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-   -   Sun Force - GO! (https://www.pokecommunity.com/showthread.php?t=107416)

luke September 16th, 2007 9:21 AM

Sun Force - GO!
 
[email protected] Berry
Nature: Bold
Ability: Own Tempo
EVs: 200 HP / 188 DEF / 96 SPDEF / 24 SPATK

- Surf
- Fire Blast
- Slack Off
- Calm Mind

[email protected] Band
Nature: Adamant
Ability: Iron Fist
EVs: 252 ATK / 144 HP / 112 SPD

- Close Combat
- Ice Punch
- Thunderpunch
- Mach Punch

[email protected] Orb
Nature: Timid
Ability: Natural Cure
EVs: 252 SPD / 252 SPATK / 4 HP

- Solarbeam
- Weather Ball
- Shadow Ball
- Sunny Day

[email protected]
Nature: Impish
Ability: Sturdy
EVs: 252 HP / 252 DEF / 4 ATK

- Earthquake
- Stone Edge
- Ice Shard
- Rapid Spin

[email protected] Berry
Nature: Adamant
Ability: Inner Focus
EVs: 172 ATK / 172 SPD / 164 HP

- Dragon Claw
- Fire Punch
- Earthquake
- Dragon Dance

[email protected] Lens
Nature: Jolly
Ability: Flash Fire
EVs: 252 SPD / 252 ATK / 4 HP

- Flare Blitz
- Megahorn
- Agility
- Hypnosis

Persona September 16th, 2007 9:33 AM

I like Sleep Power on Tangrowth rather than Sunny Day. It's great to use when predicting if your opponent will switch into something that Tangrowth can't usually handle by itself. On Houndoom, try either HP Grass if you want help against Water types, either that or HP Fighting against Tyranitar.

Cradily makes a nice wall.

Cradily @ Leftovers
Careful Nature
EVs: 252 HP / 156 Def / 100 Sp.Def
- Recover
- Stealth Rock / Earthquake
- Rock Slide
- Toxic

Stealth Rock is just for support, either that or Earthquake to hurt things like Magnezone that carry HP Ice.

Samson September 16th, 2007 9:34 AM

eh this is a mess. 3 fire types (all special) and 3 grass types (all walls)... that's lousy ._.

luke September 16th, 2007 9:37 AM

Yeah, I know it's not the best. Just experimenting... I'm more than willing to get rid of Leafeon. And Houndoom I guess.

Persona September 16th, 2007 9:37 AM

Quote:

Originally Posted by Samson (Post 2892956)
eh this is a mess. 3 fire types (all special) and 3 grass types (all walls)... that's lousy ._.

Well, he did state that it is a novelty team and is for experimentation, so he most likely knew that it was a mess to begin with.

Edit: Nevermind. :x

Dark Azelf September 16th, 2007 9:38 AM

Quote:

Originally Posted by Porygon-Z (Post 2892887)
[email protected] Lens
Nature: Modest/Timid
Ability: Blaze
EVs: 252 SPATK / 252 SPD / 4 HP

- Heat Wave
- Air Slash
- Focus Blast
- Dragon Pulse


Good

[email protected]
Nature: Impish
Ability: Chlorophyll/Leaf Guard
EVs: 252 DEF / 252 HP / 4 ATK

- Power Whip
- Knock Off
- Leech Seed
- Sunny Day/Sleep Powder



[email protected] Belt
Nature: Mild
Ability: Flame Body
EVs: 252 SPATK / 224 SPD / 34 ATK

- Flamethrower
- Thunderbolt
- HP Ice / Will-o-Wisp/SolarBeam
- Cross Chop/Focus Blast



[email protected] Sash
Nature: Modest/Timid
Ability: Flash Fire
EVs: 252 SPATK / 252 SPD / 4 HP

- Flamethrower
- Dark Pulse
- HP electric.
- Nasty Plot



[email protected]/Something Else if Item Clause is in Effect
Nature:Impish
Ability: Suction Cup
EVs: 252 HP 252 Def 6 Att

- Earthquake
- Stone Edge
- Rest
- Swords Dance




[email protected]Leftovers
Nature: Adamant
Ability: Leaf Guard
EVs: 252 Att 252 Speed 6 HP
- Leaf Blade
- Baton Pass
- Wish
- Swords Dance

Looks Fine



Eh.. more of a novelty team. I know it'll be hindered by Hippowdon/Tyranitar but I think it could work. It's all experimentation.

