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I think that it would look better if the face of the fish was more forward looking, the line of the forehead is just too straight the way it is. Then, try babying it up by making the eyes bigger and rounded. The shading is pretty good though, just try adjusting the shaping. Good Luck!
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Hey, I've been working on some sprites for my hack, and I think there is something wrong with the eyes/face of the trainer, can anyone figure it out?
(Also tell me what you think of it please :) ) http://i53.*.com/wbs2lw.png |
These are my wolves that I made
Balto: Wolf pup Pokemon. http://img847.imageshack.us/img847/9947/wolf2f.png Fenrir: Divine wolf Pokemon http://img29.imageshack.us/img29/1524/wolf1r.png Adalwolf: Noble wolf Pokemon http://img705.imageshack.us/img705/8163/wolf3.png Notice how the coloring gets lighter as it evolves, it supposed to show that its becoming more like enlightened and powerful |
My thread may be locked, but I have been slightly busy. I revamped Tadittle's sprite (aka. "the happy guy." :P), so what do you think?
Before: http://fc09.deviantart.net/fs71/f/2010/028/3/f/Tadittle____again_XD_by_Superjub.png After: http://fc05.deviantart.net/fs70/f/2011/192/4/c/third_time_lucky____by_superjub-d3n11nq.png Much better, in my opinion. And it's more of an accurate size now. But I want to know what you guys think. :) |
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http://img845.imageshack.us/img845/8108/galeon.png
It's meant to be a flying type evolution, and I think it's the first time I've submitted an evolution of an already existing Pokemon. I'm quite proud of it, although I guess it doesn't scream "flying type!" :\ |
http://i760.photobucket.com/albums/xx242/altariaking/WSC123-1.png
It looks very horrible :3 |
I made my own custom pokemon trainer! :P
Thoughts? http://i24.photobucket.com/albums/c5/joanmadera/Nam.png |
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Actually, I wasn't really trying to make him like the game's pokemon trainer, I wanted to give it that personal touch -just for show. xP
But I will make another version, following Pokemon's shading style just to see how it looks. :P The link you gave me leads to a blank page... Although, I managed to get the Color Ramp tutorial to work. It seems like I'll have to practice it a bit. xP Thanks for replying. :3 |
Pxl Piano!
This is my piano pixel art i created today! tell me what you think!
http://i1109.photobucket.com/albums/h424/proguava/finalizeEdit.png |
Hello, um well this is really something for the 'spriters showcase' if you want to show individual pixel art.
If you really want to keep this thread open, you need at least 4 pieces of pixel art for a pixel thread. ~Kian |
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http://i24.photobucket.com/albums/c5/joanmadera/NamPokemonStyle.png
Alright, so I updated my pokemon trainer and tried to give him a more pokemon style of shading. I used less hues and I dithered the shirt quite a bit. I'm pretty sure It still needs a lot of work, but I'd like to get further criticism at this point. Thoughts? |
I require constructive criticism and SPPf is bad at giving it!
http://img.photobucket.com/albums/v607/ChibiPika/Sprites/Shaymin.png (Uh, I'm working on the left one, by the way. The right one was an old unfinished work that I put alongside it for comparison purposes when posting elsewhere.) As you can see, it's mostly done except for the wings. I have zero idea on how to shade flat things that are angled away from the viewer. Can anyone knowledgeable in the areas of shading and how light works in general help me figure out where the shadows would go? I am at a loss. D: ~Chibi~ |
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I think you might want to adjust how the head connects with the body. You have almost a full circle for the outline on the head with a small area on the right where it blends with the body, but since that near-circle draws across the body from the top and bottom it kind of looks like the head is in front of the body from our perspective, which would mean it's a little off centered. Perhaps you could try making the head larger. That would give a more 'pokemon' feel since smaller designs usually have a larger head in proportion to the body. Quote:
Dithering (the checkered pattern) on the shirt is also uncommon unless you're aiming for a certain kind of texture, though that's usually not a concern with a sprite this size. They're usually simpler, with at least some areas of sold color. You don't seem to have any areas without a color gradient. It's pretty common to have, say, an upper arm to be just one color with a darker outline. It doesn't need to have several shades of color. One other thing I'm seeing is that the shape of the body seems a little off. The torso looks a little long compared to the legs. The torso also looks unnaturally straight, especially where there is that one-pixel wide line of white between it and the arm. The design of the legs and face look great. Don't change them much except if you want to try those color lightening or gradient reducing suggestions. The best thing you can do to emulate the official sprites it to look at them close up. Quote:
http://archives.bulbagarden.net/media/upload/8/8c/Spr_4p_414.pnghttp://archives.bulbagarden.net/media/upload/1/18/414Mothim.png Just a line dividing one side from the other. Maybe something like that could work. |
Thanks for replying. To be honest, I'm not sure how I'm supposed to use black as outline. If you go back at my previous version (a few posts up), I didn't use it at all. (Not pure black for that matter). So, can you give me any tips? How do I know where to put black as outline, etc.
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This thread deserves some activity. So I guess I'll just throw in the last pixel art I made back in spring and wait for some criticism:
http://www.pokecommunity.com/signaturepics/sigpic246433_2.gif This is an image of, well you know what. Not something impressive. http://i55.*.com/9baw6c.png This is a PO from an anime character called Lelouch (I love Code Geass). And, I'd also like some feedback for the animated Arceus on my signature. I made it a long time ago but never got someone to comment on it. And I just loooove the movement. |
Flame Ninja(F)
This is a female flame ninja i made. she only uses fire type pokemon. http://i55.*.com/f2291c.jpg
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I think you guys are all doing pretty good.Tleit004 nice work on the trainer. And nice Earth Truality.
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Pixel me like one of your french girls
2 Attachment(s)
So, my first Pixel Art thread, I made a Pikachu in 15 minutes from PixelOver
I used HGSS' sprite as a palette. Weird thing in Pika's left leg, but it's my very first sprite (; --- Ok, before leaving the thread or leaving a comment, would you mind suggesting another Pokémon to PO? I can't decide and I'd like to practise ^^ --- Can't post urls yet, see attachments (x |
The top of pikachu's tail looks flat.
And the mouth looks shocked like : O when in the picture above it's : D |
lolandbeer's thread is merged with the Spriter's Showcase because you need at least 4 original sprites, recommended scratch, to have a showcase.
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Alright, maybe it's too much to care about, but at least I want to keep activity up on the Showcase thread.
So I'll post these two animated OWs that I made a long time ago and wait for some comments:
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And I'm just wondering why Arceus' face turns red. XD. |
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