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RMT - Balanced Team - OU, 4th Gen.
Previous Team is in Spoiler for reference.
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So, here is my NEW team. Rate, etc; Infernape (♂) @ Life Orb Ability: Blaze EVs: 76 Atk/252 Spd/180 SAtk Still Need advice here. Naive nature (+Spd, -SDef) - Flamethrower - Grass Knot - Thunderpunch - Close Combat --- NOTES: Mixape. Electivire (♂) @ Expert Belt Ability: Motor Drive EVs: 252 Atk/100 Spd/156 SAtk Lonely nature (+Atk, -Def) - Earthquake - Cross Chop - Thunderbolt - Ice Punch --- NOTES: Standard Vire. TBolt to hit skarm. Old Skarm in Spoiler Spoiler:
Umbreon (♂) @ Leftovers Abilty: Wonder Guard EVs: 252 HP/192 Def/60 Spd Bold nature (+Def, -Atk) -Mean Look -Baton Pass -Wish/Moonlight -Toxic --- Gengar (♂) @ Focus Sash Ability: Levitate EVs: 252 SAtk/252 Spd Timid Nature (+Spd, -Atk) -Shadow Ball -Focus Blast -Thunderbolt -Hypnosis Slowking (♂) @ Lefties Ability: Own Tempo EVs: 252 HP/252 SDef Calm Nature (+SDef, -Atk) -Shadow Ball -Ice Beam -Calm Mind -Slack Off Donphan (♂) @ Lefties Ability: Sturdy EVs: 252 HP/192 Def/60 Atk Impish nature (+Def, -SAtk) - Earthquake - Ice Shard - Rapid Spin - Roar --- NOTES: Ice Shard is for a emergency Priority Move. Its also a Spinner. Old Ludicolo and Gardevoir in Spoiler. Spoiler:
Yeah, so pretty much a Anti-SkarmBliss team. What do you people think? |
NO using Infernape, too difficult, and hard to keep up, erm...
[email protected]??? ??? Cosmic Power Recover (I think, or rest) Earth Power Psychic Sorry, can't think of ev's off the top of my head, take out brongzong for this, sorry if this post is bad, I am just really tired |
Ninjask (♂) @ Focus Sash
Ability: Speed Boost EVs: 6 HP/252 Atk/252 Spd Adamant nature (+Atk, -SAtk) - Baton Pass - Protect/Substitute? - Swords Dance - X-Scissor |
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Team looks pretty decent. No glaring weaknesses I can find. |
If I drop Rapid Spin on Starmie, then i will need a another spinner. I really need a Hazer/PHazer.
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Starmie @ Leftovers Ability: Natural Cure EVs: 172 HP / 76 Def / 60 SDef / 200 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Recover - Surf - Thunderbolt Because switching it in to Rapid Spin and not being able to regenerate just plain sucks. As far as Hazing / Roaring goes, replace Bronzong for something that does that probably. |
T.T Leftovers and Recover on Starmie? It's not going to take a hit with those defenses. And even if it did, Recover AND Leftovers still wouldn't be able to save it.
[email protected] Orb Trait: Natural Cure Nature: Timid EVs: 252 SAttack / 252 Speed / 4 HP - Rapid Spin - Thunderbolt - Icebeam - Surf [email protected] Specs Trait: Natural Cure Nature: Timid EVs: 252 SAttack / 252 Speed / 4 HP - Surf - Thunderbolt - Icebeam - Grass Knot / Power Gem / Psychic |
Starmie is my Special Sweper, i dont want a tanky one. If i do remove Rapid Spin, i would give it Psychic. Could drop something for a Claydol and give it rapid spin. I am really considering putting in a Mixape.
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WHOA! Starmie's Defenses are actually pretty awesome-o. OK, maybe not awesome, but pretty good.
