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Counter List (3RD GEN)
There are two things this thread is for. 1. RMT. 1-10, yeah, and help is welcome 2. Here's the biggie: how am I supposed to counter OU threats with this team? I mean, I can counter about anything...and I mean anything, if I can set up my pokemon with my BPers. So my question is...is this team's strategy too risky to be effective? I mean, I can't counter much without powering up my pokes...but yeah, that's the only problem with my team, or only BIG problem. I'll have to get by w/o a cleric...so yes, any suggestions or ratings? And of course, can this team work WELL. Okay, well here's my team: ...so yeah, I'm open to anything
[email protected] Berry**Hydromotor Trait: Swift Swim Timid Nature EVs: 252 HP, 252 Special Attack, 6 Speed ~Rain Dance ~Surf ~HP Electric ~Ice Beam [email protected]**Moondust Trait: Synronize Bold Nature EVs: 252 HP, 252 Defense, 6 Special Defense ~Curse ~Mean Look ~Wish ~Baton Pass [email protected]**Chromo Trait: Rock Head Impish Nature EVs: 252 HP, 252 Defense, 6 Attack ~Earthquake ~Explosion ~Roar ~Rock Slide [email protected]**Hypnoticon Trait: Insomnia Calm Nature EVs: 252 HP, 252 Special Defense, 6 Defense ~Baton Pass ~Calm Mind ~Thunder Wave ~Psychic [email protected] Herb**Deathfire Trait: Blaze Naughty Nature EVs: 252 Speed, 252 Special Attack, 6 Attack ~Earthquake ~Dragon Claw ~Flamethrower ~Dragon Dance [email protected]**Tank-Elite Trait: Torrent Realxed Nature EVs: 252 HP, 252 Defense, 6 Special Defense ~Focus Punch ~Rapid Spin ~Counter ~Ice Beam Yeah, you all recognize this part...I had to use the blastoise I'm using for countering purposes...Thanks in advance. |
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