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-   -   Spriters Showcase Thread (https://www.pokecommunity.com/showthread.php?t=108209)

Kon~ April 2nd, 2010 10:16 AM

I altered Fersine's pallet again, changing the dull brown for... wait for it... white/grey. I can see your excitement.

But it makes the pink stand out more, so I'll accept it as good.

New Fersine (and Shiny version)
http://i701.photobucket.com/albums/ww15/PRKoneko/FersineVS2-1.pnghttp://i701.photobucket.com/albums/ww15/PRKoneko/FersineVS2Shiny.png
Anything else I could do to improve? Any comments or constructive criticism? ;)

maxxa April 2nd, 2010 11:09 AM

Well in reply to your comments
theyre supposed to be embodyments but keep the look they have, the heads are all different shapes actually and scratched and shaded individually :)
the eye youre right, heres a few edits i could choose from for the white one, i leave it up to you guys to choose
http://img402.imageshack.us/img402/3926/whitespacekid.png

aka825 April 2nd, 2010 11:24 AM

I wish I could sprite. I mean, is possible to be taught? I know how to insert, but, can anyone give me art lessons?

Kon~ April 2nd, 2010 11:58 AM

I hear there's a good tutorial, right here: http://www.pokecommunity.com/showthread.php?t=176686
;)

GaggliusHacks April 2nd, 2010 4:54 PM

Just a scratch sprite i made....
 
is it good? it name is flonder ifs supposed to look flat cuz...ya know...its a flounder (as you can tell by its name)
http://i912.photobucket.com/albums/ac328/gagglius/Flonder.jpg

Bigger:

http://i912.photobucket.com/albums/ac328/gagglius/Flonderbig.jpg

leo5978 April 2nd, 2010 5:28 PM

Its pretty nice. im guessing you were either rushing or beginner?

GaggliusHacks April 2nd, 2010 5:55 PM

Quote:

Originally Posted by leo5978 (Post 5675845)
Its pretty nice. im guessing you were either rushing or beginner?

a little bit of both i started scratching like 2 weeks ago and...meh i still suck at it (its supposed to look flat)

leo5978 April 2nd, 2010 6:30 PM

k thought so Other than the eye i say the rest is great. ( im only making fun of the eye cause it scares me..)

GaggliusHacks April 2nd, 2010 6:56 PM

this is going in my hack rom

curiousnathan April 2nd, 2010 7:01 PM

That is pretty good for a beginner. You are better than me! I can even produce a tree! :P Haha

Quote:

Originally Posted by GaggliusHacks (Post 5676158)
this is going in my hack rom

It must be great if you want it in your hack! Did you ask for permission! Haha I am joking. :P

Logiedan April 2nd, 2010 7:02 PM

This place is a place to showcase a lot of sprites,if you want to show only one sprite post it into the 'Spriter's Showcase Thread'. As for your 'flounder' I think the top fin can use some shading and you can add some detail onto the eyes and mouth.

butartoast April 2nd, 2010 8:34 PM

nice i wanna post my sprite but i still need more posts but urs it alot better than mine

Zobe April 2nd, 2010 8:56 PM

I think it's pretty good :)

GaggliusHacks April 3rd, 2010 11:13 AM

wow ppl actually like my crap spriting 0.o

blackmoonflower April 3rd, 2010 11:47 AM

I'm working on an evolution of one of my fakemon, and I need opinions.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Embioncopy.png
^ This is Embion, which evolves from this:
http://i306.photobucket.com/albums/nn269/blackmoonflower/Leobercopy.png
Leober

Kon~ April 3rd, 2010 12:01 PM

@ blackmoonflower:

Oooh, very nice! Nice pose, nice colouring... my only complaint is that the back leg (on Embion) looks a little chunky - I think it should be a bit slimmer on the foot for that thigh thickness, as I can see that the back leg on Embion (the one in the background) is quite slim, so the front one should match a bit more. Apart from that, wonderful!

EDIT: And now that I look a bit closer on Leober, his thigh seems to come a bit high on his abdomen... I dunno. It might just be me, but I think it is a little high. Maybe? :/

Shun1 April 3rd, 2010 1:10 PM

Zorua - Sprites and Stuff
 
Hello,

earlier today, I got bored and thus I started to create a Zorua sprite...

It is my first remake of any sprite, It is not a revamp or devamp...

I would like to know what you think and also, please do not use this sprite unless I give permission, which, Right now I am not!

Anyway, here it is...

http://i833.photobucket.com/albums/zz252/Shuns_World/Sprites%20and%20Stuff/Zorua2.png

(I do not want to here anything about poor quality, it didn't upload very well, I have tried 5 times...)

blackmoonflower April 3rd, 2010 2:57 PM

Thanks for the input, that was helpful. I'll definitely fix those things.

EDIT: Fixed. I think...

http://i306.photobucket.com/albums/nn269/blackmoonflower/Leobercopy-1.png http://i306.photobucket.com/albums/nn269/blackmoonflower/Embioncopy-1.png

orange discontent April 3rd, 2010 5:54 PM

Advice on these pl0x anyone?

http://img.photobucket.com/albums/v188/xshadow76x/pkalpha%20sprites/spriteshowcase3.png - grass starter line
http://img.photobucket.com/albums/v188/xshadow76x/pkalpha%20sprites/spriteshowcase2.png - fire starter line
http://img.photobucket.com/albums/v188/xshadow76x/pkalpha%20sprites/spriteshowcase1.png - sample trainers for a game of mine that stuck in limbo.

