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-   -   Garchomp help (https://www.pokecommunity.com/showthread.php?t=114246)

brandon tautou November 4th, 2007 11:01 AM

Garchomp help
 
Okay so here's the deal, I have taught my adamant natured Garchomp the move Fire Blast but I am slowly learning that that may be a mistake.

I def. want a fire move in his set so would Fire Fang be a better choice?

Give me yall's thoughts.

Thanks,
brandon

Eos Aduro November 4th, 2007 11:05 AM

Fire Blast is pretty much needed. It takes down Skarmory like its a Dunsparce. Fire Fang wont do as much havoc wreaking.

Iceman3k November 4th, 2007 11:13 AM

Fire Fang only hurts Skarmory if you have a Swords Dance on your belt, and it still won't OHKO.

Rainfall November 4th, 2007 11:13 AM

FireBlast is a very powerful move, but its a little risky using because it only hits about half the time. If you're the type of person that likes powerhouse moves, than keep it, but I'd suggest Flamethrower, since its the only other Fire move as far as TMs go that it can learn. (besides Sunny Day, but that's not going to help much) Like Midnight Winged says, Fire Fang won't do much good for powerful attacks, so my suggestion would be Flamethrower. Its strong, but not as likely to miss.
If anyone disagrees with me, than please say something, because I'm sort of new at this rating stuff. O_o

Dark Azelf November 4th, 2007 11:14 AM

3 sets to choose from


[email protected] Orb
Jolly/Hasty nature
252 ATT / 252 SPEED /6 HP
- Fire Blast /Fire Fang
- Swords Dance
- Earthquake
- Dragon Claw

Standard


OR

[email protected] Scarf
Lonely/Naughty Nature Nature
252 ATT / 224 SPEED/ 32 Def or Sp.Def
- Fire Blast
- Stone Edge
- Outrage
- Earthquake


Choice Scarf Revenge kill, reaches 444 speed w/choice scarf. Outrage for late game sweeps. Simple to use, 1. take out steels w/ fire Blast and Physical walls 2. Set up Stealth Rock so focus sash users dot laugh at you 4. Outrage the hell out of whats left.



OR



[email protected] Orb
Naughty Nature
16 Att / 240 Speed / 252 SP.ATT
- Draco meteor
- Earthquake
- Fire Blast
- Swords Dance

Chain Chomp, Swords dance lures out physical walls, whom eat a Life Orb'd Draco meteor or Fire Blast Respectively. After a Swords Dance Earthquake kills Blissey.

Znale November 4th, 2007 11:16 AM

Quote:

Originally Posted by Midnight Winged (Post 3048450)
Fire Blast is pretty much needed. It takes down Skarmory like its a Dunsparce. Fire Fang wont do as much havoc wreaking.

Fire Fang for Bronzong (And Wondertomb :O), Fire Blast for Skarmory. Fire Fang also hurts Skarmory after a Swords Dance or two.

Eos Aduro November 4th, 2007 11:20 AM

Fire Fang bounces off Zong just as well, hes a mixed wall mostly dude.

ultranerd57 November 4th, 2007 11:21 AM

[email protected] Lens
Mild
252spd/ 132spatk/ 128atk
Fire Blast
Dragon Rush
Stone Edge
EQ

That's the Garchomp I currently use. Fire Blast for Anti-Skarm and the rest just for massive pwnage and I stuck a Wide Lens on it b/c I hate low accuracy moves.

Eos Aduro November 4th, 2007 11:27 AM

Yes, you are the most newbish. Thats a horrid set. Plus MILD?!?! C'mon!

Fire Blast/Fire Fang
Earthquake
Dragon Claw
Swords Dance/Stone Edge

brandon tautou November 4th, 2007 11:31 AM

but it's just my Garchomp's special attack is 88 @ level 53, his attack's at 179, that's why i was asking; fire fang's power is half of that of fire blast but fire fang is physical while fire blast is special and his special attack is for the most part obsolete.

same thing with draco meteor, it's strong but it doesnt do much because of his low special attack, so i was think dragon rush instead.

ultranerd57 November 4th, 2007 11:31 AM

Quote:

Originally Posted by Midnight Winged (Post 3048542)
Yes, you are the most newbish. Thats a horrid set. Plus MILD?!?! C'mon!

Fire Blast/Fire Fang
Earthquake
Dragon Claw
Swords Dance/Stone Edge

You get onto me for putting Mild and don't post a suggestion ooook.

Quote:

Originally Posted by brandon tautou (Post 3048563)
but it's just my Garchomp's special attack is 88 @ level 53, his attack's at 179, that's why i was asking; fire fang's power is half of that of fire blast but fire fang is physical while fire blast is special and his special attack is for the most part obsolete.

same thing with draco meteor, it's strong but it doesnt do much because of his low special attack, so i was think dragon rush instead.

Yes his spatk is kinda low but if a physical wall pops up and all you have is physical moves you're toast.

Shiraishi November 4th, 2007 11:39 AM

Thats because you have a bad nature for him. Naive is a better choice.

Dark Azelf November 4th, 2007 11:40 AM

Quote:

Originally Posted by brandon tautou (Post 3048563)
but it's just my Garchomp's special attack is 88 @ level 53, his attack's at 179, that's why i was asking; fire fang's power is half of that of fire blast but fire fang is physical while fire blast is special and his special attack is for the most part obsolete.

same thing with draco meteor, it's strong but it doesnt do much because of his low special attack, so i was think dragon rush instead.

Read my previous post, Draco meteor and Fire Blast do more to physical walls, that set you are are refering to is chain chomp and takes out both special and physical walls.




Either that or use of of the other sets i posted due to them being standard, as in Adamant isnt a good for Nature for Garchomp.

