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That overworld is amazing Alistar.
Of course I have told you lots of times about your tiles ha. I have a question- and I know again- I've asked before. Why jpeg it and ruin it? Jpeging will not only pixelate (I think I spelt that wrong) it but also ruins the colour of the image. I'm sure no one is going to stel those tiles- since they are like 32 by 32 tiles. Plus, I think it's a fair comment to point out that people who have stolen tiles from you in the past create projects that go no where. So you have nothing to worry about. A nice PNG file is on my wishlist :P |
It's more of a precaution after what happened to Kyledove's MMO tiles (among other things)
You'd probably not want to take too many chances. |
hmm i really like this, simple, clean-cut style of OW spriting. my only issue is that the trees befit everything else. the thing with all the trees is that the shape and outlining aren't nearly as defined as all the other objects.
i would suggest going back over the trees and using 1 point pixel around the edges of both the exterior and interior to create more detail so that they blend in better. |
@ Neo-Dragon: You would be surprised at what some people do. They don't care if it doesn't fit, they only care if it looks good. And I have also seen some of my tiles used for non-Pokémon related things, too. The only reason why I am keeping my OW's as PNGs is because no one can really use them without the animations.
@ Avatar: Exactly. @ Samson: Yeah, I have been working on the outline for quite a while now, though it appears I have not been. It was even more simple before, believe it or not. Anyway, I should have some more sprites done, and I could possibly have a private gallery opened with everything PNG. I am also working on some new tiles, and I am working on some animations for weather. All soon to come (though some will be earlier than others). |
The thing I noticed is all the ground tiles are the same pattern :o. Try change the grass pattern every few tiles, but not by too much. Plus I reckon add some cracks into the pathways I think it'll make them look that tad better, Unless your going for that perfect look.
Other than that, it's all pretty darn good. |
@ Punk Rocker: The grass is being worked on. I know, reusing a tile from a 16x16 set in a 32x32 set isn't a good idea, but I was being a bit lazy. About the details, as I said earlier, I am going to work on finishing the set before I think about small details (though I will make them, so don't worry. They just aren't a priority at the moment).
Well, I didn't really get any time the past couple days to do what I said I would. I got caught up studying for the AP Chemistry test. Now that it is over (as well as some other things on my to-do list), I can start spriting again. I did a snall overworld of one of my real life friends. Here is said sprite, as well as the final style for the overworlds. http://img521.imageshack.us/img521/1853/thesheet2.png |
Wow, awesome tiles! My only complaint would be that there doesn't seem to be a consistency in color scheme.. you know what I mean?
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they look great alister! I think your friend's face looks a little weird though...
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well alistair i dont quite know what to say the diversity of your tile spriting skills is amazing i dont think that there is a single one of your public tiles that i cant use ill have to adapt some of them to match the pallet set that im using great job seriously great job
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Thanks for the comments, guys. Glad to see someone might be using them, too.
Anyway, things have been a bit busy for me lately. Thus, I have not been able to sprite much, or even work on game concepts (for the game that is going to use those private tiles). I will try to post something as soon as possible. |
Really nice. I wish I was as good as you...
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Sorry for the recent inactivity. I just really haven't had time to come here or to sprite.
Anyway, in lieu of Heart Gold and Soul Silver, I have been working on a new house. Of course, it isn't an exact replica (mainly because I was trying to sprite a house like it before the anouncement of HG and SS, but I couldn't get it to look right). Here is what it looks like so far. CAUTION! It isn't done, and it's JPEG. http://img526.imageshack.us/img526/1453/houseinprogress2.jpg |
It looks to me like the only thing the jpeg affects right now is the railing so I don't see a need for it,but It's your call. any way Its hard to rate this building because it is almost all outlines. the shape looks good and the jpeg almost adds a texture to the roof. the colors youv'e used look good. the only thing I could think of is maybe add shingles to the roof and color the rest in.
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love the house outline..... Ive been trying my hand at spriting tiles here lately Ive found they can be fairly tricky. The detail on the stones of that house are amazing cant wait to see the finished product
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http://img32.imageshack.us/img32/7231/baysidecrossroad.jpg |
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Great job though my friend ^^ |
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The cars need windshield wipers.
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Nice tiles alistair but I feel as if the billboard is going to tip over any minute. Maybe you could add some supports on the pole. Other than that nice work!
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http://img41.imageshack.us/img41/3981/shuckle.png |
Very nice, Alistair! I really like this one. Everything is perfect, but the lighter areas of the grass look as if they were just scribbled in, and the flowers look sort of oddly shaped or coloured. Also, I'm not too fond of the lighter outlining for Shuckle (mainly the bottom), since the grass looks slightly darker, and it doesn't look like Shuckle is popping out from the grass.
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Wow, thanks for the tiles! So as long as I give credit I can use them?
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You, sir, are epic! These tiles are awesome! Well done!
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