I'm planning on re-working on the first two fakemon from both lines and the female trainer sprite since the shading on that leg is icking me out.

Also I made gym leader mugshots but they are way bigger than these. Should I take the liberty or re-size them so they match the official mugshots?

GaggliusHacks April 5th, 2010 4:03 AM

well here are some analgamations....they kinda suck tho
http://i912.photobucket.com/albums/ac328/gagglius/aquadinoline.jpg
hope u like em
(used:1st one: oddish(color) natu (head) magby (body) snubull (eyes)
2nd one: gloom (color) xatu (head) magmar (body) granbull (eyes)
3rd one: vileplume (color) dunsparce (head) Kangaskan (eyes) magmortar (body)

Chibi Robo April 6th, 2010 7:06 PM

http://www.iaza.com/work/100407C/detective_gun8562025893-iaza.gif

I tried to get the animation in very smoothly for the blood. About 20 frames. Yeah cc please~
(The animation reminds me of metal slug :D )

NiKaNoRoU April 7th, 2010 3:49 AM

Quote:

Originally Posted by Chibi Robo (Post 5690289)
http://www.iaza.com/work/100407C/detective_gun8562025893-iaza.gif

I tried to get the animation in very smoothly for the blood. About 20 frames. Yeah cc please~
(The animation reminds me of metal slug :D )

Yeah.

I wanted to tell you yesterday, but I went to sleep xD
I think you need to make the gun go back one pixel when you shoot, just to show the force that you receive (it's a big gun, since you use cells).

imapirate April 7th, 2010 10:04 AM

1 Attachment(s)
Quote:

Originally Posted by orange discontent (Post 5679553)
Advice on these pl0x anyone?

- grass starter line
- fire starter line
- sample trainers for a game of mine that stuck in limbo.

I'm planning on re-working on the first two fakemon from both lines and the female trainer sprite since the shading on that leg is icking me out.

Also I made gym leader mugshots but they are way bigger than these. Should I take the liberty or re-size them so they match the official mugshots?

What do you need advice for? They look perfect! Rarely I've seen custom sprites look that great, congrats!


Now on another subject: I did this, em .., trainer a little while ago when I was lurking /po/ on 420chan but never showed it.

(Just found out I can't post link until I have 15 posts so I had to put it as an attachment =( )

Original? Probably not. Mostly working out the technical abilities on this one. Any advice is welcome =)

~GodricGryffindor9~ April 7th, 2010 6:21 PM

Weeeelllll ive been doing some stuff and heres the end result of blazikein pixel art.


http://img708.imageshack.us/img708/4426/blazkeinpixelart2.png

rate please!

loliwin April 8th, 2010 12:01 AM

Quote:

Originally Posted by ~GodricGryffindor9~ (Post 5693576)
Weeeelllll ive been doing some stuff and heres the end result of blazikein pixel art.


http://img708.imageshack.us/img708/4426/blazkeinpixelart2.png

rate please!

Hey, it's really nice! Make Blaziken's mouth closed, it looks less weirder. :) If had to rate you, I would give you uh..... 8/10! Its a nice score lol

Okay, I just made a Gold revamp of Pidgey. I'm new at spriting. So Im making revamps at the moment.

http://img8.imageshack.us/img8/2281/spr2g016.png -----------------------> http://img231.imageshack.us/img231/9585/pidgeygoldrevamp.png

Tadaaaaa! I counfigured the face and head a little bit. And the colours. :D So whataya think?

Kon~ April 8th, 2010 5:00 AM

Quote:

Originally Posted by loliwin (Post 5694358)
Okay, I just made a Gold revamp of Pidgey. I'm new at spriting. So Im making revamps at the moment.

http://img8.imageshack.us/img8/2281/spr2g016.png -----------------------> http://img231.imageshack.us/img231/9585/pidgeygoldrevamp.png

Tadaaaaa! I counfigured the face and head a little bit. And the colours. :D So whataya think?

That looks amazing! You've really updated that well, and I can see the extra (scratched?) detail, in the head plumage and the wings. Keep at it, because if you keep doing stuff like this, I'd be happy to see it!

Lately I've been trying some pixel-overs (i.e. I'm too lazy to work on the scratch I'm doing) and I wanted to see how I can improve this before showcasing it in my thread, so:
What do you think? CC wanted!

~GodricGryffindor9~ April 8th, 2010 6:00 AM

There both pretty good.


7/10 for the pidgey revamp, cause the colors look a little to bright.

9/10 for the pixel over bulbasaur.

Kon~ April 8th, 2010 6:45 AM

Quote:

Originally Posted by ~GodricGryffindor9~ (Post 5695003)
9/10 for the pixel over bulbasaur.

Really? Thanks!

*hops off to put it in my thread*

GaggliusHacks April 8th, 2010 1:26 PM

well here are some analgamations....they kinda suck tho
http://i912.photobucket.com/albums/ac328/gagglius/aquadinoline.jpg
hope u like em
(used:1st one: oddish(color) natu (head) magby (body) snubull (eyes)
2nd one: gloom (color) xatu (head) magmar (body) granbull (eyes)
3rd one: vileplume (color) dunsparce (head) Kangaskan (eyes) magmortar (body)

~GodricGryffindor9~ April 8th, 2010 5:48 PM

Wanna see something awesome?!?

http://i1009.photobucket.com/albums/af216/STARFORCE13/ZORUARK3.jpg
Zoruark pixel art.

