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Chaos Rush Chaos Rush is offline

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Showing Visitor Messages 391 to 405 of 681
  1. giradialkia
    December 14th, 2011 7:54 PM
    giradialkia
    As of recently I am hacking Ruby again, yes- but in a different way than you'd expect. I'll explain in a PM sometime soon :) I assume, taking those threads into account, you're focusing more on Ruby than Emerald now?
  2. giradialkia
    December 14th, 2011 6:51 AM
    giradialkia
    Hey! Sorry about that, both colcolstyles and I are very busy recently so there's been a bit of a lag on the thread approval side. Both have been approved now. :)
  3. Gamer2020
    December 11th, 2011 1:23 PM
    Gamer2020
    ok...
  4. marcc5m
    September 11th, 2011 7:34 AM
    marcc5m
    Well I was going to offer help on your 493/649/idek project but that was until I saw you blatantly insult the mods of this site, who haven't really done anything wrong to you that I've seen.
  5. Jambo51
    September 11th, 2011 4:48 AM
    Jambo51
    Hey man, sorry I haven't answered you. Been busy with University and trying to get this patch finished. Getting very close now. Sadly, I can't sprite for s**t (hence why I was more than happy to accept any help in that department I could get).

    Unfortunately, I really don't know any decent spriters, just a handful of decent ASM hackers lol.
  6. giradialkia
    September 3rd, 2011 1:11 PM
    giradialkia
    Okay, then- but are you sure you should use BW backsprites? In Light Platinum, for example, Wesley used BW backsprites, but in battle they look a little mis-proportioned. An idea I had a while back was to double the sie of the backsprite before editing it- leaving it with the pixelated-look that backsprites had in RBY. Maybe you would consider doing that? I dunno. Justa suggesting :)
  7. giradialkia
    August 30th, 2011 2:59 PM
    giradialkia
    Damn, I thought I replied to your PM...
    I hit a bit of a snag (which sounds hilarious given that Ditto is merely a pink blob- but it's more about spriting in general). I'll PM you though.
  8. Jambo51
    August 29th, 2011 8:37 AM
    Jambo51
    Perfectly safe. I've not had any issues with it since I made it. I doubt anyone else will, as long as they understand where the limiter is, and where the "auto choice" is. (That is, the slot of music the game chooses if the trainer has a music byte outside the length of the table)

    EG, your music table has 44 entries, and your trainer has music ID 90, the game will load music slot 3 as standard, a failsafe to prevent crashes.
  9. Jambo51
    August 28th, 2011 10:12 AM
    Jambo51
    Hehe, that routine is so outdated, I can't be bothered to explain how it works. Instead, I'll post the new one, with a proper explanation at some stage tonight.
  10. giradialkia
    August 28th, 2011 3:54 AM
    giradialkia
    Regarding your thread, that'd fit in the Resources thread, rather than having its own :3
  11. giradialkia
    August 26th, 2011 10:17 AM
    giradialkia
    Why are you even asking? :P Hit me up a PM and I'll see what I can do :)
  12. Lord Varion
    August 26th, 2011 8:53 AM
    Lord Varion
    Oh, that's cool.
    I'll be rooting for you! b'-'b
    Can't wait to see it again ;)
  13. Lord Varion
    August 26th, 2011 6:42 AM
    Lord Varion
    I hear Dark Violet is coming back, but on ruby?
  14. Incineroar
    August 23rd, 2011 8:50 PM
    Incineroar
    That seems like a lot of work. Good luck.
  15. Incineroar
    August 23rd, 2011 7:56 PM
    Incineroar
    Ah.

About Me

  • About Chaos Rush
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  • Last Activity: October 24th, 2022 1:34 PM
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These old folks have been around for far too long but we love them anyway.
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