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I have said multiple times, but everyone seems to have missed it. Will a MixApe fir well on this team? |
Try givng MixApe:
Grass knot close combat flamethrower/fire blast (whatever floats ur boat) ??? |
You'd probably have to sacrifice Garchomp for it since that's the only thing I can think of to replace with a MixApe.
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Reconsidering... is this better and more balanced?
Physical Sweeper - Garchomp (mine) Special Sweeper - Starmie (w/Psychic) Mixed Sweeper - Infernape (mixape) Physical Tank - Metagross (agiligross) Spec Tank - Gardevoir (w/ CalmMind + WoW) Mixed Wall - Claydol (w/ Rapid Spin) Still have no PHazer. I really need one. |
you really don't have anything that can switch into special ghits, especially ice beam. I mean, you can wall them okay, just not great. that iosn't really a major problem, but something worthy of noting. the problem is really a lack of being able to switch into physical attacks, especially attackers packing CB that can REALLY hurt the likes of claydol.
I'd get rid of metagross if I were you, for a physical wall... |
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And for the Special Wall/Tank... What do you think of Gardevoir? It has like 115 Sp.Def. I do NOT want to use Blissey, so any other suggestions are appreciated. In another thread, i saw a Starmie with Focus Sash, what do you reckon? |
Garchomp = Ice Punch
Starmie = Thunder punch/bolt Snorlax = Cross Chop Ninjask = Thunderpunch / Ice Punch Miltank = Cross Chop Bronzong = Ok, I suppose... 3 guesses which pokemon I am reffering to...lol ~M51 |
Blastoise, no wait, Tangrowth.
Yeah, I see the Electivire Weakness. What would you Suggest? |
Switch Starmie for Donphan Perhaps?
Add the Claydol or Bronzong with Trick Room to utilize a Earthquake on vire? ~M51 |
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yes, that is good, but you would need to make it.....hold on...
[email protected] Belt Naive Nature (+ Speed - Sp.Def) 252 Spd, 178 Atk, 80 Sp.Atk Thunderbolt Cross Chop Earthquake Ice Punch There, make sure the vire has 31 IV's in speed, so it is as fast as possible. You must realise that many people will predict a switch to vire and use Earthquake... (I would) So if you cannot get the speed boost, you must be as fast as possible to counter the other vire. REMEMBER, MUST HAVE 31 SPEED IV'S TO HAVE THE BEST CHANCE OF SUCCESS. You may still want to think of a switch for Miltank though... Perhaps: [email protected] Orb Adamant Guts 252 HP, 252 Atk, 6 Spd Return Shadow Claw / Stone Edge Earthquake / Substitute Fire Punch / Focus Punch |
Flame Orb goes with Guts. Toxic Orb goes with Quick Feet. IMO, Quick Feet on that Ursa. Needs Protect for that turn that Toxic Orb activates...
Ursaring @ Toxic Orb Trait: Quick Feet Jolly / Adamant Nature - Protect - Return - Earthquake / Close Combat - Night Slash / Shadow Claw / Crunch Note: If you're going for Guts, use Facade instead of Return, and run with Hammer Arm. Also, Starmie @ Life Orb Trait: Natural Cure Modest Nature - Rapid Spin - Surf - Psychic - Thunderbolt Not only does Psychic get STAB, but it also helps to get rid of some of those Gars that try to block Rapid Spin. |
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Is that really your reason to not using Infernape? This team is weak to SkarmBliss, and lol, too difficult? Focus Sash Infernapes have reputation for sweeping entire teams in the late-game, and I don't even understand what your saying of "hard to keep up?" "too difficult" lol. |
Infernape must be the best non-dragon, non-uber, late-game, mixed-sweeper ever.
A mini-uber in its own, one might say. You can even lead with it if you want. Infernape @ Muscle Band Trait: Blaze Adamant / Lonely Nature - Flare Blitz / Flamethrower / Blaze Kick - Close Combat - Stone Edge / Rock Slide - Thunderpunch / U-Turn All out attacker. It's funny how much damage U-Turn does to a Starmie. And you can even laugh when you switch into something Water Absorbing. *coughvaporeoncough* |
Miltank is Cleric and i can take physical hits well.