Couldnt have been done without Chesus pixel over tutorial.

GaggliusHacks April 9th, 2010 10:11 AM

thats a very good pixel over! must have taken forever to do!
10/10 on that epic piece

~GodricGryffindor9~ April 9th, 2010 12:33 PM

4-days plus distractions/homework.

Negative-Zero April 9th, 2010 5:27 PM

zoroark is pretty good, only, i think you saved it as a jpg., dont do that with pixel-works, save as png.

ive lately done a pixel over(my first) and i'd like some pointers on how to do it better:

~GodricGryffindor9~ April 9th, 2010 6:31 PM

I know! It just changed when I hosted it on photobucket or something cause I saved it as a BMP. I hate JPEG! IT ruins the pictures!

imapirate April 9th, 2010 7:34 PM

Quote:

Originally Posted by Negative-Zero (Post 5700482)
zoroark is pretty good, only, i think you saved it as a jpg., dont do that with pixel-works, save as png.

ive lately done a pixel over(my first) and i'd like some pointers on how to do it better:

Wow. That's intense. Good job!

Peeky Chew April 10th, 2010 12:57 AM

http://localhostr.com/files/4eaa2b/tiles.png
Who made these tiles?

GaggliusHacks April 10th, 2010 1:16 AM

its funny how i posted the same thing twice and still no one has responded to it ....is it that bad? lol

~GodricGryffindor9~ April 10th, 2010 4:17 AM

Well I didnt see it. What was it.



Also I did this a while back so thought people would like to see this as the last I post in this thread.
http://img402.imageshack.us/img402/6496/mechcradilyh.png
Completely scratched the head, tailpipes, and flame! No joke!

For those who dont know I was the owner of Lucas Spengals Thread of Sprites! So this is how much I progressed since my last sprites.

PS To Negative-Zero: Wanna enlighten us on how you Edited the mugshot?

Negative-Zero April 10th, 2010 1:03 PM

okeydokey:
http://img89.imageshack.us/img89/3411/415.png

also:
http://img69.imageshack.us/img69/2122/050q.png scratched diglet.

http://img517.imageshack.us/img517/3954/081y.pngscratched magnamite.

GaggliusHacks April 10th, 2010 2:30 PM

this is what was posted two (now 3) timeshttp://i912.photobucket.com/albums/ac328/gagglius/aquadinoline.jpg
hope u like em
(used:1st one: oddish(color) natu (head) magby (body) snubull (eyes)
2nd one: gloom (color) xatu (head) magmar (body) granbull (eyes)
3rd one: vileplume (color) dunsparce (head) Kangaskan (eyes) magmortar (body)[/QUOTE]

~GodricGryffindor9~ April 10th, 2010 3:55 PM

Oh so it pretty much like fusions right? kk.

And to Gagglius Hacks: Pretty good job and I like the pokemon design. but they should be put back to normal size. Plus theres alot of problems with the scratch part of the sprites.
But overall you get a 6/10

manomow April 10th, 2010 5:07 PM

1 Attachment(s)
Well here is my version of white from Pokemon black and whites screenshot of the pokemon center/mart thingy

Negative-Zero April 10th, 2010 5:12 PM

i has fake pokemon (wow, three in one day(yes they are from today))

http://img265.imageshack.us/img265/8517/050n.pnghttp://img706.imageshack.us/img706/3954/081y.pnghttp://img85.imageshack.us/img85/2023/132fj.png

manomow April 10th, 2010 5:15 PM

Fake pokemon? You mean sprites?

~GodricGryffindor9~ April 10th, 2010 5:19 PM

Wow nice scratches Negative. Though the ditto is a little smaller than it should be...

GaggliusHacks April 10th, 2010 5:22 PM

Quote:

Originally Posted by ~GodricGryffindor9~ (Post 5704136)
Oh so it pretty much like fusions right? kk.

And to Gagglius Hacks: Pretty good job and I like the pokemon design. but they should be put back to normal size. Plus theres alot of problems with the scratch part of the sprites.
But overall you get a 6/10

i know they need to be smaller the real ones are 64x64 i just blew them up to where they could be seen and they are my first fuions i didnt expect anything too good from ppl but they did take about 4 hours altogether thanks for the comment :D

Eunbi April 10th, 2010 7:25 PM

So I got bored and did this...
http://i40.*.com/2njimaa.jpg
http://i42.*.com/vqsiep.png

Inspired by : ~GodricGryffindor9~ and Negative-Zero

imapirate April 10th, 2010 10:07 PM

Quote:

Originally Posted by manomow (Post 5704367)
Well here is my version of white from Pokemon black and whites screenshot of the pokemon center/mart thingy

Looks accurate to me. Nice job!