Changes are in bold,

sorry im not too familiar with these pokemon, so some of them may be iffy.

peabobo's sexy legs September 16th, 2007 9:39 AM

O.o Um.. there's a good way to explain Houndoom - FAIL. Pretty much somes up Charizard and Leafeon, too. You can have some different typed Pokemon with Fire type moves, you don't have to open your team up for sweeping.

Iceman3k September 16th, 2007 9:40 AM

Sunny Day team are pretty much prone to Dragon Dance rape.

luke September 16th, 2007 9:40 AM

How about Torkoal, Breloom, Rapidash, Arcanine, Blaziken, Camerupt, Roserade, Vileplume, or Exeggutor?

Iceman3k September 16th, 2007 9:41 AM

Team needs some Infernape.

Dark Azelf September 16th, 2007 9:42 AM

You may want a want something that resists water types who commonly have Ice Beam aswell.

Also stealth rock hates Charizard lol, so you may want a rapid spinner.

luke September 16th, 2007 9:44 AM

[email protected] Brace
Nature: Relaxed
Ability: White Smoke
EVs:

Flamethrower
Rapid Spin
Gyro Ball
[ ??? ]

Any good?

Dark Azelf September 16th, 2007 9:50 AM

Quote:

Originally Posted by Porygon-Z (Post 2893047)
Torkoal@Leftovers
Nature: Relaxed
Ability: White Smoke
EVs:252 Hp 252 Def 6 Sp.Att

Overheat
Rapid Spin
Gyro Ball
Curse

Any good?

There now its better.


Well now you have a Rapid Spinning Tank.


Still doesn't solve your water and Ice Problem does it though ?

Persona September 16th, 2007 9:50 AM

Quote:

Originally Posted by Porygon-Z (Post 2893047)
[email protected] Brace
Nature: Relaxed
Ability: White Smoke
EVs:

Flamethrower
Rapid Spin
Gyro Ball
[ ??? ]

You can try a SleepTalking set, or giving it Explosion over Gyro Ball and Toxic as its last option.

luke September 16th, 2007 9:51 AM

Slowking with Fire Blast? Fits into my theme and walls Water and Ice Attacks.

[email protected] Orb
Nature: Bold
Ability: Own Tempo
EVs: 200 HP / 188 DEF / 96 SPDEF / 24 SPATK

- Surf
- Fire Blast
- Ice Beam
- Nasty Plot

Dark Azelf September 16th, 2007 9:54 AM

Quote:

Originally Posted by Porygon-Z (Post 2893111)
Slowking with Fire Blast? Fits into my theme and walls Water and Ice Attacks.

[email protected] Orb
Nature: Bold
Ability: Own Tempo
EVs: 200 HP / 188 DEF / 96 SPDEF / 24 SPATK

- Surf
- Fire Blast
- Ice Beam
- Nasty Plot

Yea but Calm Mind > Nasty Plot.

luke September 16th, 2007 9:58 AM

Alright. How about this:

[email protected] Choice Scarf
Nature: Jolly
Ability: Iron Fist
EVs: 252 ATK / 252 SPD

Close Combat
Fire Punch
Pursuit
Stone Edge

Samson September 16th, 2007 10:14 AM

i'd rather give hitmonchan choice band, adamant nature as it is more bulky and has access to mach punch. mach punch/close combat/pursuit/ice punch is good enough. for evs, 252 ATK/144 HP/112 SPD. thunderpunch is also an option for gyara and bulky waters.

if you're going to go with nasty plot on slowking, give it leftovers, and you may have to sacrifice a move for Slack Off. it'll die quickly without it.

luke September 16th, 2007 10:50 AM

[email protected] Orb
Nature: Calm
Ability: Own Tempo
EVs: 200 HP / 188 DEF / 96 SPDEF / 24 SPATK

