So the game will feature more action packed gameplay and is more story driven which removes the boredom when playing pokemon (where you'll just catch pokemon and battle gyms). So we will be placing a lot of the story in huge successions so that the player will have a lot of time to do his own stuff. Now going to the past will tell you that the same event occurred before and caused a huge change in the land and a lot of death where you will discover how to stop it, how it occurred, why it occurred and what was causing it.
And on the sixth town, there will be a big accident where somehow everyone will receive a prophecy. I don't know what to put exactly but the idea is that there will be 7 catastrophes that will haunt the land. Each of which was because of Arceus (naturally), calling his guardians to his aid (the secret organization has sealed him in his dimension in their plan to obtain Arceus' powers). So there will be drought, flood, snow, fire, wrath (should be last) (palkia will destroy one of the town), and I have to think of the other two.
And then, the player will go back to his / her town to discover his friend (who actually ran away from home to go on an adventure) was gone and his parents will ask you to find him. You will go to the next town where nothing really happens then unto the next town where you will some other characters in the game and a secret organization that has been causing trouble. I don't know what yet but that's the idea. The next town is a big castle town whose castle and towers were burned by a tragic fire centuries ago. So later in the game, we will add a time travel arc in the story where you will go back in time to this town, to that exact time to discover what happened. And so you travel from here to the next town and unto the next town (battling gyms, catching pokemon, just giving the player small hints unto the story on the way and just let him have some fun)
Thanks bro. Sorry I was gone too, hahaha. The player's character will be left unto the players. We will be making our players make decision through the game so their personality won't be our part. The pokemon we'll be making will be on a different world compared to the world of Red (games) and Ash (anime). So, what I've come up so far is I want the player to freely travel at first learning the wonders of pokemon. On the first part of the story the player will meet Aries, he is seen in the forest and will say that the forest is "stirring" and will give you the pokemon
Hey there dude... I'm working on a Pokemon on my own.... I need someone to work the story with me... What do you think? My pokemon was made from scratch and it will take way too long to complete because I am adding a lot of features to it.