~GodricGryffindor9~ April 11th, 2010 5:26 AM

Neat im inspiration. Lol

Mine was:

http://img121.imageshack.us/img121/6709/dragonxq.png
Plus
http://img263.imageshack.us/img263/567/falkener.png
Plus
http://img442.imageshack.us/img442/1311/mistyq.png
Plus
http://img100.imageshack.us/img100/4880/silverj.png
Plus
http://img186.imageshack.us/img186/434/whov.png

And for color: http://img248.imageshack.us/img248/2931/staraptor.png
Equals:

http://img525.imageshack.us/img525/8573/dane.png

GaggliusHacks April 11th, 2010 5:56 AM

wow thats very good and hard to recognize :D keep it up dude

~GodricGryffindor9~ April 11th, 2010 6:01 AM

Thanx dude. working on trainer and over world now.

Negative-Zero April 11th, 2010 6:42 AM

thats an awesome cosplayer dude.

i tried to make ditto better, but its not my best.
http://img96.imageshack.us/img96/5337/132bt.png

also, i made a trainer for my mugshot:
http://img691.imageshack.us/img691/3996/dudee.png

~GodricGryffindor9~ April 11th, 2010 6:50 AM

Thanx again!

The ditto looks much better now.
8/10.
The trainer looks good but the eyes need to bee fixed.
9/10!

Negative-Zero April 11th, 2010 2:49 PM

yayz, i made the OW!
http://img684.imageshack.us/img684/6651/pwntrainer.png

~GodricGryffindor9~ April 11th, 2010 6:09 PM

Well since you meant to blotch out the eyes till later I guess it deserves a 10/10!

Negative-Zero April 12th, 2010 2:45 PM

yeah, i need to work on the eyes.

Jappio April 12th, 2010 6:06 PM

Lately I felt I haven't done anything quite big enough. I needed to do something special. I've gone from project to project. I've done a few different things. However now is the time I think I'm ready for a bit of a turning point. I wanted to do a sprite that I could feel gauged my abilities, and was at the same time significant. I know I do a lot of Pokemon stuff, but Pokemon isn't my favorite thing ever. No The Legend of Zelda is. So to help have me reach a new mile stone, I made this:

http://i140.photobucket.com/albums/r15/Profit_Jappio/LinkSpriteTest.png

I used a style that was used in some random game I found out about while trying to figure a style. it's called CapcomXNamco (Caught my eye because of the Tales of Characters I saw =P). I may or may not do a cool animation in the future. So really I am looking for any kind of comment here: CnC, comments, critique, whatever!

blackmoonflower April 12th, 2010 6:40 PM

Wow, that looks very good. Professional, even.

Here's the final evolution of my fire starter.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Lioblazecopy.png

Lioblaze. Comments?

Ben. April 13th, 2010 12:19 PM

Going to make a 5th gen thread.
Here's the start.
Female Side OW
http://fc08.deviantart.net/fs70/f/2010/103/0/a/BW_Collection___Female_OW__s_by_bzuma.png
Male Front OW
http://fc07.deviantart.net/fs70/f/2010/103/3/9/BW_Collection___Male_OW__s_by_bzuma.png

NOT FOR PUBLIC

Fox♠ April 13th, 2010 4:31 PM

Quote:

Originally Posted by ~GodricGryffindor9~ (Post 5711552)
Link 10/10

lioblaze 10/10.

Can you please teach me how I can be so constructive with my comments?

Jappio April 13th, 2010 4:46 PM

Got some info on my sprite in a few spots, so I've made updates. I'm liking a lot how it's turning out, but I fear I'm probably not done with it. Comments and criticisms are still very much welcome.

http://i140.photobucket.com/albums/r15/Profit_Jappio/LinkSpriteTest-1.png

Edit:

Ok I actually did a tad more messing around with the face. Different angle obviously. Lost the Cyclops look in the least. I tried fixing the pose up too.

http://i140.photobucket.com/albums/r15/Profit_Jappio/LinkSpriteTest-2.png

~GodricGryffindor9~ April 13th, 2010 6:41 PM

KK. Possibly, scratch that. NEED to be more disrciptive with my comments.

Also thinking on starting Lucas spengals thread of sprites. Or some other sprite thread.

NiKaNoRoU April 14th, 2010 1:12 AM

Quote:

Originally Posted by Ben. (Post 5713238)

I'm looking forward to that thread of yours. As of now, your overworlds seem fine. There's something bugging me about them, but I guess it's just the style that looks weird. After all, 3D is going to be implemented there. Also, you can work on the outline of the hair for a bit. Good luck Ben =]

doesn't matter April 14th, 2010 3:58 AM

Hay PA, long time no see. Here, have a sprite. It's the first one I've made in months.

http://i43.*.com/t9iog7.png

I've been working on this for the past couple of days. In case you couldn't tell, it's a GSC styled sprite of Tropius, based off the art on this card.

I would like to animate it but I'm not very satisfied with it at all, so this is probably all I'll do with it.

Signomi April 14th, 2010 4:19 AM

First of all, I quite like the way you've shaded this, it definitely looks like a devamp and you didn't cut corners with the colour. However, I feel a few weak spots lie in the outline itself.

What I've noticed first is the lack of definition in its green leaves. As you can see from the card image, the leaves are cut up near the end of each of them, and the shape appears to be more oval and like an actual leaf. So it'd be great if you could add more detail to them so they do look more like leaves.

Secondly, the jaw of the Tropius is shaped rather oddly. Again, you should take a closer look at the jaw in your reference picture and perhaps reshape it to fit its original depiction.