- Surf
- Fire Blast
- Slack Off
- Calm Mind

[email protected] Band
Nature: Adamant
Ability: Iron Fist
EVs: 252 ATK / 144 HP / 112 SPD

- Close Combat
- Ice Punch
- Thunderpunch
- Mach Punch

[email protected]
Nature: Timid
Ability: Natural Cure
EVs: 252 SPD / 252 SPATK / 4 HP

- Solarbeam
- Weather Ball
- Shadow Ball
- Sunny Day

[email protected]
Nature: Relaxed
Ability: White Smoke
EVs: 252 HP / 252 DEF / 4 SPATK

- Overheat
- Gyro Ball
- Rapid Spin
- Curse

[email protected]
Nature: Adamant
Ability: Inner Focus
EVs:

- Dragon Claw
- Fire Punch
- Earthquake
- Dragon Dance

[email protected] Belt
Nature: Mild
Ability: Flame Body
EVs: 252 SPATK / 224 SPD / 34 ATK

- Flamethrower
- Thunderbolt
- HP Ice
- Cross Chop

More balanced now?

Samson September 16th, 2007 12:30 PM

life orb is silly on slowking when it needs calm mind to boost its sp atk anyway. after a couple CMs, life orb's effect is basically useless.

give dragonite yache berry for survival of ice attacks to pull off 2 DDs and REALLY sweep.

replace magmortar for something with flash fire. if you're going to put sunny day up with roserade, then you really need someone who can completely negate the effect of it. as of who, that's up to you.

on torkoal, replace curse + gyro ball with substitute + will-o-wisp. otherwise, it gets destroyed by garchomp and the like. using sub allows it safely use rapid spin (just in case they bring in a ghost to prevent it), or burn a threat. even bulky waters wouldn't like getting burnt. you should probably consider flamethrower or fire blast instead of overheat... if there is ever a chance that torkoal could 2HKO a foe, overheat won't help you achieve that.

sims796 September 16th, 2007 12:40 PM

Quote:

Originally Posted by Porygon-Z (Post 2893014)
How about Torkoal, Breloom, Rapidash, Arcanine, Blaziken, Camerupt, Roserade, Vileplume, or Exeggutor?

Now, everyone on this forum can see this coming a mile away. Here is the standard Sunnybeamer set:

[email protected] Rock
Nature:Calm/Modest
Solarbeam
Sunny Day
Sleep Power
HP [Fire, Ice]

I only say Ice for verstilaty.

luke September 16th, 2007 12:42 PM

[email protected] Choice Scarf
Nature: Naughty
Ability: Flash Fire
EVs: 252 SPD / 188 ATK / 68 HP

Flare Blitz
Thunder Fang
Extremespeed
Dragon Pulse

I was waiting for you Sims. I love Vileplume but the chance of using Fire-Type Weather Ball is too tempting.

By the way, what EVs should I use for Dragonite.

sims796 September 16th, 2007 12:46 PM

Roserade is solid. I have that as a tag on my team. But someone once told me it is difficult to use Sunnybeaming Roserade. But, due to my carelessness, I evoled it too fast, so I'm stuck on Sunnybeamer.

Samson September 16th, 2007 1:03 PM

i like arcanine, i do, but it does a bad job of countering other fire types. the only solid moves it has for choice scarf is dragon pulse and crunch, both of which are not that strong. but besides that, choice scarf is pretty bad on it because of the strong prominence of stealth rock and the fact that your rapid spinner is a fire type as well.

i dunno. how do you feel about rapidash with hypnosis? XD it does have baton pass, so it's a considerable support poke.

EDIT: then again, this team would have serious issues with heatran. no fire types could handle heatran besides a choice scarf charizard =/

luke September 16th, 2007 1:55 PM

Wouldn't Dragonite's Earthquake be sufficient to take care of Heatran if it came down to it? I mean most Heatrans have Dragon Pulse but I think Dragonite could stand strong.

I was considering Rapidash, but I wasn't sure. Would this be sufficient:

[email protected] Lens
Nature: Jolly
Ability: Flash Fire
EVs:

Flare Blitz
Megahorn
Agility
Hypnosis

EDIT: I just checked and Rapidash doesn't learn Baton Pass.


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