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-   -   Cake's terrible team ;_; (https://www.pokecommunity.com/showthread.php?t=106904)

Shiraishi September 13th, 2007 6:29 PM

Cake's terrible team ;_;
 
My first team, I made some minor revisions.

[email protected]
Relaxed/Impish(Didn't check IVs yet)
252 HP/200 Atk/56 Sp def
Waterfall
EQ
Curse
Avalanche

My lead, he covers an insane amount of types and puts a stopper in Aerodactyl.

[email protected] Orb
Timid
252 Spd/252 Sp atk/4 HP
Surf
Ice beam
T-bolt
Psychic

Thats right, all out Sp sweeper Starmie. I dont need him as a spinner because I have..

[email protected]
Impish
252 HP/80 atk/176 def
Gyro Ball
Explosion
Spikes
Rapid spin

Spikespinner and physical wall.

[email protected]
252 HP/100 Sp atk/156 Sp def
Air Slash
Aura sphere
T-wave
Roost

Mediocre special wall,Annoyer, and he could sweep when he gets a t-wave in.

[email protected] Belt
252 Spd/252 Atk/4 HP
Thunder punch
Ice punch
EQ
Cross chop

Standard 'Vire, he protects Starmie.

[email protected] Sash
Adamant
252 Atk/(Enough speed to reach 280)/(Remaining in HP or Sp atk)
Dragon Claw
DD
EQ
Fire blast

Yes, I get it. Lonely is better. But, I have an adamant Ditto and not a lonely one, so meh.

Feel free to ridicule, rate and make easy to make changes to this team :x

Anti September 13th, 2007 6:36 PM

Consider rest over waterfall on swampert for more staying power...looks pretty strong overall...

Shiraishi September 13th, 2007 6:38 PM

Hrm, thx. I might do that, I just like using Waterfall on switch-ins >_>

Anti September 13th, 2007 6:39 PM

Also, I recommend T-bolt on Vire...I mean, skarm is an annoying pig that is so fun to just ZAP! But do whatever...

Shiraishi September 13th, 2007 6:40 PM

T-punch ish for Milotic who might actually make T-bolt a 3 hit ko because of the ever annoying Lefties..I dont mind a 2 hit ko.

Anti September 13th, 2007 6:43 PM

Hmm, that makes sense. On forry, you can always max defense, which I always do for some reason, but there is no flaw in your EV spread.

Shiraishi September 13th, 2007 6:44 PM

One of my "minor revisions" was to do add atk x.x I have a sad hope that 20 more atk can ohko Aero. Lol.

Anti September 13th, 2007 6:46 PM

Noglaring flaws I see...though I'm not big on togekiss the special wall...especially being weak to ice beam, but no real flaws regardless...

Shiraishi September 13th, 2007 6:49 PM

Yea..thats why I wrote mediocre. He forces tons of switches tho :o and he switch into EQs, survive stone edges..Should I replace him? :/

Anti September 13th, 2007 6:52 PM

CB blissey FTW! Seriously though, bliss might be your best option...though I hate to recommend that puffball. MAybe snorlax would work. It is a beast. and shrugs off staus with rest.

Shiraishi September 13th, 2007 6:54 PM

Graah, I just remembered why I used Togekiss. I didn't want 5 physical attckers and 1 Sp attacker. That's just wrong..CB BLISSEY FTW XD

Anti September 13th, 2007 6:55 PM

You know, Hypno using CM may be UU, but it works better than you'd think.

Shiraishi September 13th, 2007 7:07 PM

True, but Togekiss scares away Skarms which is nice. My brain ish failing me, I can't think of anyone.

Iceman3k September 13th, 2007 7:19 PM

Quote:

Originally Posted by Cakekun (Post 2881310)
My first team, I made some minor revisions.

[email protected]
Relaxed/Impish(Didn't check IVs yet)
240 HP / 48 Atk / 80 Def / 140 SDef
Waterfall / Rest
Earthquake / Rest
Curse
Avalanche

My lead, he covers an insane amount of types and puts a stopper in Aerodactyl.
Since you're running Rest, then it wouldn't hurt to run more SDef EVs.

[email protected] Orb
Timid
252 Spd/252 Sp atk/4 HP
Surf
Ice beam
T-bolt
Psychic / Grass Knot
Workable. Grass Knot could help against other Swamperts.

[email protected]
Relaxed
252 HP/80 atk/176 def
Gyro Ball
Explosion
Spikes
Rapid spin

Spikespinner and physical wall.
Relaxed Nature ensures Gyro Ball attacking at full power.