Thirdly, the back leg bothers me a bit, judging by the CG, its hind frame should be pushed further up and slightly tilted to the left, which would accurately depict the largeness of its body. Tropius is no small Pokemon, and in other pictures of it you can tell that its body fat and largeness is mostly emphasised on its back rather than its front.

Being a little nitpicky now, the hooves are usually yellow, yet here they are green. I know the devamped style is very limited in colours, but since the hooves are a light colour, perhaps you could have reflected that by colouring them white? I don't think it matters too much really, just thought I'd point it out.

Anyway, that's all I have to say after taking a look at it. Despite everything I said above, I think it looks nice. :)

Negative-Zero April 14th, 2010 3:14 PM

i made some more to my scratch collection:
weedle:
http://img683.imageshack.us/img683/6351/013ck.png
and pikachu:
http://img683.imageshack.us/img683/6994/025ve.png

Signomi April 15th, 2010 2:23 AM

Alright, the first thing I noticed about your Weedle is its unnatural posture, it looks about ready to topple over. And I say that because it looks as though it hasn't got much to support its weight on. Granted, most pictures of Weedle show it to have a slightly bigger front than its tail, but the tail itself in those pictures are still at reasonable sizes...so much that it looks like it can actually support the weight Weedle is putting on it by standing its figure up. Here the difference in size is much more glaring, you can see how big the body is at the front in contast to its...small tail. You've drawn it far too small and thin. If you zoom in on the sprite and look at it more closely, you will see that the tail is small, stiff and straight, while the rest of Weedle's body fairly big, slightly tilted to one side and unable to control its own form, you can see this as it is leaning further to its right, making it look as if it's going to fall over. I'd suggest increasing the size of its tail at least, and perhaps straightening up Weedle's head and body so it is shown to actually be up straight.

Moving onto your Pikachu, one look at it and you can already tell there's something very odd about it. In fact, when you first glance at this sprite, the first thing you will notice is its very circular head. Come on, dude! This isn't a Jigglypuff you're drawing!

Remember that Pokemon were also born with skeletons, so when drawing one you've got to bear in mind where exactly you need to change pace with your outline. In some areas, you may be required to add certain curves, in others you may need to go linear. You'd better help yourself if you had a reference picture with you so you can better understand how you should draw the frame.

So let's find a reference picture, shall we?



Look at its Pikachu, see its head? It compliments the body quite well, and it is not overly spherical as it appears to be in your sprite, instead...it is at a reasonable size and slots quite well on the body, the back of its head is smoothly outlined with a slight tangent, and the only real curve that you can see is on Pikachu's cheek. Of course, its cheeks are cushioned, chubby if you like, so artists should always put emphasis on that. Now take another look at your sprite, as you can see from its head, there is no definition, you've made its head look like an outright balloon. I'd recommend using this image to help you tweak your sprite, since this is the most glaring disproportion on the figure.

Next thing I noticed is the tail, it looks far too wonky and stiff. Take another look at the reference picture, you can see that Pikachu's tail is more upright, and its ridges appear to be spaced out; like a zig-zag. What I recommend is using the Line Tool on Paint to draw this out. A Pikachu's tail is littered with many pointy edges, so it would be ideal. I assure you, a tail drawn with that tool would look a lot better with your sprite.

Another thing I see wrong is its feet, namely the one to its right. One thing you've got to take into consideration is perspective, if a Pokemon is to face a certain direction, how would its features look? When I look at your sprite, I noticed that you were trying to bring Pikachu's foot towards us, not only is that perspective odd, the foot is too low down to actually reflect it properly. Take another look at the sprite, you can see Pikachu is not looking towards us the viewers, but to its right, therefore shouldn't its leg at least show that much?

Let's find another picture...



Can you see Pikachu lifting its leg up? You can see its knee and its foot quite clearly, can't you? Personally I think the way this leg is positioned would look much better on your sprite. And should you decide to tweak it at all and add that spice, remember that it would change the position of its left foot.

So to summarise, it's good that you are trying to make sprites from scratch, and they were certainly good attempts, but you're a lot more likely to botch up the proportions in which the sprite is supposed to have if you don't look at references. Do it, they help out a lot more than you think they would and they give you a better idea of how to structure the form of whatever Pokemon you're trying to draw. Same goes for that Weedle, use a reference picture to give you a better idea of how to draw certain things about it.

Negative-Zero April 15th, 2010 2:14 PM

thnx. here is the work in progress of my pikachu(yes, i know i havent edited the feet yet, ill do that)(and i also know i need to edit the tail)
http://img706.imageshack.us/img706/5649/25wip.png

Dots April 15th, 2010 10:17 PM

Leaving the feet and tail aside, I could notice a few errors in your sprite. Pikachu's supposed to be a bit rounder at the bottom where his body is attached to his feet. His eyes are a bit further apart on the references posted above your post, so I suggest you put a pixel more into the distance between them. Pikachu have straight long ears that end with a sharp point, and you've got to include that in your sprite.

