By "accuracy", do you mean it's horrendous to attempt to point the Wiimote at the sensor bar and attempt to get it working?
That's the kind of sensitivity I was referring to. You
can alter it's sensitivity to
affect it's accuracy.
And the shape of the controller matters to an
extent, but don't say holding something like a dildo isn't as equally uncomfortable(I know this is overused, but so is your brick statement). If it was between holding a sex toy and a brick in my hand, I'd much prefer the brick, thanks. The Wiimote may be plain, but so is the PSmove. You yourself said that the Wiimote is nothing but a brick with buttons on it. Can I also say that the PSMove is nothing but a sex object with buttons on it, too? So what would be the difference then? One is more comfortable than the other? I mean, you have stuff like the
Wii jacket, yknow(laughable, but reasonable at the same time). It serves more than one purpose other than to prevent abuse while holding the controller. There are also other forms of jackets that make holding the wii controller less "painful", as you may or may not imply it is.
And I just
told you, did you
not read my post? Obviously you didn't if you skipped over the part where I mentioned that it was obvious that 3D can be utilized for almost nothing else other than aesthetic pleasures. Sure, you have more people often than not that really don't care about graphics and prefer actual gameplay to graphics, but when you have something like the 3DS, graphics is pretty much 50-60% of what the console is about. The remaining half or so is the actual gaming.
I mean, think about this in a more realistic manner. You're sitting in a movie theater, watching your favorite movie. In theory, you could enjoy the movie without any 3D, but you would actually find it better and more
pleasing if you put some 3D glasses on, because it would feel like as if you were actually there.
Now(back to the 3DS) am I saying that people would automatically picture they're in Mushroom Kingdom and actually fighting Bowser and saving oh-so-poor Princess Peach? Of course not. It's for aesthetics, and it's for the sake that people would hooked onto the games easier than if it weren't on "3D". With this in mind, games of popular franchises would sell so much more smoothly because people would get hooked on them easier than the original, plain, boring DS games that people would lose motivation in playing after going through a single playthrough.
Besides, if you don't care as much, there's always the option to turn it off. n__n;