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charbelcher deck
ok so you guyz wanna know the combo to an instant win
ok here it is you need a whole **** load of blue spells like counterspell,mana leak,accumulated knowlede,(etc) get a charbelcher into play U NEED A MANA SEVERANCE for the lands get at least 16 and 1 of them has to be a mountain so here's the combo remove all your mana except the mountain and can you say "i charbelched yo @$$" |
um....i think Kenny already commented this combo in my burn daeck thread sry :P
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Okay. commenton the real thing.
First of all, you need only like 8 counterspells in total. all you really need to push through are tinker (btw, you're stuck with reshape if you're playing in tourneys...) and mana severence anyway. Second, you REMOVE ALL OF THE LANDS FROM YOUR LIBRARY to deal X damage to target player, where X is the number of cards in your library (rather than leaving the mountain. You also can rearrange your entire deck every time (STACKING!!!!). lol Anyway, I've seen this go off on turn 2 b4, using city of traitors, talismans, chrome mox, tutors, etc. This version was the aggro version taht doesn't run counterspells (rather it uses tinkersand stuff) Yup, too much rares. :P |
oh but
you'll deck out if you dont have that 1 mana i've checked with this |
Really? See I was watching PT when the whole removal thing happened, so I assumed it was okay. I guess they changed the ruling since then (cuz back then they're saying you are not actually drawing/removing the cards from the library, thus it works. They were comparing this with stuff like scry, for example). I guess they changed the rulings, then. :P
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yeah so that's why you should always have the 1 mountain
i was pissed myself but oh well... |
Yup. If that's the case, then you'll need the one mountain.
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but a downfall is what if you draw the mountain?
any suggestions here? |
Technically speaking, the chances of that is quite slim. I don't think it'll be too much of a problem after the first charbelch, anyway. If you want, you can always leave 2 mountains instead.
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2 lol
just for backup yeah i see how it works but still there's gotta be something that'll work with it |
yup. Of course. But the problem may still apply, just at a smaller scale.
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IMO
2 mouintains = too much space lol |
Exactly. But I'm guessing removal of 1 island for the mountain might be alright.
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you know your right
but you wouldn't want to go over board like replace 1/2 of the island with mountains otherwise you'd be screwed |
of course. You only need like 2 mountains anyway. 3 tops for security.
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no just 2 would do it because in this deck you'd only have like 18 mana
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Yeah, 16 islands does sound quite risky. Tho, I'd recommend taking 4 islands out for 4 ancient tomes...
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no not really because in that deck i used a talisman of dominance incase you dunno what it is
it's a 2 to cast artifact tap:add 1 colorless mana tap:add a blue mana or a black mana,you lose 1 life |
It deals damage to you rather than you lose the life. There's a difference...small difference. :P
And that's why 12 islands with 4 ancient tomes are better! :P |
ancient tomes are suicidal but what the **** i'll go with 'em and sideboard talisman of dominance
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Ancient tomes make insane mana acceleration. I know, cuz I've seen the 4 anceitn toome charbelcher deck (u know, turn 2 kills).
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oh...
holy crap! i liked the talismans oh well |
Yeah. The second thing is the fact that the turn 2 version also runs 4 talismans. lol
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well mostly cause it produced blue/black
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It's the blue mana for severance, that's why.
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