont work in too many teams. Putting more work for yourself. You are in 5 teams already
  3. Flowerchild
    September 5th, 2010 1:23 PM
    Flowerchild
    Cool, thanks.
  4. Flowerchild
    September 5th, 2010 11:14 AM
    Flowerchild
    If you're bored, can you rate the fakemon starters in the social group? And the fire elephant has a new spirite.
  5. Flowerchild
    September 5th, 2010 10:08 AM
    Flowerchild
    If you ask agentgeo, I'm sure he'll put you in the class.
  6. Flowerchild
    September 5th, 2010 10:00 AM
    Flowerchild
    Hi! How's your scripting going?
  7. The Noob Hacker
    September 4th, 2010 7:10 AM
    The Noob Hacker
    The only alternate method of making a script happen once is the setvar command, you use these on every script tile but if you use the command by itself, the script will only happen once. The only way you didn't mention how you can use falgs is making what I call sequence events. Basically you set a flag at the end of one script, check the same falg at another script, and then you will have one script only do something after the completion of another script. For example, say you wanted to have a guy stand in front of a cave and not move, for him to move the player has to get a letter. Let's say the postman is on the other side of town and if the player talks to him they get the letter. In the postman's script you want to set a flag, let's say 0x1000. Then if you go back to the guy in front of the cave he will let you in. This is because in his script you have a checkflag 0x1000 (or any other flag that you used) and if that flag is set he moves out of the way.
  8. r0bert
    August 30th, 2010 12:33 PM
    r0bert
    goede avond...denk ik...
    weet je misschien welke script in de trade room van pokemon firered gebruikt wordt?
  9. The Noob Hacker
    August 30th, 2010 3:42 AM
    The Noob Hacker
    Firstly I would use VBA instead and I really don't know, sorry. I think you should take this one to the script help thread. The only thing I could even try to recommend is to make your movements in groups of 9 instead of groups of 10.
  10. The Noob Hacker
    August 29th, 2010 3:31 PM
    The Noob Hacker
    The only thing I can think of at the moment is to try to list your movements like so:

    #raw 0x13
    #raw 0x13

    So on and so forth. Sorry for not being much help but sometimes I really can't tell what's wrong with scripts.
  11. The Noob Hacker
    August 29th, 2010 2:25 PM
    The Noob Hacker
    Also are you using script one in the same game as script two? If so you must use different dynamic offsets for each script. Use Free Space Finder to find the next offset.
  12. The Noob Hacker
    August 29th, 2010 2:22 PM
    The Noob Hacker
    Wait for the movements don't put release end at the end of them. 0xFE marks the end of movements, release makes it so the person we are talking to move and releases the player. And end ends the script so putting end in the movements will end the script, try removing release end from the movements and see what happens.
  13. The Noob Hacker
    August 29th, 2010 2:18 PM
    The Noob Hacker
    This is interesting. I'll compile them myself and see what happens then get back to you.
  14. Chaos190
    August 29th, 2010 1:03 PM
    Chaos190
    ok
  15. BlooDy_MuloS!!
    August 29th, 2010 7:38 AM
    BlooDy_MuloS!!
    okay than im waiting for you tomorrwo we have very much progress of the storyline if you want to see it its in the discussion so you can make some ideas how to start with the scripts but for the chit-chat part in the game will we work today and tomorrow after you reinstall your com we will have them for the first town probably:D:D

About Me

  • About Rickk12345
    Interests
    Scripting
    Location
    The Netherlands
    Gender
    Male ♂
    Favorite Pokémon
    Charmander!!!!!!!!
    And of course also Charmeleon and Charizard ^^
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    Come and join PHG! If you're fast, you can be a Moderator!

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  • Last Activity: July 17th, 2022 7:25 AM
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