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Cjs Moveset Guide
i am starting like a moveset guidey thing (fingers crosseed mods will sticky this =))
Venasaur @ Chesto Berry Overgrow Calm (+SP Def -ATK) EVS:252 Def, SP Def and 4 HP Rest Toxic/HP Ice/Electric Petal Dance/Leaf Storm Sludge Bomb Rest to heal, Toxic to Slowly eat away at Opponents Health HP Ice/Electric to cover weakness Petal dance/Leaf Storm and Sludge Bomb for STAB and good damage P.S. If your worrying about the 2 SP ATK lower from Leaf storm well you can either rest or switch out, petal dances confusion can be sorted through rest or swapping out as well Charizard @ Choice Band/Life Orb Blaze Jolly (+SPD -SP ATK)/Timid (+SPD -ATK) EVS:252 ATK/SP ATK, SPD and 4 HP Flare Blitz/Heat Wave Outrage/Air Slash Earthquake/Roost Rock slide/HP Electric Stuff after the forward slash = SP Chari before it =Physical Chari Before / =Flare blitz for STAB, Outrage + CB = OverKill and EQ + Rock Slide for type coverage After / =Heat wave For STAB for Easy killing, Air Slash for STAB as well plus the coverage and for flinch Roost to restore hp after Life Orb + Damage taken finally HP Electric for taking out water types and SP Walls such as Milotic ad Blastoise Blastoise @ Leftovers Torrent Calm (+SP Def -ATK) EVS:252 SP Def, Def 4HP Rapid Spin Surf Ice Beam Toxic Rapid Spin to get rid of Spike/Toxic Spikes/Stealth Rock, Surf For STAB and Damage, Ice beam again for damage, toxic to slowly kill while walling the opponent Butterfree @ Leftovers Compound Eye Modest (+SPATK -ATK) EVS:252 SP ATK, SP Def and 4 SPD Bug Buzz Rest Sleep Talk Psychic SP Tank (all I could think of) Bug Buzz for STAB damage, rest to heal and for healing status sleep talk for damage while healing with rest and psychic for damage (Would work really well with a MR mime baton passer that has calm mind) Beedrill @ Leftovers Swarm Jolly (+SPD -SP ATK) EVS:252 ATK,SPD and 4 SP Def Toxic Spikes X-Scissor Brick Break Facade Toxic Spikes to get everything that comes out poisoned, X-Scissor for High damage from STAB and Swarm when in effect, Brick break for basic damage and to destroy those annoying stupid little reflects and other stuff like it façade for high damage when poisoned, paralysed etc. Pidgeot @ Life Orb Tangled Feet Adamant (+ATK -SPATK) EVS: 252 ATK, SPD and 4 HP Roost Brave Bird Return Steel Wing Roost to Heal from Brave bird and Life Orb, Brave bird for very high damage (because of Stab and already high base power) Return for good damage and steel wing for type coverage Ratticate @ Life Orb Guts Jolly (+SPD -SP ATK) EVS:252 ATK, SPD and 4 HP Crunch Super Fang U-Turn Me First Use Super fang to half your opponents HP then Crunch or Me First for damage and if they Faint use U-Turn Fearow @ Life Orb Keen Eye Adamant (+ATK -SPATK) EVS: 252 SPD, ATK and 4 HP Sky Attack Steel Wing Faint Attack Roost Sky Attack has to set up but u cannot get hit so what does that matter it is also very powerful (140 base power) Steel Wing and Faint Attack for basic damage and Roost to heal Still working on them!I am doing every pokemons final evo |
so does anybody like it or are u all waiting till it gets main pokemon in there lol
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Sorry, but these movesets are really terrible. Try learning more about D/P competitive battling before you try to make any kind of moveset. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* |
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