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Atomic Reactor Atomic Reactor is offline


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Showing Visitor Messages 61 to 75 of 1200
  1. BlazingLink
    July 8th, 2012 10:20 AM
    Hey Atomic, it's been way to long. How've you been?
  2. PokemonOI
    July 1st, 2012 7:54 AM
    Not much lol I liked it my first year but now the honeymoon is over pretty much ha. It's cool though. I don't have to alot of ******** some college students do because I go to an Art Institute.
  3. PokemonOI
    June 30th, 2012 8:09 AM
    Your welcome! and hopefully this summer. It's only me working on it now but since I dont go back to school til the fall semester I should get quite a bit done.
  4. PokemonOI
    June 29th, 2012 6:36 PM
    Haha hates a strong word but it wasn't that serious. Your game look awesome btw.
  5. PokemonOI
    June 29th, 2012 12:01 PM
    Lol yes, for a while I hated your ass...not seriously but really. It wasn't long though...
  6. PokemonOI
    June 29th, 2012 8:34 AM
    My old nemesis.....
  7. NitroPikachu
    June 29th, 2012 7:37 AM
    does any1 wanna battle
  8. Blazers
    June 26th, 2012 6:22 AM
  9. Cilerba
    June 19th, 2012 9:23 PM
    Two months.
  10. Shaly
    May 5th, 2012 5:15 AM
    Yep Firefox did the trick :D!
  11. Shaly
    April 29th, 2012 3:15 AM
    That's the problem :p i don't have an antivirus :D... al other files work from rapidshare... U could maybe send it to me?
  12. Shaly
    April 28th, 2012 10:11 AM
    Well i click the downloadbutton, then save it on my computer and after a second or so it says the download has been canceled... I tried it 100000 times :p...
  13. Maruno
    February 10th, 2012 10:52 AM
    Line 3 has a comma in it, which shouldn't exist. Line 4 is also wrong, since move[0] is the first move, not all of them. I was only being colloquial with my description, as I assumed you knew anything at all about coding (or could at least read the wiki to find out how a moveset worked), but if you want I'll give you some actual code.

    Events.onWildPokemonCreate+=proc {|sender,e|
    if $game_switches[42]
  14. Maruno
    February 10th, 2012 7:29 AM
    Hmm, old versions. I don't like those.

    Search your scripts for the phrase Events.onWildPokemonCreate.trigger. If it exists anywhere, that's perfect, and you can follow the wiki's instructions on how to modify the Pokémon (but instead of making it shiny, edit the moveset instead).

    If it doesn't exist, then go into the def pbWildBattle just after the line genwildpoke=pbGenerateWildPokemon(species,level), insert some code along the lines of "if $game_switches[42], genwildpoke.moves[0]=PBMoves::HYPERBEAM, etc.".

    Either way, you'll need to turn a Global Switch on and off immediately before and after the battle.
  15. Lord Varion
    January 26th, 2012 4:10 AM
    Lord Varion
    I wanna try make one too :')
    I just need to figure out how to do the camera bit, and warping inside and outside houses, while keeping data such as what weapons the player owns.

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