okay, i guess i was just being a little cynical because there have been instances in the past where people have made threads very similar to yours with a similar (i hope you dont mind me saying) low quality titlescreens, very few changes and listing extensions of one feature on different bullet points.
i was being cynical and i apologise for that, i kind of just wanted clarification on why the post seemed so...idk, it did read "parodical "but i guess that was just my preconception based on the titlescreen. (ha, i guess i was judging a book by its cover).
Regarding =): look, i know you probably find most of the hacks in the sideshow showcase stupid and think they dont deserve the attention and praise they get for being so simple, i think that parodying it just...idk, it makes you seem like you're trying to come off as a better person than people who make...simple hacks. im not trying to instigate something here, im just kinda...idk, i just feel like you're being kinda mean. maybe it isnt your intention, sorry for assuming it is, but it does kinda seem like you are....
Just haven't got around to it, man. I've been writing tools for myself to use recently, because I finally got sick of doing things in the "old slow" style and wanted to speed it all up.
The latter. The difference is that, this time, I'm not doing it blind. I know how it works, and I can improve upon pieces of the code I did for the 649 patch.
At one stage, I had a Yellow remake, with Johto as a post league playable region. That is on hold for now (or maybe merged with another project I can't really talk about), and I am working on a collab Platinum Demake using Emerald as a base with LaZ. It's the Platinum Demake I've been working on over the last few days - hence why I asked on the script help thread if anyone knows how camera movement works on Emerald. I know how it works on FR, but not Emerald.