[email protected]
252 HP/100 Sp atk/156 Sp def
Air Slash
Aura sphere
T-wave
Roost

Mediocre special wall,Annoyer, and he could sweep when he gets a t-wave in.
FLINCH BARRAGE!!!!111ONEONE

[email protected] Belt
52 HP / 232 Atk / 176 Spd / 48 SAtk
Thunderbolt
Ice punch
EQ
Cross chop

Standard 'Vire, he protects Starmie.
Thunderbolt since Skarmory can withtake a Thunderpunch and Roar it.

[email protected] Sash
Adamant
48 HP / 252 Atk / 136 Spd / 72 SAtk
Dragon Claw
DD
EQ
Fire blast

Yes, I get it. Lonely is better. But, I have an adamant Ditto and not a lonely one, so meh.
You only really need 270 Spd to operate Dragon Dance.
Beware of Sand Stream and Snow Warning.


Feel free to ridicule, rate and make easy to make changes to this team :x

Might want to get some status resisters. Possibly Snorlax, and you can plot all kinds of havoc with Heracross. Take a Burn, and strike at boosted power!

Richard Lynch September 13th, 2007 7:21 PM

Quote:

Originally Posted by Cakekun (Post 2881310)
My first team, I made some minor revisions.

[email protected]
Relaxed/Impish(Didn't check IVs yet)
252 HP/200 Atk/56 Sp def
Waterfall
EQ
Curse
Avalanche

Curse Swampert is amazing. However, his use is slightly limited. Here's the setup for a basic Cursepert:

Swampert @ Chesto Berry
Impish Nature (since you won't be using Special Attack at all)
EVs: 252 HP, 252 Defense, 6 Attack
- Earthquake
- Curse
- Rest
- Waterfall/Avalanche/Rock Slide

The first three moves are absolutely required on Cursepert. And the EVs help out, too. What you do, is wait until his counter are down, and then send him in against Metagross or something (unless it has Explosion!), and start to Curse up. Once you feel you've got enough, Rest of the damage taken, Chesto Berry is a free heal, and continue to sweep.

However! The last move is up to preference. When you have Waterfall, something like Tauntrados can totally screw you up. Even with Avalanche, Tauntrados walls this guy pretty bad. Rock Slide has always been my preference, although then Claydol is asking to kill him. Avalanche may actually be the way to go, since it has the best type coverage of all (hits Skarmory for neutral damage, and makes him capable of taking on Dragons), and you get neutral damage on Gyarados. If you've already Cursed up a bit, Gyarados won't be able to out-wall you.

So, depending on what move you choose for the last slot, make sure you scout your opponent's team for counters before you even think about using Curse. The only Pokemon I know of who can lead, boost and sweep an entire team is Tauntrados, and, to a lesser extent, Dragon Dance Salamence.

* * *

Also, in regards to the post above, don't even bother putting EVs into Electivire's HP. He's a sweeper, and should remain that way. Only time HP/Defense is worth note on a pure sweeper is when their Defense/Special Defense is also high, like Metagross.

Same thing on Salamence, no HP EVs, especially if you're running Focus Sash. 252 Attack to take full benefits from Dragon Dance, and even with an Adamant nature, Fire Blast is going to do some serious damage to Skarmory. Although it will likely be a 2KO, it will still make him think twice about switching into him. And since he is Adamant, no EVs in Special Attack. 252 in Speed ensures that after a single Dragon Dance he can outrun almost anything.

Shiraishi September 13th, 2007 7:25 PM

Ah, thanks. I guess I'll use Mence to lead then :x I had to use impish Forry because his Defense IVs were teh awesomeness :x EDIT: Starmie can absorb status. I think O_o

Richard Lynch September 13th, 2007 7:30 PM

Quote:

Originally Posted by Cakekun (Post 2881463)
Ah, thanks. I guess I'll use Mence to lead then :x I had to use impish Forry because his Defense IVs were teh awesomeness :x EDIT: Starmie can absorb status. I think O_o

Yeah, with Natural Cure, but Sweeper Starmie isn't bulky enough to be able to freely switch. Although it can be done, Milotic pulls it off sooooo much better.

Also, take note of my EV corrections for Iceman's suggestions. I edited the above post.

Shiraishi September 13th, 2007 7:37 PM

Mkay. 252 Spd it is x.x Thanks for the Cursepert moveset ^^


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