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-   -   Spriters Showcase Thread (https://www.pokecommunity.com/showthread.php?t=108209)

Luxator August 18th, 2007 6:08 AM

No, before you ripped off IMVU sprites!

Ghetto-Dawg August 18th, 2007 6:09 AM

umm they werent IMVU and sorry u didnt like them
could u atleast rate this one?

Craig² August 18th, 2007 9:03 AM

o.O You don't resize sprites.


http://i183.photobucket.com/albums/x44/Kibasangel/Pichu1.png

My R/S recolor.

doesn't matter August 18th, 2007 9:11 AM

Quote:

Originally Posted by Drapion_Dawg (Post 2770576)
umm they werent IMVU and sorry u didnt like them
could u atleast rate this one?

What were they then? And we don't rate here, just so you know - we give constructive criticism. You should read the stickied threads in this section to get an idea as to what that is.

For example, your sprite is not much more than a recolour. However, your main failing point is that you stretched it out of proportion. If you do desire to resize your sprites, only do so in increments of 100 :<

Quote:

Originally Posted by Stardust-Kumo (Post 2771393)

You just posted this on the previous page, why post it again? o.O

anywho, it's a nice enough recolour - the lavender is nice, though the other colour doesn't work too well.

supersyther August 18th, 2007 11:21 AM

I have to disagree with Amachi, I think the colours work together for a sft relaxing pikachu. Unfortunatly the striking red from the mouth upsets the atmosphere. I advise making the red softer.

Here's a new sprite i made : http://i131.photobucket.com/albums/p281/seedorfrules/Pikalar.pngPikalar! (evo of pikachu when holding cluelty band)

Drapion Dawg, your sprite looks wierd around the mouth like it's been resized. It's a recolour but the shading on the green is too dark making it 2 different colours as apposed to a colour with a shadow on it.

I advise looking on the internet for a guide on spriting, it helped me out loads! I know that the first sprite is always the hardest:

http://i131.photobucket.com/albums/p281/seedorfrules/sirpsyduck-1.jpg <my first sprite....

My first sprite put the off the idea for a month when i found a guide and tried again! I've only been spriting for a couple of days now but it's addictive!

Just keep trying and don't let anyone get you down!

[NovaPirate] August 18th, 2007 11:31 AM

No such thing as a fourth evolution, Supersyther >.<

You very obviously used an out of proportion Raichu's head, as well as the dominant attribute in the 'chu' being the cuteness. Yours lacked both the 'chu' and the cuteness.

Besides the mass body change, it seems to be a super saiyan Raichu. Nothing more. Try adding something.

supersyther August 18th, 2007 12:02 PM

AoT, stop being so harsh. You do it to everyone, your critisism is'nt constructive as you only pick up on the bad points. If you think it's so easy why don't you try and sprite something perfect.

I got rid of the 'chu' because 'pikalar' isn't cute!

....can a pokemon really only have 2 evos?

Jake August 18th, 2007 12:10 PM

Quote:

Originally Posted by supersyther (Post 2772226)
AoT, stop being so harsh. You do it to everyone, your critisism is'nt constructive as you only pick up on the bad points. If you think it's so easy why don't you try and sprite something perfect.

I got rid of the 'chu' because 'pikalar' isn't cute!

....can a pokemon really only have 2 evos?

AoT is right though. All it is is an edit of Rhydon and Raichu.
And Pokemon don't go through 4 stages, it's not Digimon. (And why have Pika in the name , if it's a Raichu evo?)

supersyther August 18th, 2007 12:21 PM

well....aha i have a good idea!

what if it was the evo of pikachu instead of raichu? I think that would clear everything up!

*pats self on back (if possible)* I edited my original post so it corisponds with what i just said. When the pikachu is leveled up holding a 'cruelty band' it evolves into pikalar!

[NovaPirate] August 18th, 2007 1:05 PM

Not only was my criticism constructive, but it wasn't cruel/harsh either. One of the first things you learn when you become a spriter is PEOPLE CRITIQUE YOU. Accept it. You're work will not be perfect, that's obvious, no one's is. Not Fangking Omegas, not mine, not yours.

