Maruno Maruno is offline

Lead Dev of Pokémon Essentials

Visitor Messages

Showing Visitor Messages 316 to 330 of 674
  1. Luka S.J.
    July 3rd, 2013 6:49 AM
    Luka S.J.
    The switch from Ruby/RGSS to C# isn't too bad. I've actually done almost a month's worth of coding in C#, and still continue to do so along the way. It's just the syntax that bumms me out all the time. I really think it's so unnecessarily cluttered with all kinds of messy stuff. With regards to Essentials being ported to an open platform; what about PokeSharp. Maybe you two could team up. Since you know the structure of Essentials (and I'm sure your C# knowledge is not lacking either), and oxysoft has already made nice progress, why not team up? I mean, if you're already considering doing it, I think it'd be worthwhile. In any case, I'm looking forward to whatever you come up with next.

    With regards to Blue Chrome...yeah..."gave up", hahah. Was a big decision, and took long to fully make it. I became less and less motivated to work on a Pokemon game, and before I even decided to drop the game, it was already inactive for a month. I've actually learned a lot in terms of what it takes to make a game, how to make it, and sharpened up my skills along the way. So it definitely was not a waste of time, and I'm glad I spent all that time on it. But the main factor for me, was that I didn't want to make a fan-game anymore, but wanted to make my own original game (and perhaps turn it into a full series in the future). So I started tiling, composing, drawing, and doing pretty much all those other things I never really needed to, because I wanted to create my very own game, from scratch. Which is where Tykanite started. I'm actually having way more fun now, that I'm doing all the aspects of the game, instead of just what I've gotten used to. Made some music, made some tiles already, and I'm pretty happy with the way things are turning out.
  2. Luka S.J.
    July 3rd, 2013 3:54 AM
    Luka S.J.
    Haha, yeah, ok. So anyway, how's everything with you?
  3. Luka S.J.
    July 2nd, 2013 9:15 AM
    Luka S.J.
    Why'd you delete your post?
  4. wahabi
    July 1st, 2013 9:18 PM
    But, i have build map too much
    Or i can copy my map from PE 10 to PE 12?

    PE = Pokemon Essentials
  5. wahabi
    June 30th, 2013 10:09 PM
    Excuse me, sir. This erorr log appear when i see pikachu Area ini Pokedex. How to fix this?

    Pokemon POINesia
    Exception: NameError

    Message: undefined local variable or method `mapppos' for #
  6. ppooookkkkkkk
    June 30th, 2013 5:07 AM
    would you like to be friends with me? we're pretty much common with eachother now, so?
  7. Nathan
    June 27th, 2013 3:34 PM
    Could you make me emblems like the Tetris one you made? I need them for Retro Gaming.
  8. tommyger
    June 24th, 2013 3:53 PM
    Hey, i worked with trading tonight and found the bug that it doesnt trade correct. So i checked wiki and it told me v12 has it fixed. Ok. I dont know how to update correctly so i just updated some little things like animations. Now i copied the PokemonTrading script from v12 to v11 but it tells me something about cry. Any idea whats wrong or what i forgot?
  9. Elaitenstile
    June 23rd, 2013 8:44 PM
    No problem. Will notify if I find anything else

    Added an ancientpower animation to the all animations project.
  10. Elaitenstile
    June 23rd, 2013 3:50 AM
    I was browsing through the Wiki and saw the 'ability effects' page. I went over the the ability 'Multitype' and saw it was highlighted blue with this description:

    Multitype - Bearer's form changes depending on its held Plate. Bearer's type and sprite are changed. The Plate cannot be removed from the bearer by a foe's move (but non-Plate items can be lost as normal). Only works if bearer is Arceus. If bearer transforms into Arceus, it first becomes the original's current form, then changes to the appropriate form depending on its own held item.

    ΦType/form currently change outside of battle as well - should it?
    From personal experience of playing the game Pokémon Pearl I can tell you that yes - it should. I've slotted in plates on Arceus and found that it's sprite form is changed outside the battle as well. I'm also sure that it's so in the later games.
  11. Varion Bluefire
    June 18th, 2013 11:14 AM
    Varion Bluefire
    I have a question about Scripting for Essentails:

    I'm making it so I have buttons on a lower section of the screen for Essentials, I used the Dual Screen from the Wiki.
    This is the script I have to make the buttons appear
    #-----------------------------------------------, 440)
    @icondex.z = 99999999
    if $Trainer.pokedex==true
    @icondex.opacity = 255
    @icondex.opacity = 70
    #-----------------------------------------------, 440)
    @iconparty.z = 99999999
    @iconparty.opacity = 70
    #-----------------------------------------------, 440)
    @iconbag.z = 99999999
    @iconbag.opacity = 70

    When loading the .exe and starting New Game (I have no save files to test Continue on) it doesn't recognize the term: pokedex.
    for ''if $Trainer.pokedex==true' on line 76.

    Do you know anyway to fix this, or any way around it?

    Long Story short, where abouts is the mthod 'pokedex' defined?
  12. KannibalKween
    June 16th, 2013 4:29 PM
    Thank you ^.^
  13. KannibalKween
    June 16th, 2013 2:37 PM
    So I am in the early stages of development for my own Pokemon game and was wondering if it would be okay if I posted it in the progressing games section even though it doesn't meet all the requirements. Thank you for listening ^.^
  14. MagikarpIs$parta
    June 9th, 2013 8:08 PM
    Hello there Maruno, I was just wondering if I could be your co-manager for the Game Development Event coming up. I understand if you say no, but I was just very interested in it when I found out about it.
  15. Fire Flyy
    May 25th, 2013 12:55 PM
    Fire Flyy
    hey man, I was wondering, if as moderator, you plan on doing anything to set a standard for/augment the quality of the games in the showcase and progressing games section?

    basically what i'm saying is 'do you care that the games now are pretty much all horrible and mediocre and nowhere near where they were in 2009-11'

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  • Last Activity: 6 Days Ago 7:18 AM
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Emblem Showcase - 15 Total
I said what?!
You shocked Pichu with your wit! Congratulations on winning a Pokémon General Caption Contest.
Awarded: March 7th, 2012 7:50 AM
You blew us away with your outstanding spin-off game in the Design A Spin-Off Contest and got 1st place! Promise us you'll submit that idea to Game Freak, please!
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These old folks have been around for far too long but we love them anyway.
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You really know how to manipulate those switches and loops, and have shared your knowledge with the community. Thanks for enriching the community with your contributions!
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There's no Shaymin...
...not watching every movie, but at least you were able to watch one movie at PC's Get-Together 2013 Anime Movie Nights!
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“We come in pieces…”
That’s what those aliens will be saying after shooting them from the sky on your way to a top score in Space Invaders at GT2013’s Retro Gaming Event!
Awarded: July 13th, 2013 8:46 PM
Congrats on being a participant in the GT 2013 Anime Caption Contest!
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Awarded: December 28th, 2013 5:18 PM
Member of the Year All-stars
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Awarded: January 4th, 2014 8:26 AM
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Awarded: July 30th, 2014 4:29 AM
The PokéFilm Connoisseur
Thank you so much for coming to GT11's Pokémon Movie Night! Starring Bob, Cheerio, Marty, Einstein, Chip and Dip. We had a blast ~
Awarded: July 15th, 2015 10:49 AM
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Awarded: July 23rd, 2015 7:04 AM

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