You're getting better at this. Keep trying! ^^

Chibi Robo April 16th, 2010 8:47 PM

Quote:

Originally Posted by Amachi (Post 5714521)

I love the pose ray :3
Anyways, you overkilled it with the dithering :3
its especially noticeable on the leaves. (I'm assuming your doing gsc style)
You usually don't want too much lighting or it might look pretty ugly, even if its a superb outline and pose.
http://i44.*.com/2qjdbo3_th.png

Now I made a few edits of my own to your sprite. Some of the outline was a bit too rough for my tastes so I smoothed it out. But as you can see I really focused on the leaves. Now you see I didn't really put in too much lighting, because since your only using about 4 and usually your only lightsource will be white. You don't want to overkill the lighting. You did a fine job on the shading though ray. I also put some lighting on the neck, It just seemed so blank over there.

Anyways its a wonderfull sprite ray, just needs some minor alterations fixed up, and it should be wonderful sprite. (And maybe you can even animate it)

Blaziquaza April 16th, 2010 10:28 PM

Thought I'd get some crit before these go into my thread:
http://i919.photobucket.com/albums/ad34/Blaziquaza/Zroaragora.png
http://i919.photobucket.com/albums/ad34/Blaziquaza/Diglett.png
http://i919.photobucket.com/albums/ad34/Blaziquaza/Weedle.png
http://i919.photobucket.com/albums/ad34/Blaziquaza/Electrode.png
http://i919.photobucket.com/albums/ad34/Blaziquaza/Thundrloud.png
http://i919.photobucket.com/albums/ad34/Blaziquaza/Discuve.png

Dots April 16th, 2010 11:37 PM

The dinosaur is ... unnatural. His tail bends at a 90 degrees angle, which you won't find in nature no matter how hard you try. The outline is choppy and there isn't a defined light source. Keep in mind that for pokemon sprites, the light source is at the top left corner.

Diglett looks fine although the outline could use some more tweaking. For your Weedle, paying attention to what Signomi mentioned a few posts above would drastically help.

Electrode could use some shading, right now it looks as if it has a dent in its side. You might want to look at the official sprites and use them as shading references.

For the cloud, it looks anything but natural ... Looking at sprites with wool/cotton might help with adding texture to your work after you round up that outline.

I have nothing to say about your Luvdisc Evolution(?) other than that the outlining is inconsistent and that the shading could use some more work.

Signomi April 17th, 2010 1:35 AM

Quote:

Originally Posted by Chibi Robo (Post 5723267)
I love the pose ray :3
Anyways, you overkilled it with the dithering :3
its especially noticeable on the leaves. (I'm assuming your doing gsc style)
You usually don't want too much lighting or it might look pretty ugly, even if its a superb outline and pose.
http://i44.*.com/2qjdbo3_th.png

Now I made a few edits of my own to your sprite. Some of the outline was a bit too rough for my tastes so I smoothed it out. But as you can see I really focused on the leaves. Now you see I didn't really put in too much lighting, because since your only using about 4 and usually your only lightsource will be white. You don't want to overkill the lighting. You did a fine job on the shading though ray. I also put some lighting on the neck, It just seemed so blank over there.

Anyways its a wonderfull sprite ray, just needs some minor alterations fixed up, and it should be wonderful sprite. (And maybe you can even animate it)

Personally I feel as though your rendition of his sprite is a lot worse off, in fact it looks very unnatural. You criticised his use of dithering and overdose of lighting, however, in that eagerness to mend that you've actually rid the leaves of their distinct form. The highlights you've given the leaves are scarce and makes them look more like inflated bubbles rather than flat, shimmering leaves. Not only that, the dominating base colour of the leaves create a complete contrast to the light source that was actually noticeable in the original sprite. Have you wondered why Amachi used a lot of highlighting on the leaves? It is because the light source is shining onto Tropius from above, and leaves being made out of the glossy coat that they are, would reflect that much by letting the sun's rays illuminate much of it.

http://archives.bulbagarden.net/media/upload/a/a5/Spr_b_g2_152.png

See the shine on the leaf of Chikorita's head? By your calculation, that shine should be replaced with an odd white pixelled line floating in an odd direction. Tell me, would that look any better? No, it wouldn't...because you've stripped the leaf of its proper attribute, being that it is supposed to be a part of nature that glistens towards the light that faces it.

I can agree, however, that the shine on the Tropius sprite should be tapered slightly so it reflect what angles on the leaf are more likely to be shined upon, and which are most likely to be shadowed.

InfernoHo-Oh April 17th, 2010 2:14 AM

Can I get a rating etc on this revamp?
http://img717.imageshack.us/img717/5952/revampsuicune.png

Thanks :) Also, this is my style of shading, it's not meant to be like R/S/E or D/P/Pt, HG/SS.

Dots April 17th, 2010 2:57 AM

Everything look great about it except the hair and side-ribbons. For the hair, the outlining could be rounded up more it make it seem like it's billowing behind him, right now it doesn't really look well.

http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa245.pnghttp://img717.imageshack.us/img717/5952/revampsuicune.png

See here, for example, the lines marking the boundaries of the first sprite's hair are smooth and look realistic. The outline is colored, with the highlights visible only at the tips where the light-source is and the shadows where it'll barely reach. Adding color to the outline and replacing the highlights would do wonders to your revamp. Same applies to the ribbon.

