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~JV~ ~JV~ is offline

Dev of Pokémon Uranium

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Showing Visitor Messages 46 to 60 of 556
  1. champagnepapi
    February 21st, 2011 7:18 PM
    Happy birthday, man. Good luck with Uranium.
  2. aquakip
    January 18th, 2011 4:49 AM
    aquakip could work. Do you post like...walkthroughs of your game?
  3. aquakip
    January 17th, 2011 7:57 PM
    Oh. Maybe I should make an account. So next time I can see how many people downloaded Helio Version. That way we know how big an audience we have.

    You have a large audience. :D
  4. aquakip
    January 17th, 2011 3:13 PM
    How did you figure out how many people downloaded your game?
  5. aquakip
    January 3rd, 2011 6:09 PM
    D: DARNNIT! I guess I'll be downloading that and figuring out how to carry it over. Thanks!
  6. aquakip
    January 3rd, 2011 5:16 PM
    Lol. When your pokemon levels up, there is a little box that appears showing the increasing in stats e.g. Attack, Defense, Speed, etc. Pokemon Essentials doesn't seem to have that programmed in, and if it does, it's not turned on.

    Then is there a place where I can learn how to do this? I checked the essentials wiki and they don't have that up just yet and I searched via Google and can't seem to find it.
  7. aquakip
    January 3rd, 2011 4:32 PM
    Alrighty then! Here are a few questions that I have.

    1) How do I show the experience given when leveling up? Like with stats and the such.
    2) How do I put in an intro movie/animated title screen.

    If it's too complicated, don't sweat it.
  8. aquakip
    January 3rd, 2011 4:17 PM
    Really? Wow. Thanks! Is it possible, that if I have a question or two about some things, you might be able to answer? They seem like basic things that our team has no idea how to do.
  9. aquakip
    January 2nd, 2011 7:28 PM
    Ok. Thanks. I'm playing Uranium right now. So I feel pretty sad that there's so much for Helio Version for do. xD
  10. aquakip
    January 2nd, 2011 7:16 PM
    To set it as default for the players.
  11. aquakip
    January 2nd, 2011 5:14 PM
    I have a quick question. It's about the screen size of the game. I know it's possible to change it, and I know how, but how do I keep it that way for people, when I compress the game and post it?
  12. aquakip
    January 1st, 2011 5:04 PM
    Hmmm...I dunno what you mean. I is the beginning of the game. It's going to get harder of course, as you go on. :/
  13. aquakip
    January 1st, 2011 4:41 PM
    Thanks! Could you possibly post the problems you found in the thread? I'm going to look through and find all of the problems. And who knows! You may have found one no one else found.
  14. shinylugia249
    January 1st, 2011 1:50 AM
    Hey jv, i didn't known else to go to when I came across this annoying bug in my battle system. I was repositioning the graphics for the screen size increase in my game when i noticed:

    The screen on the left is a trainer battle and the one on the right is a wild encounter. As you can tell during trainer battles the opponent's Pokemon's sprites are shifted down, battle animations used on the opponents aswell. I have no idea what might be causing and why it only occurs during trainer battles. Do you have any idea what could be causing this and could you help me solve the problem? I would really appreciate it . Happy new year and good luck with your game (playing your demo at the moment btw)!
  15. Chao-der!
    December 13th, 2010 9:30 AM
    Sure, what type, Splice or Original?

About Me

  • About ~JV~
    Does anyone actually read that?
    Beach, girls, internet, making games, my project, Pokémon Uranium ;p.
    Rio de Janeiro
    Favorite Pokémon
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  • Last Activity: January 14th, 2017 9:53 AM
  • Join Date: August 22nd, 2007
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