So before you say I'm not helping, try thinking about it. I didn't insult you, I actually, pointed out the bad things, because that is my job and duty. Carry on. I'm not discouraging anyone from spriting.

Am I saying that my eyes are bleeding?
No.
Am I saying your work sucks?
No.
Am I saying you should actually try, because you didn't do anything?
No.

supersyther August 18th, 2007 1:16 PM

But you never point out positive things in people's work!

lol, what the hell was the whole 'are my eyes bleeding?' bit about?

Craig² August 18th, 2007 4:19 PM

Thanks Supersyther & Amachi. It was my first sprite so I was bound to make a few mistakes. ^^;

I actually really like the Pikalar. It's much better than any splice I could ever do.

[NovaPirate] August 18th, 2007 4:27 PM

It's a term used for when colors are too bright and are usually Paint Default colors.

The comic tutorial actually calls the default bright green 'Burn your Eyes out Green'

Popular expression when C+C was much, much more brutal.

doesn't matter August 18th, 2007 4:44 PM

Quote:

Originally Posted by supersyther (Post 2772624)
But you never point out positive things in people's work!

lol, what the hell was the whole 'are my eyes bleeding?' bit about?

He doesn't have too. C+C is a mixture of both negative and positive criticisms that are constructive. He can't very well be positive about something that doesn't appeal to him can he? So don't go accusing him of being harsh - learn to take c+c better, and improve from it.

Though I suppose he could get a bit more technical ^^

As said before your Pikalar can be improved upon a lot. Your shading isn't that great - it makes it look like it has no neck. Your outlines can be improved as well, like on the shoulder. And that tail should probably be redone. The lines aren't exactly 'straight'.

lol, burning your eyes out. I haven't heard that comment in a while, but I think it's more sarcsastic than harsh. Though probably not best to use upon a newbie ^^

Anastasia.R August 18th, 2007 4:48 PM

Hm...Didn'y post here much...So I made a Rayquza that is overshadowed by Mismagus.[Also showen next to my username.]

http://img216.imageshack.us/img216/1685/awsomerayquzalz8.png

Also Stardust-Kumo it's nice, but it's a little hard to see its outline in the body, but it's okay at lest you colored the outline. XD

♥RanaRocket!☆ August 19th, 2007 1:29 AM

lol, ok.. ima gunna try liiighten the aptnosphereeeee hereeee abouts~
i found a sheet with some of y first sprites here, so you guys have your eyes bled out with THIS. yes i think they were even JPG'D!
http://i170.photobucket.com/albums/u277/TrentJayir/thfdbb907c.jpg
hahahha yeha i rmemeber c&c being all harsh and eliteist (sp?8D hah)
but you peopel have gotta learn to chill, i mean honest.
you all kidna sud a leeeettel to much like petulant children to me, with all due respect and that.... ^^' its just some pixels...
just relax, if you have nothin nice to say, don't say anythin. thats how i work. and if someone says somthin to you you dont like, take it, it might just be useful, and if its not, you can remember for when you GTE YOUR AWESOME WORLD DOMINATING REVEN-- *ahem* no thats just me...
where was i? ah yes. if you dont liek it, its not useful, IGNORE IT.
nothing with irk anyone as much as being ignored does, right?

NOW, here is how i contruct a comment.
1- something nice, it might be difficult, but it always works for me so: yeah, i liek the concept behind Pikalar, the fact something as lame as pikachu can lose its ciute and become somthin awesome and kick-butt. :3
2-sommething useful, start with words like: however, or but.
(or that imply the same kinda thing)
it just seems to me (make it clear its just your opinion, you might not be right, ya know?)
that the shading needs a little bit of work, only here and there. also some of the lineart, especially on his arms could do with neatening up, make it only one line thick, the whole way round? ooh, and dont forget to shade the line in places too :3!!!
oh and the tail? mebbe recolour it? itll look more unified >.> i think :p
(remember, suggest ways to improve, be specific! :3 CONSTRUCTIVE.)
3- end with something good, it'll make the person warm up to the idea of taking your advice if you flatter them. also, it helps to tell peopel what theyve done well, that means they'll know to do the bits they did good again.
overall, its still an awesome concept! the feet and the legs seem to fit quite well with the bulky body, i'd have never though that either~ well done, keep up the good work!
(sorry to use yours as an example TTOTT forgivenessness?)

