The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Pokémon Strategies & Movesets (archive) (https://www.pokecommunity.com/forumdisplay.php?f=12)
-   -   My shoddy team. (https://www.pokecommunity.com/showthread.php?t=115805)

Shiraishi November 15th, 2007 7:42 PM

My shoddy team.
 
So far it's won me quite a lot.

[email protected] scarf
Adamant
252 Spd/252 Atk/4 HP
Psycho cut
Hi jump kick/Brick break
Ice punch
Thunderpunch

[email protected]
Calm
252 HP/100 Def/156 Sp def
Ice beam
Charge beam
Moonlight
Thunder Wave/Reflect

Ok. Cressy does not have outragous HP like Blissey does so I used Calm nature and pumped EVs into Sp def >_>

[email protected]
Impish
252 HP/252 Def/4 Atk
Ice shard
Rapid spin
EQ
Stealth rock/Roar

[email protected] berry/w/e berry lessens fire attacks../Lefties
Adamant
252 Atk/104 Spd/152 HP
Meteor Mash
EQ
ThunderPunch
Agility

Agiligross ftw.

[email protected]
Adamant
Standard Bulky Dos EVs >.>
Waterfall/Ice fang
Stone edge ._.
DD
Taunt

[email protected] sash
Timid
252 sp atk/252 Spd/4 HP
Shadow ball
T-bolt
Hidden Power ice
Focus blast

Mock-bolt beam :x Lead.

Eos Aduro November 15th, 2007 8:45 PM

Brick Break on Medicham and T-Wave on Cresselia look good. I actually like Explosion on my Agiligross, but ThinderPunch works too. Otherwise else, it looks great

Jordan November 15th, 2007 8:49 PM

Why not Hi Jump Kick on Medicham? It's a worthwhile risk.

Jordan.

Eos Aduro November 15th, 2007 8:52 PM

Well I dont like the concept of Ghost Switch-Ins having the damage recoil on it.

Jordan November 15th, 2007 9:06 PM

Doesn't ghosts usually have low HP?

Jordan.

Eos Aduro November 15th, 2007 9:07 PM

Hi Jump Kick is a fighting move, it doesnt hit them and Medicham gets hurt. Its a problem, since that Medicham is already walled by Dusknoir.

Syaoran November 15th, 2007 9:23 PM

I lol'd when my Blissey protected and Medicham got 1HKO'd from the recoil. It's too risky, Brick Break would be my choice.

Explosion on AgiliGross over Thunderpunch, since most waters who switch are usually extremely bulky.

Stone Edge on Gyarados instead of Earthquake, coz you have enough of Earthquakers already, and Stone Edge will help counter other Gyarados.

Eos Aduro November 15th, 2007 9:24 PM

Actually Thunderpunch can take care of Gyarados in a pinch, whcih is very very handy.

Shiraishi November 16th, 2007 12:28 PM

The reason I'm hesitant to switch to brick break is because I wouldn't really like using it on the switch >.> Won't do much dmg.

Iceman3k November 16th, 2007 12:39 PM

Quote:

Originally Posted by Shiraishi (Post 3084637)
So far it's won me quite a lot.

[email protected] scarf
Adamant
252 Spd/252 Atk/4 HP
Psycho cut
Hi jump kick/Brick break
Ice punch
Thunderpunch
Hi Jump Kick as long as your anticipation skills are up to par.
Otherwise, run Brick Break.


[email protected]
Calm
252 HP/100 Def/156 Sp def
Ice beam
Charge beam
Moonlight
Thunder Wave/Reflect

Ok. Cressy does not have outragous HP like Blissey does so I used Calm nature and pumped EVs into Sp def >_>
Look out for Sand Stream abuse.

[email protected]
Impish
252 HP/252 Def/4 Atk
Ice shard
Rapid spin
Earthquake
Stealth rock/Roar
:elephants:

[email protected] berry/Occa Berry (lowers Fire damage)/Lefties
Adamant
252 Atk/104 Spd/152 HP
Meteor Mash
Earthquake
ThunderPunch
Agility

Agiligross ftw.
I usually run with 210 to begin with in case of Choice Scarf abusers. Shuca Berry is the more viable choice for it.

[email protected]
Adamant
Standard Bulky Dos EVs >.> (whatever those are)
Waterfall
Stone edge ._.
Dragon Dance
Taunt
Waterfall + Stone Edge provides essential coverage.

[email protected] Sash
Timid
252 sp atk/252 Spd/4 HP
Shadow ball
T-bolt
Hidden Power ice
Focus blast

Mock-bolt beam :x Lead.
I'm assuming you're running with Focus Sash to fool Weavile leads, are you?
Since you're running Focus Blast, that's very risky. I'd probably be one to switch to Metagross if that were the case.

Don't see anything that it's prone to fall against. Electivire works great in combo with Gyarados, but I wouldn't know what to suggest replacing, so never mind.

Shiraishi November 16th, 2007 12:45 PM

Yea..when Aragornbird had working wi-fi he destroyed me with that combo ._. Glad to know it's a working team :D

Jordan November 16th, 2007 2:35 PM

Quote:

Originally Posted by Midnight Winged (Post 3084823)
Hi Jump Kick is a fighting move, it doesnt hit them and Medicham gets hurt. Its a problem, since that Medicham is already walled by Dusknoir.

You obviously did not get my point. Even if Hi Jump Kick was walled by Ghost switch-ins, the Ghost's low HP would not cause much recoil on Medicham. On any other types that do not resist fighting attacks, Hi Jump Kick is in order.

Jordan.


All times are GMT -8. The time now is 5:59 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.