BlackWhiteRobin BlackWhiteRobin is offline

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Showing Visitor Messages 1 to 15 of 212
  1. MrDollSteak
    3 Weeks Ago 4:12 PM
    MrDollSteak
    Well I've finished Gen 1-4 Pokemon data. In terms of Pokemon sizes in the pokedex, dex descriptions, abilities , sprites and their positioning, etc. Can't say for Gens 5-7 because I haven't finished all the sprites yet. In terms of helping pop message me on discord.
  2. KDS
    3 Weeks Ago 7:52 AM
    KDS
    yeah sure
  3. KDS
    3 Weeks Ago 3:16 AM
    KDS
    MrDS is working on the data. He might know about the time it takes. You can start working on Item Data if you want.
  4. DizzyEgg
    May 10th, 2017 2:15 AM
    DizzyEgg
    Did I really forget to mention how to use that? Damn, my bad.

    You can do it the way you said, so go into the file and modify the table directly there https://github.com/DizzyEggg/Various-EM-features/blob/master/src/EvolutionMethods.c#L65.

    The table gets built either way if you set the eevee table to true, so you can edit it after compilation using a hex editor. The offset for the table is in the offsets.ini file.
  5. BluRose
    November 24th, 2016 5:18 PM
    BluRose
    ok so ruby things
    Spoiler:
    [bpoint] in hex: 03 48 29 18 1A E0
    asm:
    Spoiler:
    .text
    .thumb
    .thumb_func
    .align 2

    bpoint: @2028C
    ldr r0, =(0x0001600F)
    add r1, r5, r0
    b 202C8

    202C8:
    mov r0, #0x5
    strb r0, [r1]
    ldr r0, =(0x02024BEC)
    str r2, [r0]
    b 20996

    20996:
    pop {r3-r5}
    ... and more that probably doesn't matter to us

    just a little update. did a quick little disassembly of the routine referenced in andrea's asm, and it's literally just three commands leading to another 5 commands leading to another routine that looks like it's a "main" portion of a routine

    EDIT: searching for the main routine leads to a VERY VERY common routine style used or something. it's used 37 times with the exact same bytes prior to its occurrence at 08020996 in ruby; the 37th occurrence in fire red is like somewhere in the early 08010000's
  6. BluRose
    November 19th, 2016 1:28 PM
    BluRose
    hmmm
    check out vba's disassembly view. it's actually better because we have the idb for fr~
    (i don't have computer access atm or i'd attempt it myself ahaha)
  7. BluRose
    November 18th, 2016 12:35 PM
    BluRose
    i'm largely jumping to conclusions here but
    try 21CCE as the branch to the asm routine (00 4A 10 47 XX XX XX 08)
    21C3A - 02 21
    21D70 - 01 20

    asm routine at XX XX XX
    NOTE: incomplete, i haven't managed to find the equivalents for the first two addresses
    Spoiler:
    .THUMB
    .ALIGN 2

    PUSH {R0-R7}
    MOV R0, #0xB6
    MOV R1, #1
    BL CHECK_ITEM
    CMP R0, #1
    BEQ RETURN
    POP {R0-R7}

    MOV R2, #1
    AND R2, R0
    CMP R2, #0
    BNE RETURN_2

    LSR R0, R0, #1
    STRB R0, [R1]
    LDR R1, = 0x08 /*axve: 0x0802028D*/
    BX R1

    RETURN:
    POP {R0-R7}
    RETURN_2:
    LDR R1, = 0x08 /*axve: 0x080202A1*/
    BX R1

    CHECK_ITEM:
    PUSH {R0}
    LDR R0, = 0x080EDD29 /*axve: 0x080A92D5*/
    MOV R11, R0
    POP {R0}
    BX R11
  8. DizzyEgg
    November 13th, 2016 2:15 PM
    DizzyEgg
    Nope. I'll add them later among other features one can choose to include or not.
  9. FBI
    October 29th, 2016 9:43 PM
    FBI
    1636 - Pokemon Fire Red (U)(Squirrels).gba
  10. FBI
    October 29th, 2016 8:37 PM
    FBI
    Nah, you should figure out what's going on. I've downloaded it freshly and tried it, it does seem to work fine. It could be your version of the ROM.
  11. FBI
    October 29th, 2016 8:23 PM
    FBI
    What version of Python are you using? Also I can't DL/apply patches
  12. FBI
    October 29th, 2016 3:33 PM
    FBI
    you didn't run build.

    Do python scripts/build before you run insert.
  13. FBI
    October 22nd, 2016 5:07 PM
    FBI
    1) Make sure devkitarm is in your path
    2) Change these lines in insert to be windows paths.

    PATH = '\opt\devkitpro\devkitARM\bin'
    PREFIX = 'arm-none-eabi-'
    OBJCOPY = os.path.join(PATH, PREFIX + 'objcopy')
    OBJDUMP = os.path.join(PATH, PREFIX + 'objdump')
    NM = os.path.join(PATH, PREFIX + 'nm')
    AS = os.path.join(PATH, PREFIX + 'as')
    CC = os.path.join(PATH, PREFIX + 'gcc')
    CXX = os.path.join(PATH, PREFIX + 'g++')


    If you're still having troubles, feel free to head to http://www.pokecommunity.com/showthread.php?t=339708
  14. FBI
    September 25th, 2016 4:49 AM
    FBI
    Hi. I left it off right before battlescript execution. Right now it sends out Pokemon and stops right before anything in the battle actually happens.

    For the battle hpbox thing, I think you should just wait for me to insert them into the ROM base and see if you can get a hold of that.
  15. Jithinpsy
    March 12th, 2016 2:14 AM
    Jithinpsy
    I need to know about ur pokemon hack

About Me

  • About BlackWhiteRobin
    Quick Self-Introduction
    안녕~!
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