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-   Archive January 2006 to April 2008 (https://www.pokecommunity.com/forumdisplay.php?f=177)
-   -   Pokémon Golden Heights (https://www.pokecommunity.com/showthread.php?t=105095)

AlexPriest September 17th, 2007 7:21 PM

It looks really good, I don't like how the Team Aura grunts look though. I know it's early on, but it'd be a lot nicer if you could add your own original spin to them, don't let them resemble any of the other evil teams at all.

Minorthreat0987 September 25th, 2007 5:57 PM

I havent really given a background on Team Aura yet, but I will tell you they resemble Team Rocket for a reason. All the members original members of Team Aura were once memebers of Team Rocket, they didn't agree with Giovanni's methods or plans, so a group of them split of and formed Team Aura, now part of their goal is to not only carry out their plans, but sabotage Team Rockets, so in a lot of the Team rocket events you might see one or two Team Aura Grunts mixed in trying to sabotage team Rockets actions, at least for now the game is so preliminary right now anything is up for change.

um I created a poll to see whether to add the custom graphics seen one page 1, to the entire game to replace some of the FR/LG ones. please vote!

New Screens will be comming in the next couple of days, they will hopefully show some of Azalea...it depends if i want to map it or not. lol

Callydude™ September 26th, 2007 1:18 AM

Awseome Game!I like your redone Hiro.Hey, I was just wondering if you would post your game in my Forums?It would really help promote my site.I don't really mind if you don't wont to.P.M me if you want to.

Chimchar kid September 26th, 2007 7:37 PM

AWWWWWWWWWWSOME! Keep it up man! :)

Minorthreat0987 September 29th, 2007 1:06 PM

Well im just posting some random screens because I didn't really get motivated to map Azalea Town. Sorry, but I said I'd post some screens so here are a few screens just of random stuff from the first part of the game. enjoy.

http://img339.imageshack.us/img339/8401/screens92907js6.png

PLEASE DONT USE THE TILES!

Flameguru September 29th, 2007 1:59 PM

I can give you my version of Azalea from an old version of Metallic Silver before we changed the story if you want.

And I'm loving those tiles ;)

Minorthreat0987 September 30th, 2007 11:00 AM

thanks but i have a certain style with my mapping that i like to keep with, thanks anyway.

NEW SCREENS
I wonder where the first one was taken? Its near Azalea.
http://img228.imageshack.us/img228/8269/screens93007if1.png
The last five are from Azalea.

enjoy.

Flameguru September 30th, 2007 11:08 AM

I love those tilesets. Keep it up :)

Eternal Nightmare September 30th, 2007 11:40 AM

I love your tilesets. I will keep checking checking up on
it.

Neo-Dragon September 30th, 2007 1:30 PM

Cool looking tilesets. Your Mart/Pokecenter buildings look really really nice.
And great screenshots! This game looks cool!

jonsploder September 30th, 2007 9:33 PM

I voted for the tiles, everyone has.

Minorthreat0987 October 19th, 2007 12:51 PM

I have a problem. I sent a beta to someone to get it tested and he told me that the game now seem to have a serious lag issue. To the point where the game is vertually non-playable, its really bad. I can't seem to come up with a way to fix it, and I know that it brings the game down. I think it has to do with the scripts which really sucks because they are very nice scripts, so it seems that I have two options both of which are very unhappy solutions.

A) QUIT- I really don't want to but the lag makes the game so annoying to play, and I really don't think the game will be too terribly missed, most G/S/C remakes aren't.

B) REVERT - Revert to the Blizzy Starter Kit scripts that act nothing like POKeMON scripts, just look like POKeMON scripts. Another thing that I don't really want to do but I see no other solution.

I just wanted to inform you all about this so you knew this game isn't dead, at least not yet, but has hit a very very major, life threatining speedbump. :(

Flameguru October 19th, 2007 1:01 PM

I really don't want to see you stop, But if you do decide to stop, we could always use you. Also, I have some other ideas that should be discussed over PM or IM.

But really, PLEASE DON'T STOP! This is one of the best looking FanGames I've ever scene.

Minorthreat0987 October 19th, 2007 1:04 PM

Quote:

Originally Posted by Flameguru (Post 2991764)
I really don't want to see you stop, But if you do decide to stop, we could always use you. Also, I have some other ideas that should be discussed over PM or IM.

But really, PLEASE DON'T STOP! This is one of the best looking FanGames I've ever scene.

Well trust me I don't want to stop, Its just I want to release a game that enjoyable and up to par and the lag completely ruins that its a task just to get from your house to Prof. Elms lab haha it takes like 20 extra seconds. I really have no clue what I could do to fix it but Im going to just keep trying things like deleting unused material and things like that... :(

pokemon programer October 19th, 2007 3:54 PM

Well are you using the latest version of the kit. I rember experinceing some lag in the older versions but not as much in the latest. You could also see if poccil could make an anti-lag script.

Minorthreat0987 October 21st, 2007 6:35 AM

Well the lag problem seems to be fixed in the new release of the kit, and do you'll know what that means?

Well for starters it means this game isn't going to die! YAY!

And second it means that HOPEFULLY, and i say hopefully because its just an estimated date. But by this friday you might have a demo that goes all they way up to the Gym battle with Bugsy in AZALEA TOWN!

NytewolfAU2k7 October 21st, 2007 7:40 AM

I'm glad to hear that you aren't going to quit :)

Keep up the good work!

Minorthreat0987 October 21st, 2007 8:52 AM

Thanks.

Well you'll I had a change of heart. The demo will now be released RIGHT NOW!

LINK REMOVED
PM me any bugs or glitches you find. Thanks.

Alistair October 21st, 2007 10:50 AM

Looking very good. Glad to see you are putting forth effort in the graphics department. Your maps are really good, too. I would play the demo, but 10MB is a bit much on my connection.

Klingon October 21st, 2007 12:14 PM

I looked at your thread and I like what you're making.

pokemon programer October 21st, 2007 2:24 PM

It is not letting me download. I enter the code and it tells me that it can't find the file requested. I have tried all mirriors.

spike6958 October 21st, 2007 3:10 PM

I like the demo very few flaws in it at all however i do have a few suggestions:

1. Move enemy Pokemon more into the center of the the gray circle

2. When Elm calls you don't just have the message pop up from out of the blue add a ring or somthing, to make it seem more professional.

3. Change the music at the end of battles to pokemon style

4. make the heal music play when you get you pokemon healed by nurse joy

5. and when you fight silver/kamon the game gets an error message and freezes

hope these help and good luck finishing this

|Maximus| October 21st, 2007 4:41 PM

Is this going to be pretty much a different kind of game to pokemon metallic silver?

Anyways the game is looking exellent keep it up with the custom tiles,seems to get eveerybodies interest and mine ;)

blueguy October 21st, 2007 5:08 PM

I played the demo, and it was for the most part good. The maps look really beautiful. On the downside, the grammar gets very patchy sometimes, and the game seems to lag.

By the way, might I ask where you found the animations for the doors? I've been looking but I haven't found them.

O.G. Duke October 21st, 2007 5:11 PM

I cant even download the demo, could someone upload somewhere else like savefile.com?


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