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Showing Visitor Messages 61 to 75 of 1389
  1. Anthroyd
  2. Anthroyd
    September 29th, 2016 10:12 AM
    Anthroyd

    Changed to 0x8FFFA00, recompiled, reinserted at same offset. Unfortunately nothing changed. :/
    Is there maybe supposed to be more to the routine table? It's literally four bytes long.

  3. Anthroyd
    September 29th, 2016 8:04 AM
    Anthroyd

    Hi there,

    I've implemented the "Prevent Loss" ASM routine, but I've run into an issue.
    When a battle commences, the game freezes at the point I've screenshoted in the spoiler guards below:

    Spoiler:

    I'm not sure why this is happening. I'll give you as much information as possible about how I inserted each routine and their pointers.

    The main Battle Routine By Move ASM was compiled and inserted at: 0xFFFF80.
    The ".word 0x[pointer to routine table]" was replaced with: 0xFFFA00.
    The bytes at offset 0xE2E0 were changed to: 00 4D 28 47 81 FF FF 08.
    The "Prevent Loss" ASM was compiled and inserted at: 0xFFF900.

    At offset 0xFFFA00 (the routine table mentioned earlier) exists the bytes: 01 F9 FF 08.
    This reverse hex is the pointer 0xFFF901, which is supposed to correspond with 0xFFF900 which is where I inserted the "Prevent Loss" ASM.

    Clearing flag 0x2FC nullifies the ASM as expected, and setting it causes the game to freeze (with the music still playing).

  4. Logan
    September 26th, 2016 8:29 AM
    Logan

    he hasnt quit, he'll be back eventually

  5. Logan
    September 26th, 2016 6:18 AM
    Logan

    oh ok

    im gonna take my goodies back then

  6. Nex
    September 26th, 2016 5:13 AM
    Nex

    damn that would be very nice of you

  7. Logan
    September 26th, 2016 12:55 AM
    Logan

    *bad boys

  8. Nex
    September 25th, 2016 8:13 AM
    Nex

    for a newb like me it would be xD

  9. Nex
    September 25th, 2016 5:41 AM
    Nex

    uh rombases, I would rather have only the hp bar and stuff

  10. Nex
    September 25th, 2016 4:02 AM
    Nex

    nevermind haha, thanks again

  11. BlackWhiteRobin
    September 24th, 2016 11:22 PM
    BlackWhiteRobin

    Hey FBI~ I saw your conversation with Nex (I'm stalking you) about implementing this battle textbox standalone. I just wanted to ask if you can teach me how to? Your instructions to Nex were like not noob-friendly.

    Oh and if I may ask, where exactly did you left off the battle system project? If ever, I'm willing to pick it up or whatever.

  12. Nex
    September 24th, 2016 3:49 PM
    Nex

    thanks man :D, any chance you can tell me what the graphics need to look like? aka the sprites to insert, excuse me for my idiotism

  13. Nex
    September 24th, 2016 2:15 PM
    Nex

    soooo I just saw this http://imgur.com/f1kU8F3 , any chance you would share :0
    that looks so much superior than this
    And thanks for all the great asm stuff

  14. BluRose
    September 24th, 2016 12:18 PM
    BluRose

    "worker ants"
    ok mr., don't make me go all kirby on you >:^(
    jk idc have a nice day

  15. Logan
    September 23rd, 2016 2:03 AM
    Logan

    dont give christos anything he is lazy

About Me

  • About FBI
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