Your attempt is a good one, and your shading style doesn't really differ a lot from the official one. With the things I pointed out fixed, I'm sure that this revamp would look almost the same as the one I posted above. ^^

InfernoHo-Oh April 17th, 2010 3:33 AM

Thanks! I really enjoy it! I'll change it!

blackmoonflower April 17th, 2010 10:53 AM

Here's my grass starter.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Fawleafcopy.png

Fawleaf. Comments?

Negative-Zero April 17th, 2010 11:09 AM

its pretty good. but i see that inbetween the legs, there is a small bit of shading that should be on the stomach


i added some color to my pikachu. also, i edited the ears.

http://img219.imageshack.us/img219/989/025s.png

Anastasia.R April 17th, 2010 11:47 AM

Quote:

Originally Posted by blackmoonflower (Post 5725349)

How adorable. :3

Anyhow, I'd like to bring up that the outlines are pretty dark. =o I suggest to use the second darkest shade for some outlines. ^..^
I'm not sure if it's just me, but the white sections in the sprite look odd. I wish I had a suggestion for the white parts of the sprite. Oh, and lastly, The pose is nice, but one of the front legs look awkward. =o
Quote:

Originally Posted by Negative-Zero (Post 5725401)
its pretty good. but i see that inbetween the legs, there is a small bit of shading that should be on the stomach


i added some color to my pikachu. also, i edited the ears.

http://img219.imageshack.us/img219/989/025s.png

Alrighty, I'll give come tips and comments.
It's a cute pose you're trying to make, I'll give ya that.
Well, there's some problems with it, though. =x I'll start with outlines. The outlines are all one color, and it's gray. Okay, well, I'm no big fan of a single colored outlines when it comes to sprite art. I always suggest to use the second darkest shade for some outlines. The shading is kinda sloppy.
The best idea I had for you was to study some Pikachu sprites. You get an idea of shading and sizes of body parts. Example; The size of the tail you made. It's too big. =[ The tail shouldn't be bigger than its face. Speaking of the face, there's some errors there, too. The eyes are placed too close to each other, and one looks like it was cut in half. O..O;; Like I suggested; study the Pikachu sprites, and see how far or how close the eyes should be placed. =] For the arms, it's cute, but I think you should add some fingers. ^..^;; And last, I'll talk about the feet. Check out the third Pikachu sprite. Look at where the foot is placed when the sprite has the foot raised and the other foot below.
Anyway, to both of you, you guys made pretty cute sprites. You just need some work, and your sprite could be even better. =]


orange discontent April 17th, 2010 8:21 PM

So my last post seemed successful, so here's another:

http://img.photobucket.com/albums/v188/xshadow76x/pkalpha%20sprites/sc032.png ice type, polar bear with an ushanka.

loliwin April 18th, 2010 4:22 AM

Quote:

Originally Posted by orange discontent (Post 5727219)
So my last post seemed successful, so here's another:

http://img.photobucket.com/albums/v188/xshadow76x/pkalpha%20sprites/sc032.png ice type, polar bear with an ushanka.

That looks great! :D But there is something I don't like... I cant figure it out. :(

Okay, here are my overworlds I am making for my new ROM Hack.FR/LG styled. Made from scratch. (thanks to Chesu's overworld tutorial. :3)

http://img519.imageshack.us/img519/7396/overworldone.pnghttp://img255.imageshack.us/img255/2360/overworldback.pnghttp://img101.imageshack.us/img101/9034/overworldside.png

Constructive critique is apreciated. :D

BlueDartX April 18th, 2010 8:13 AM

Are these better? Changing the head's position was too difficult for me, so I just left it the way it was.
http://i70.photobucket.com/albums/i92/greendart1/Pokemon/bird-2.pnghttp://i70.photobucket.com/albums/i92/greendart1/Pokemon/Bird-1-1.png
Oh, and two recently made trainer sprites (they are semi-sprited)
http://i70.photobucket.com/albums/i92/greendart1/Pokemon/FresaMaize.pnghttp://i70.photobucket.com/albums/i92/greendart1/Pokemon/Tatsune.png

lx_theo April 18th, 2010 7:19 PM

Got bored, so I decided to revamp Red's Sprite to a design more of my liking. Wondering if i could get some criticism on it.

https://dl.dropbox.com/u/1661762/000000000x0999.png

InfernoHo-Oh April 18th, 2010 11:55 PM

Quote:

Originally Posted by BlueDartX (Post 5728797)

These are quite good. The fakemon are good, yet there is something wrong with latter's foot... It's legs bend in a 'impossible' position in my eyes. The head looks a little funny, the check is odd. Perhaps making the neck a little thicker?
The trainers are good.

Quote:

Originally Posted by lx_theo (Post 5730958)
Got bored, so I decided to revamp Red's Sprite to a design more of my liking. Wondering if i could get some criticism on it.

https://dl.dropbox.com/u/1661762/000000000x0999.png

Goood! It's revamped quite nicely. Perhaps a little more of highlights on the jacket?

blackmoonflower April 19th, 2010 3:09 PM

This is a fakemon I made that someone asked for on dA.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Kisteedcopy.png

Not exactly the color palette I would choose, but that's what he asked for. C&C?

Esper April 20th, 2010 10:19 PM

Quote:

Originally Posted by blackmoonflower (Post 5733128)
This is a fakemon I made that someone asked for on dA.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Kisteedcopy.png

Not exactly the color palette I would choose, but that's what he asked for. C&C?

