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  1. Master Bait
    April 5th, 2011 6:38 AM
    Master Bait
  2. Fuglemand
    March 14th, 2011 9:19 AM
    can you help me change fr lg world map
  3. bwburke94
    February 5th, 2011 4:55 AM
    I know your YT, including the uppercase I.
  4. DarkAura25
    February 4th, 2011 3:31 PM
    No problem there, I will try to get things done smoothly although, I am not the best map connector and so I will have to leave that to someone more experienced, might I mess it up lol. Working on rout 2 right now :)
  5. bwburke94
    February 3rd, 2011 2:21 PM
    About the hack... ever since LPC disbanded I haven't had a chance to contact you. You actually linked to the exact version of Sappy that I use on XP.
  6. countryemo
    January 30th, 2011 4:48 PM
    um the one you posted in the xse tut
  7. countryemo
    January 30th, 2011 3:40 PM
    woah you script better then me

    uh. that avatar isnt yours? got credit/permission? =o
  8. Nerketur
    January 24th, 2011 10:55 AM
    Oh... before I forget... What ROM is it for?
  9. Nerketur
    January 22nd, 2011 6:06 PM
    ::giggles:: Ever thought about just asking me? I'm pretty dang good at scripting, I just sometimes take a while to do so.
  10. Nerketur
    January 22nd, 2011 12:14 PM
    First of all, this is better as a PM, not VM.

    That said, sure. I can elaborate.

    What you need, in total, is 2 scripts, one variable, and 2 "boats", both set as persons looking down (with movement byte set to 11). For a basic effect, at least.

    Here's how I would do this:

    1. I would first make a boat sprite, and make sure it's entered properly when I have the player walk in, or get in, or whatever.

    2. I would try everything I could to get the player to disappear. I would first try "hidesprite", then try the movement 0x61, then go on to try hiding him behind the boat.

    3. I would then use a movement script to move the boat off the edge of the screen (6 or 7 "step left" movements.)

    4. I would make it so that after the movements are done, it warps the player to the destination.

    At this point, script 1 is mostly done. Save it, compile, and move on.

    5. I would create a level script at my destination (For more info on what that is, search for Diego awesome's Level script tutorial, or a few other ones.)

    6. I would set it so that the level script does NOT run at the beginning, by looking at the details in A-Map, and making sure the value is NOT 0 that it searches for. It's "1", for example.

    Why I'd do this, is because you don't want the ship to come in if you aren't on it. So we do not want it to happen unless a certain variable is set. And when it IS NOT set, it's value is 0. So, we need to check for a value other than 0.

    7. Going back to the first script, I would open it again, and add the "setvar" command at the end, setting the variable I'm using to the value I chose.

    Now, the first script is completely done. Save, compile, and forget.

    8. Back to the level script, I would set it so it brings an "offscreen" boat to the dock. (seven or so step lefts, again)

    9. Once that is done, I would show the player sprite, any way I knew how. showsprite, the movement show, etc.

    10. And finally, I would make the player walk up a few steps.

    There. All done. I explained the important confusing parts, but everything else you should already understand. If not, take a look at diegoawesome's MEGA HUGE XSE scripting tutorial, and read the entire thing. If, after reading it twice, maybe three times, you still have a question, then feel free to ask. =)
  11. countryemo
    January 22nd, 2011 11:50 AM
    you kinda were
    not anymore
  12. bwburke94
    January 6th, 2011 4:22 PM
    Hey, this is bwburke94! Why are you using the LetsPlayChaps email? BTW, I'm in the planning stages of a Yellow remake (oddly, it's an Emerald hack rather than a FR hack) so if you can help me out on scripting or something we can work together on both our hacks!
  13. countryemo
    January 4th, 2011 6:08 PM
    Pixel Art Request Thread
    The Coffee Shop

    Only the 2 places I know that would do your request..MAYBE
    Seriously try to learn to sprite yourself, or make a fusion if you want.
    But stop spamming please.. :)

    Click "View Conversation" to reply.
  14. altariaking
    January 4th, 2011 5:30 PM
    If you read the rules, I'll show you where you can find a Mewtwo with armour :)
  15. giradialkia
    January 1st, 2011 2:18 PM
    Hey, I couldn't approve your Team Thread- unfortunately, it doesn't meet the necessary requirements with its layout. To find out how exactly to make a suitable Team Thread, check out the Team Rules and Requirements thread, which can be found here:

    A word of advice would be to learn as much as you can yourself, before making a team thread. When you're looking for someone in every area, it'll turn people off wanting to work with you- people generally don't like feeling like someone is their "boss" in a Rom Hacking team, when said "boss" can't do much/anything. ;)

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    want to help with forbidden version? or want more details about it? pm me or contact me at [email protected]


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