Do i need a mix Vire? Or is Physical OK? |
A starmie that can't boltbeam is a sad starmie...gengar is owned by surf anyways, does a number to it.
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Guess what? I decided to Start from scratch. So i have updated the first post. (or will have within 2 mins of this post anyway).
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Donphan (♂) @ Nothing
Ability: Sturdy EVs: 80 HP/220 Atk/208 Def Adamant nature (+Atk, -SAtk) - Earthquake - Ice Shard - Rapid Spin - Fire Fang Or, you can do this...:) Donphan (♂) @Leftovers Sturdy Impish (+Def - Sp. Atk) 252 HP, 36 Atk, 222 Def (36 Atk EV's scores 2HKO on 357 HP/226 Def Garchomp with Ice Shard) Ice Shard Earthquake Rapid Spin/Roar Stealth Rock I have Roar over Rapid Spin, but you may want to keep it as a rapid spinner. This gives it a higher tanking ability, and can be another stealth rocker to go with Skarmory, allowing Skarm to give Spikes support for greater switch-damage. ~M51 |
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I just quoted his set that was shown on the front page. The lower set was mine...
I was thinking the same thing. Why have nothing on a pokemon? Especially on Donphan, that needs leftovers....:) ~M51 |
The "@ Nothing" was an accident. Yeah i kind of need a Spinner
EDIT: First Post updated. |
Yes, so do I. I should perhaps rearrange my Donphan, because I seriously have a Stealthpert weakness....:( (As shown to me yesterday, although I still ended up winning...:))
~M51 |
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Starmie (F) @ Leftovers **Big Star Trait; Natural Cure EV's: 252 Spd / 252 SAtk Timid Nature (+Spd, -ATk) - Rapid Spin - Surf - Ice Beam - Thunderbolt. I see you had it on your last Team w/ Expert Belt. :/ |
@Itachi 07 - I meant i needed to keep RS on Donphan.
EDIT: My main concern is Gardevoir... |
Which is why I left it in there for you...:)
~M51 |
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Yeah but i want to keep my current team. All i am willing to swap is Gardevoir
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[email protected]
Calm 252 HP, 252 Sp. Def, 6 Spd Thunder Wave/Calm Mind Hypnosis/Calm Mind Psychic Grass Knot/Energy Ball/Focus Blast Off the top of my head. Has a good Sp. Def to be utilized. Grass Knot or Energy ball, depending on what you worry on, and Focus Blast for Dark Types that try to wall. I think it looks alright, but as I said, off the top of my head... ~M51 |
More like:
Gardevoir (F) @ Leftovers Trait: Synchronize Timid Nature (+Spd, -Atk) - Focus Blast - Will-o-Wisp / Hypnosis - Thunderbolt - Wish.. |
He wanted to use it as a surprise Special Tank....I just took that and adapted to what he wanted...
~M51 |
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I just gave him what he wanted...lol :)
I don't much care for legends, even if they aren't considered "uber"... ~M51 |
I have been testing this team on shoddy and its seem that i need a power sweeper. I was considering CBmence or maybe Specs Mence. Electivire and Infernape have great coverage, but i need something to stop their counters, An Early-game Sweeper. Also, Sweeper Ludicolo doesnt work that we, i will try the tanky one.
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early Game sweeper you say...
Lead: [email protected] Sash/Expert Belt/Wise Glasses Modest 252 Sp. Atk, 252 Spd, 6 Sp. Def Bug Buzz Air Slash/Hypnosis HP Ice Protect Protect at the start, to gain a speed boost, and then proceed to sweep. I personally run with a Focus Sash, although teams that set up stealth rock lol at it when it loses half its health when switched in... ~M51 |
Nice, but i dunno...