Aside from the not so great palette it's pretty good. A little plain, but good. The head looks like it's off to the side a bit with the way you have that necklace-like thing mostly in a line rather than a curve. The eye doesn't really have a pupil either so it looks a little hollow, but maybe that's what you want.

Daydream April 21st, 2010 2:00 PM

http://i236.photobucket.com/albums/ff112/Taimato/owss.png

I was bored and made a little D/P-styled front overworld following Chesu's tutorial here. I'll probably not do much with it, but it would nice to see what people think. (:

Ben. April 24th, 2010 2:42 AM

So for my game, I was going to use the HG menu but, it's too big.
So I scratched them all again but smaller, how's it looking?
http://i40.*.com/23vm2pu.png
I'm very happy with them, don't use them unless you are my friends then message me.

Muffin™ April 25th, 2010 8:07 AM

Made a revamp of Gold, and I indexed it for my ROM hack.

http://img186.imageshack.us/img186/8257/goldv.png

Constructive criticism please :3

Dhjona April 27th, 2010 4:04 AM

^His arms look flat,because of the shading, but overall it's a good revamp.

http://img269.imageshack.us/img269/571/panthigris5.png

lx_theo April 28th, 2010 11:13 AM

Quote:

Originally Posted by Muffin™ (Post 5749577)
Made a revamp of Gold, and I indexed it for my ROM hack.

http://img186.imageshack.us/img186/8257/goldv.png

Constructive criticism please :3

A bit wide, though I forget if what your revamping was, but the rest is okay to good though.

Negative-Zero April 29th, 2010 6:04 PM

Quote:

Originally Posted by Ben. (Post 5745713)
So for my game, I was going to use the HG menu but, it's too big.
So I scratched them all again but smaller, how's it looking?
http://i40.*.com/23vm2pu.png
I'm very happy with them, don't use them unless you are my friends then message me.

only thing is that the red part is very dark,very good though.




i outlined my horrible pikachu.
http://img6.imageshack.us/img6/5737/025f.png

~GodricGryffindor9~ April 29th, 2010 9:36 PM

Thats very good. I like how it turned out, it looks sorta chibish. But if your shootin for D/P/Pt/HG/SS style then I would resize it first then change it.


Heres something that I thought up cause I was thinking about ice cream.

http://img203.imageshack.us/img203/7457/bananasplitmukpng.png

Muk is driving down the road at 150 MPH when while he is distracted an ice cream factory seemingly comes out of nowhere and then BANG! So now we have something that smells bad and tastes good. XD

higame April 30th, 2010 12:46 PM

raiizo trainer sprite for pokemon dojino vol1.:the origins
 
this is my trainer sprite for raiizo main char 2 in my hack pokemon hypercron dojino.when i made him i was thinking of roxas hope you like it. ^^http://i806.photobucket.com/albums/yy348/raiiiizo/raiizo.jpg

Quote:

Originally Posted by higame (Post 5763268)
this is my trainer sprite for raiizo main char 2 in my hack pokemon hypercron dojino.when i made him i was thinking of roxas hope you like it. ^^http://i806.photobucket.com/albums/yy348/raiiiizo/raiizo.jpg

you will notice hes wearing an omnitrix thats a secret for the game ;)

~GodricGryffindor9~ May 1st, 2010 4:06 AM

That sprite looks good but there are several errors here and there. One of them would be the legs which are simply recolored pants which now makes them... Look like baggy legs. So I would suggest you cut down on the legs to make them look better. 7/10.

Dhjona May 1st, 2010 11:46 AM

My last scratched sprite.
http://img693.imageshack.us/img693/7110/rasquilaze.png

Yume Tsuki May 1st, 2010 1:29 PM

Habbo Style :x

http://fc08.deviantart.net/fs71/f/2010/116/a/4/a498daef37f62e9d569f8e34af4f1714.png

I know, the right one fails :x The left one made It to the nominated rounds. Yeah, I'm .:Liefdolfijn:. thats my name on Habbo NL. If ya don't believe me go check it by asking me on the page itself. :p

Involuntary Twitch May 1st, 2010 2:09 PM

Hey y'all. A good friend of mine (Seika) is hosting a spriting livestream tonight in about an hour, at 7:00 GMT-5). We'll talk about creating fakemon and give tips for spriting and pixel art in general, make fun of the fandom, and generally have an awesome time!

This time (since this is the third Pocket Spriter), we're having several hour-long "panels" of discussion. I will be present for most of the second and third panels and probably the fourth as well:

-It's Evolving! How to successfully design fakemon evolutions (7:00-8:00)
-Cliches in Fakemon - How to break the tropes (8:00-9:00)
-Happy Hour/Anything Goes (9:00-10:00)
-The Late Show with Seika - Sketching for Spriting (10:00-11:00)

It's right here! Drop by any time you can!

Ponee May 1st, 2010 2:33 PM

Everything on here is so good (:

Hopefully I will make a few sprites and put them on here ^-^

Nyu~♥! May 2nd, 2010 11:40 AM

2 Attachment(s)
I made some two for a game I am producer of, Pokémon Opal. This is Emane, the last evo of the fire starter. It's attached, the front battle view and back battle view.

The first one turned out pretty nice, however it might need some more blackish color for the outline.. I don't like the back view, the head.. i dunno. too big?
Please critique!


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