Anyways, on wiht my life~
i realy like the lavender pichu, its really cute. the colours complimwnt that so well! i do agree that the mouth should get toned down, hows baby pink for you? :3 also agree that the lines need to be darker in areas to add that little bit more depth :3~
but acctually, its a very good recolour, really clean :3 fantastic shot, mebbe try onto fusions or somthin 8D?! i bet you'd be good at those~!

BlueSonic August 19th, 2007 2:57 AM

...Yeah.

I have some sprites that i'd say were good but sometimes i miss out the shading -_-

Here you go:

http://img228.imageshack.us/img228/1607/trainerdpwr0.png

♥RanaRocket!☆ August 22nd, 2007 12:54 AM

@bluesonic: yteah, very nice spirtes, cleanly colourd and such. acctually im fond of the colours you used, they work magnificently~howevere, to me, the arms sem a little funny, on the first guy, his right arm looks liek its elbow bend the wrong way, and his left hasnt got enough... shoulder, i guess, it just looks mega flat down hisleft side to me i think :s
the second guys right arm is too straight... you see where his jackt ends, like.. the bit where buttons would be? its just one stright line there too, this detracts movement from the sprite and causes it to look imbalanced as one side has much movemnt whilst his right has none 'coz all the sright lines... just make them a little more curvy if possible? only on his right, his left is fine to me. :3
and acctually, to me the shading looks fine, mebbe try a few specks of dithering on like... the second guys shirt? just to fill the big space ad make it look mebbe softer? just nifty little bits like that? yeah? yeah *nod nod* :3
still, as far as sprites go, this are pretty good !!

maxxa August 22nd, 2007 1:09 AM

lunolf an old fakemon that i made a year ago. also i made this scratch of it
http://img293.imageshack.us/img293/1005/lunolfgo8.png
but its very bad
i today finally finished my redesign of it
http://img120.imageshack.us/img120/5107/lunolffinishedri9.png
mostly scratch i used the outline of medichams arms custom shading and scratch everything else

♥RanaRocket!☆ August 22nd, 2007 1:20 AM

the redeisgn is defiatly much much WAY better :p~
very awesome, looks great, i can't find anything wrong with it~
but just coz this si the way i am, mebbe you wanna add like,,, some red or purple or yellow, to highlight certain arears, like the eyes or dot on its head? i dunno, i know its menna be 'luna' but just something like that might lift the whole sprite up and make it more eyecatching? :s who knows, not me, i guess.

maxxa August 22nd, 2007 1:23 AM

hmm i was thinking of adding colour....ill think i jus wanna finish a new sprite

Lordpenguin August 22nd, 2007 3:19 PM

i'm a bit of a newbie at spriting, but here's a few trainer fusions+recolours, and one numel in which I just mirrored the head for a sprite comic I did a while back.

http://www.pkmncommunity.com/signaturepics/sigpic32443_1.gif

I liked it quite a bit, so I put it in my sig. Any comments?

[NovaPirate] August 22nd, 2007 3:56 PM

The numel isn't an edit at all.. Just take it off the little strip..
All the rest are pretty basic recolors.. nothing too special..

You messed up the hair on Norman.. You took away the shading, and it's too flat. The breeder is a copy and paste, but the cameraman is your best work there.

I applaud you. A trainer splice executed well, simple or not.. It doesn't look like you just did it because you spriting was easy and you didn't have to put effort into it.

Lordpenguin August 23rd, 2007 3:11 AM

Yeah, the norman one is older, before dp sprites came out. I like that you think the cameraman is the best - he's pretty simple work compared to the birdkeeper or the fishing dude. (Maybe that's why he came out better?).

Anyway, I found out that I am terrible at shading, so i'm pretty much limited to mods such as these. Though I wanna do more multipart ones, not just mixing two sprites.

doesn't matter August 25th, 2007 3:39 AM

Just posting here to let you all know that the September Pixel Art contest is on, in case you didn't notice the new stickied threads.

While the decision was made to put them on hold temporarily at the start of the year due to a lack of interest, I was just in the mood to bring them back, especially since the area has been particularly active as of late.

Plus, it distracted me further from studying :D


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