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M.L

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  1. Flowerchild
    October 16th, 2011 8:44 AM
    Flowerchild
    I've got a small job for you.
    Could you insert these cave tiles into a unmodified FR ROM and PM me the .IPS? Replace some other cave.
  2. esperance
    October 16th, 2011 7:28 AM
    esperance
    I'm good, you?
  3. Missingyep
    October 16th, 2011 12:39 AM
    Missingyep
    The numberpicker doesn't rely on JPAN's engine as far as I can remember, but it relies on a special that I think only exists in FireRed. It could theoretically be ported to R/S/E, though I don't know if it'd work.
  4. Ray Maverick
    October 16th, 2011 12:00 AM
    Ray Maverick
    there's a tool for animations, I think

    I'm hacking FR too
  5. Ray Maverick
    October 15th, 2011 11:32 PM
    Ray Maverick
    I didn't say insert animations, I said sprite animations .. also about the cave tiles, I thought you didn't want 'em

    why wouldn't it go far? ruby's like FR
  6. Ray Maverick
    October 15th, 2011 11:29 PM
    Ray Maverick
    I told you, I can't help you. I'm already working on my hack and it's more than enough to drain my inspiration away
  7. Ray Maverick
    October 15th, 2011 11:17 PM
    Ray Maverick
    I can't, I just can't

    also I'm pretty sure I can sprite animations if I try
  8. Ray Maverick
    October 15th, 2011 11:02 PM
    Ray Maverick
    I don't do requests.. either I work for someone, or I just help him w/ tileset and stuff. Check my album, there's a cave; if you'd like to use that or its tiles, tell me
  9. Arcanine
    October 15th, 2011 6:35 PM
    Arcanine
    I got 15th maybe 5 months after launch. I got a new prestige about every week. I didn't really like losing my weapons, perks, and attachments 15 times. I hope they never do 15 again, it was way too many (the starting weapons sucked so it made it worse). I don't really have many gold weapons. It's CoD so many people have hacked stuff, and the hardest stuff tends to be the most hacked. Since it's so common I could care less about gold.

    And it's ok. If you've played Bad Company 2 then it's sort of like that.
  10. Teh Blazer
    October 15th, 2011 3:01 PM
    Teh Blazer
    Haha, thanks. If I ever need help with tile inserting/animations, I'll know who to call! (And I REALLY need help on the animation part, but not yet)
  11. Missingyep
    October 15th, 2011 2:51 PM
    Missingyep
    Requiring that the player draw a specific Pokemon is possible. You'd have to code the exact locations on the map into the routine, though, which would make moving it rather difficult...

    Wilderness isn't really a huge formal project or anything; it's just some basic ROM hacking that I do to pass the time.

    And yes, the numberpicker's result can be checked with a script after using it. IIRC the number is stored in LASTRESULT (var 0x800D).
  12. Missingyep
    October 15th, 2011 1:10 PM
    Missingyep
    I don't know if the system itself would be more complicated in Ruby, but I would need to figure out how it works in order to recreate it there. Doing so is outside of my skill level.

    You can apply JPAN's engine to a hack in progress if you use his hack tool. You will have to manually enter offsets and variables to use, but most of those are documented in his help file. Note that JPAN's engine changes the functions and mechanisms of certain script commands, so you may need to update your ROM to be compatible.

    (You can apply the hacked engine using JPAN's patch, but doing so will erase almost all default scripts (and any data you may have added to that part of the ROM), delete all events except Warps from all maps, delete all Warps from Pallet Town (this is a bug), and so on and so forth. The tool lets you apply the engine without nuking anything.)

    And finally, as for the "canvas" thing -- I assume you mean the CmdA6 modification? Yes, the same system exists in Ruby, Sapphire, and Emerald; it's used to power the fragile floors in Granite Cave, Sootopolis Gym, and Sky Pillar. However, the offsets will be different. (It should be easy to find them by examining the ASM for "cmda6", though.)
  13. Teh Blazer
    October 15th, 2011 12:55 PM
    Teh Blazer
    I may have seen your hack when I accidentally opened up Advance Map and accidentally opened up your game and accidentally looked at the maps xD.

    Yeah, I'm trying to remake Black/White on GBA. I dunno, I was kinda inspired by Zel's Remake, so I wanted to make a demake.
  14. Jambo51
    October 15th, 2011 12:41 PM
    Jambo51
    I have no idea where the code for the sprites is in Ruby, but I could probably find it easily enough.
    Switching between OWs is very easy in ASM terms.
    Removing gender selection should theoretically be easy enough, but I'd need some time to do it.

    Also, my msn is the best way to get a hold of me. It's [email protected]
  15. Pichuzilla
    October 15th, 2011 11:53 AM
    Pichuzilla
    I better get busy then!!

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