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Touched Touched is offline

Resident ASMAGICIAN

Visitor Messages

Showing Visitor Messages 196 to 210 of 334
  1. Joexv
    June 12th, 2015 4:29 PM
    Joexv
    Quick question, is your overworld expander for EM like jpan's in the sense of usage? And also I might be able to get a few ASM routines for your hacked engine if you would like them.
  2. FamiliaWerneck
    June 10th, 2015 7:49 PM
    FamiliaWerneck
    Got it. I just started studying ASM.
    Just thought I could do some alterations straight away using hex.
    I'll look for what I need in this IDA database. Maybe I get lucky, who knows.
    Thanks Touched! =D
  3. MrDollSteak
    June 10th, 2015 5:26 PM
    MrDollSteak
    Yeah it seems to be all good! I don't know if it would have moves that the Pokemon learns at both level 0 and level 85. It probably wouldn't. But whenever you have the time, that'd be fantastic. It'd save absolutely heaps of time haha!
  4. MrDollSteak
    June 10th, 2015 3:26 PM
    MrDollSteak
    Fantastic! That'd be great then! Thanks Touched. I might just have a quick geez to see if the level up moves for the mons that changed in ORAS are registered. I believe they are, because Gyarados is fine with Crunch now.
  5. FamiliaWerneck
    June 10th, 2015 1:18 PM
    FamiliaWerneck
    Hey Touched!
    All good?
    Sorry bothering you again, man. I just want to know something. When you guys are doing research with something, how do you find the offsets where some mechanics of the game begins?
    For example, I want to look into breeding. How do I know where in the game to look to edit breeding stuff?
  6. MrDollSteak
    June 10th, 2015 3:45 AM
    MrDollSteak
    Yeah Serebii would definitely have the level up moves. Maybe showdown does?
    I'm not sure if Showdown hsows how the moves are learnt.
  7. MrDollSteak
    June 9th, 2015 7:19 PM
    MrDollSteak
    Hey Touched, I'll be able to have the animation ready pretty soon I reckon. I have my exam on Saturday, after that I'll be totally free. Going to be starting on the rombase again.

    Move sets is going to be a total rattata, so I was wondering if you could help me out, by writing some sort of python-y script or what not, like you did for Platinum Red, to convert the bulbapedia info into bytes. My rombase uses the exact same index numbers as Bulbapedia which should make it more helpful. I guess the ORAS ones would be the best if that's not too much work. My rom is expanded to 1023 moves which I believe is in the form: reverse index + level, to make 3 bytes.

    If you can't I totally get that, I just figure doing it by hand would be uber dull.

    Thanks buddy :)
  8. Incineroar
    June 9th, 2015 7:58 AM
    Incineroar
  9. Xencleamas
    June 5th, 2015 4:34 AM
    Xencleamas
    It froze (using VBA SDL-H). Should I set the breakpoint in the routine at the "bx r?" part of the routine? That's what I have done to the routines.
  10. Xencleamas
    June 5th, 2015 2:30 AM
    Xencleamas
    After that?
  11. Tetra
    May 30th, 2015 4:33 AM
    Tetra
    It's fine. And yeah, did give it a little look and it seems that AMap's being arrogant and doesn't want to read the duplicate. I guess I'll just have to wait for the rerelease of MEH or something, but I am happy enough to know that there's actually more maps in the ROM now.
  12. Tetra
    May 26th, 2015 12:19 PM
    Tetra
    (Edited cause this post because there's no point of making a new one)

    I was wondering if you could help me research and expand Emerald's map headers. I've also been wondering how to add maps to the Kanto headers (because they can be used for better things instead of just trading names) The thing I'm working on pretty much needs all of Hoenn intact while needing around 40 new headers.

    Hope you can help ^_^
  13. Xencleamas
    May 25th, 2015 9:28 PM
    Xencleamas
    Sorry that I have turned back on you for a while. Hacking has been once a week for me since that I use anyone's PC by now.

    Anyways... after the breakpoints part, what should I do next?
  14. FamiliaWerneck
    May 19th, 2015 11:11 AM
    FamiliaWerneck
    No, relax, I understood every bit, and I'm not just saying! HAHAHAHA
    Basically, I just write a code and compile it so the computer can understand. High Level Language to Low Level Language (or Programming, whatever).
    Well, back to the lab, I'm going to study some programming with GUI designing in mind.
    Thanks for pointing me in the right direction.
    =D
  15. gatolete22
    May 19th, 2015 11:04 AM
    gatolete22
    http://www.pokecommunity.com/showthread.php?t=349115
    hello leave the answer in this mine issue

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  • About Touched
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  • Last Activity: February 1st, 2018 9:45 AM
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Emblem Showcase - 7 Total
  Emblem
Helping Hand
This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Awarded: April 28th, 2015 9:21 AM
Wise One
Experience, knowledge and comprehension are just the basic principles on which these members construct their responses.
Awarded: April 28th, 2015 9:22 AM
Punster McPunstein
You're a punk, you know that? You've made puns for too long with impunity. This emblem is your punishment!
Awarded: April 29th, 2015 10:34 AM
Alola Exeggutor
nah bruh this emblem ain't even Exeggutor's full form.
Awarded: September 28th, 2016 9:22 AM
Alola Exeggutor
nah bruh this emblem ain't even Exeggutor's full form.
Awarded: September 28th, 2016 9:22 AM
Topical Master
We don't know how you do it, but the detail of your posts in Pokemon Clubs is something to behold!
Awarded: October 3rd, 2016 1:26 PM
A Gem Amongst Granite
You certainly managed to catch our eye! Congratulations on being one outstanding new member! We hope you continue to shine and enjoy yourself.
Awarded: October 5th, 2016 1:15 AM

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