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Pokemon Global MMORPG
Game name: Pokemon Global
Made with: Java, using the Slick and LWJGL frameworks Introduction: Pokemon Global is a fan-made MMORPG which is currently being developed. This game will bring an experience similar to that of the original Pokemon games, while adding cool new features, such as online battles and trading. We have further information at our website, http://pokeglobal.u-dev.net . Our project is unique among many in that we have a policy of openness. This means that you will be kept posted on development almost constantly. Releases come quickly as well. We also support multiple OSes in accordance with Java support. Macs and Linux computers can also run Global. Story: You are a new trainer in a foreign region. Your journey begins when you take your first Pokemon from the local Professor; after that, you are free to choose your destinations. People around the game world offer you quests. Many are part of a larger plot in which you face off against members of a criminal Pokemon-using syndicate. The ultimate goal of the game is to achieve Pokemon mastery; however, there are limitless quests that can be done before that is achieved. Other players can provide inexhaustible challenges. Screenshots/Video: In the way of media, we have an older video at http://youtube.com/watch?v=uvukJIVN88w , as well as: http://xs319.xs.to/xs319/07350/doublebattle.png.xs.jpg http://xs219.xs.to/xs219/07361/trans.png.xs.jpg These are OSX screenshots - the game also functions on Windows. Features:
Staff: Leader - Professormedia Developers - Pivot, Ryan, ZombieBear Web - Professormedia, ZombieBear Forum Management - Miledy, Mascot1063, Roland of Gilead Graphics - open Mapping - open How to Help: We can always use some:
If you're interested, PM me/post a thread on Global forums or reply here. Web Resources and Downloads: We have a small web site under construction at http://pokeglobal.u-dev.net . There is a downloadable demo in the forums; it is buggy, but functional. The demo is mainly a proof of concept for what we are developing. |
well it looks um......decent but not alot past it.
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Wow, another MMORPG. But because Mapping is open.. then can I apply? I have no current projects due to the fact I lost my computer in a house fire >.> So I'm totally free. If you want to, pm me, and I'll show you a screeny a pokemon map I did. Looks good so far. Good luck!
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I could map if you need any help mapping.
Im not bad... |
I can help with graphics if you want. I have and can use photoshop.
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Hi there Pivot. You hve a nice game going on I will keep
checking up on it. ^^ -ChronicNightmare- |
I'll help map. (Pokemon TOA seems to have died somehow)
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Yes... Maybe the makers on break anyway.
If you want examples of my mapping i could try making a new few maps to show. |
Sure. Are any of you familiar with the Tiled map editor? Unfortunately, I can't link to the forums here, but the instructions are in the Multi-Purpose Room.
We're not using any game engines or RPG Maker-type apps, so you're probably not familiar with the mapping environment. Anyway, we can use any and all help. Please don't hesitate to PM me with any sample maps you'd like to provide. |
The link to the map editor doesnt work.
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I've put up a new mapping tutorial for you all. It's at http://pokeglobal.sourceforge.net/mapedit/ , if you want to see it.
EDIT: I'll also give you a quick overview on progress, lifted from my post at the official forums: Okay. We haven't released much on development progress since the public release, so with the Game forums open I'd like to tackle that issue.
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it looks like an awesome game
It seems really well built. have fun making it => It seems really well built. have fun making it => It seems really well built. have fun making it => |
The last post is over a month old, probably tjis won't be closed because it's only 2-3 days extra.
You have hardly described any progress anyway? |
Cool santa your blind you know, It was the game creator who bumped it. And he had updates.
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We're setting up our SVN and development environment. The code is already out there for you.
I've released an easier-to-play demo (pre-alpha) at http://pokeglobal.sf.net/game/client.jnlp . This link will always contain the latest mainstream release, so check back frequently. More updates are coming. Right now, we're working on a massive revamp from the high-dependency, heavyweight Slick to the light, low-requirement Swing. This will give people more flexibility and let us develop with less restriction. It will also increase the speed of the game. |
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