Dunsparce November 4th, 2007 2:08 PM

Quote:

Originally Posted by Midnight Winged (Post 3048450)
Fire Blast is pretty much needed. It takes down Skarmory like its a Dunsparce.

I find this statement highly offensive u.u

Toothache November 4th, 2007 2:42 PM

I'm using Garchomp on shoddy at the minute with great success:

Garchomp @ Life Orb
Trait: Sand Stream
EV: 6 HP / 252 Att / 252 Speed
Nature: Jolly
Swords Dance
Earthquake
Dragon Claw
Fire Fang

After a Swords Dance or two, Fire Fang really starts to hurt things, I'm starting to love this over Fire Blast at least on Garchomp

Anti November 4th, 2007 2:44 PM

Quote:

Originally Posted by Toothache (Post 3049207)
I'm using Garchomp on shoddy at the minute with great success:

Garchomp @ Life Orb
Trait: Sand Stream
EV: 6 HP / 252 Att / 252 Speed
Nature: Jolly
Swords Dance
Earthquake
Dragon Claw
Fire Fang

After a Swords Dance or two, Fire Fang really starts to hurt things, I'm starting to love this over Fire Blast at least on Garchomp

Sadly, skarm can roar you away, though you'd be able to power up and hammer it with one strong fire fang I suppose. Haven't seen a physical chomp in awhile.

Azonic November 4th, 2007 2:47 PM

Fire Blast over Fire Fang.

The reason that your Fire Blast isn't working well is that you have an Adamant Natured Garchomp. Adamant will decrease Special Attack and thus resulting in a weaker Fire Blast.

If you have an ability like Naive, then Garchomp with Fire Blast will work out fine.

Also, beware that Garchomp has a beneficial Speed Nature. Its Speed Stat is somewhat low compared to most sweepers and needs the extra Speed boost to be effective

Anti November 4th, 2007 2:48 PM

Quote:

Originally Posted by Azonic (Post 3049226)
Fire Blast over Fire Fang.

The reason that your Fire Blast isn't working well is that you have an Adamant Natured Garchomp. Adamant will decrease Special Attack and thus resulting in a weaker Fire Blast.

If you have an ability like Naive, then Garchomp with Fire Blast will work out fine.

Also, beware that Garchomp has a beneficial Speed Nature. Its Speed Stat is somewhat low compared to most sweepers and needs the extra Speed boost to be effective

Who's it gonna outspeed? I mean, even with the speed boost, it won't be able to outsweep much...I mean, might as well beef up its attack. EDIT: fire blast is basically for steelix, forry, and(or course), skarm. Fire blast works fine with a -SAtk nature, for me anyways.

Toothache November 4th, 2007 2:51 PM

After one Swords Dance, Garchomp is doing this to Skarmory:

Jolly nature: Damage: 63.77% - 74.85%
Adamant nature: Damage: 69.76% - 82.04%

which is either gonna force Skarm to switch or Roost, if it can depending on what it Roared on your team. So yeah, I'm saying Skarm isn't gonna like to do that too often.

Azonic November 4th, 2007 2:52 PM

Quote:

Originally Posted by Anti-Pop Culture Warrior 13 (Post 3049232)
Who's it gonna outspeed? I mean, even with the speed boost, it won't be able to outsweep much...I mean, might as well beef up its attack. EDIT: fire blast is basically for steelix, forry, and(or course), skarm. Fire blast works fine with a -SAtk nature, for me anyways.

Umm... Salamence?

SpecsMence is getting really popular and Garchomp needs to prepare for it.

Anti November 4th, 2007 2:53 PM

Quote:

Originally Posted by Toothache (Post 3049241)
After one Swords Dance, Garchomp is doing this to Skarmory:

Damage: 69.76% - 82.04%

which is either gonna force Skarm to switch or Roost, if it can depending on what it Roared on your team. So yeah, I'm saying Skarm isn't gonna like to do that too often.

Nope. Still, you know as well as I do that the player can sqeak in a turn to heal with rest or roost and be at full strength. the minute that skarm is brutallized, you better belive the garchomp counter is gonna be waitin for it's prey. Still, that is nothing easy to pull off (what I just said), so I see it working.

EDIT: Azonic, what kind of idiot leaves garchomp in against salamence to be OHKOed by draco meteor? Even if you are faster and have a SD boost, intimidate :/

Toothache November 4th, 2007 3:01 PM

Quote:

Originally Posted by Azonic (Post 3049252)
Umm... Salamence?

SpecsMence is getting really popular and Garchomp needs to prepare for it.

Not only is Garchomp faster than Salamence, it can easily beat it down with Outrage or Dragon Claw. Assuming Salamence has 6 HP EV / 0 Def EV, he takes this from an Intimidated Garchomp (-1 stage) holding a Life Orb and using Dragon Claw:

Jolly nature: Damage: 84.04% - 98.80%

I think Garchomp can deal with Specsmence easily enough. With Stealth Rock set up he's gone already.

Anti November 4th, 2007 3:15 PM

I guess I've been proven wrong. lol

Regardless, it's tough for the foe to know what set you're using, which can work to your advantage if you play your cards right.

Azonic November 4th, 2007 3:18 PM

Quote:

Originally Posted by Anti-Pop Culture Warrior 13 (Post 3049256)
EDIT: Azonic, what kind of idiot leaves garchomp in against salamence to be OHKOed by draco meteor? Even if you are faster and have a SD boost, intimidate :/

This kind of idiot =x *points to self* xD

Stealth Rock set up and Salamence will be outran and instantly KO'd by Garchomp...

EDIT: nvm

brandon tautou November 4th, 2007 3:25 PM

well, i like my Garchomp. i'll leave the fire blast be, thank you guys for the input.

oh but wait!

draco meteor over dragon rush? or vice versa?


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