Don't know whether i mentioned it, but this is a WiFi Team, just testing on shoddy. Anyway, here is a possibilty i would like to use... Gengar @ Focus Sash/Life Orb Timid | 252 Spd, 252 Sp.Atk, 6 Atk -Shadow Ball -Focus Blast -ThunderBolt -HP ICE ( yeah, im workin' on it.) Focus Sash helps it stay in for one more turn. Life Orb for More power. Currently pumping out batches of Timid Gastlys, searching for HP ICE. Steels (and Bliss) lol @ Yanmega. |
[email protected] Sash/Wise Glasses
Timid 252 Spd, 252 Sp. Atk, 6 HP Shadow Ball Focus Blast Thunderbolt HP Grass/Energy Ball HP grass is geat for those like tankpert and the like, who really annoy me. Many bulky waters won't be able to handle Gengar when it runs Thunderbolt and HP Grass. What were you looking at as problems that you needed HP Ice? ~M51 |
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no reason, just one or the other....
You can try this if you want: [email protected] Sash Timid 252 Spd, 252 Sp. Atk, 6 HP Thunderbolt Shadow Ball Energy Ball HP Ice It is unfortunate that we can only have 4 moves on a pokemon...:( ~M51 |
No, i want Shadow Ball, Focus Blast and Tbolt, i just cant choose between HP Ice and Energy Ball. Grass hits Pert and Rocks, but Ice covers Dragons and stuff..
Ice is working nicely on Shoddy... |
Pert has bad Sp. Def though, so go with the HP Ice I reckon... You'll run into more Dragon's anyway...
~M51 |
Yeah, I'll do that then.. *off to breed more Gastlys*
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Or try a personal fave of mine:
[email protected] Scarf Modest 252 Spd, 252 Sp. Atk, 6 HP Thunderbolt Ice Beam Psychich Dark Pulse ~M51 |
Gengar can switch in well. And i almost have the right one.
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You may run Hypnosis on Gengar if you like...
~M51 |
No, i've decided i want the HP ICE moveset.
EDIT: if i cant get one with decent power, then i may have to go with energy Ball... |
OK................... :)
~M51 |
One more question, who should i drop for it? I say Gardevoir or Ludi.
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Gardevoir, I like Ludicolo....:)
P.S. You can replace Ludicolo for this if you like, if you don't have a problem with legends: [email protected] Bold 252 HP, 220 Def, 36 Spd Baton Pass Light Screen/Thunder Wave Reflect/Thunder Wave Calm Mind ~M51 [email protected] Calm Rain Dish 252 HP, 252 Sp. def, 6 Def Leech Seed Protect Toxic Rain Dance There is another option for your Ludicolo....:) Rain Dance + Leech Seed + Leftovers = o.0! Add to that, Toxic for residual damage, and when you need to gain HP, Protect, while the Toxic takes care of your opponent. ~M51 |
Well, I think Ludicolo. As Annoyers fail in Competitive. :P
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I did say Its a Wifi team, so Celebi is definately out.
It is proving to difficult to Find an HP Ice Gastly, so far i have checked fifteen and most of them seem to be Electric/Rock. If i were to find one, i still need one with decent power. If i end up with a one below 50, its almost pointless. So, Energy Ball or Hypnosis? |
Energy Ball. It will do well enough to cover for HP Grass. :) (Although you can lead with a Hypnogar, if that's what you want.)
~M51 |
Um. Celebi isn't Uber. And Legendaries aren't Banned. :/
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I meant i'm gonna have a hard time getting a Celebi, let alone one with the right nature...
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I have Naive and Timid Celebi's if you think you could use those.....lolz. o.0'
~M51 |
No thanx.
*Boots up GBASP* Mine are Jolly and Naughty. Dont want to use celebi anyway. Here is my Gastly, it will have to do. Not using Hidden Power now btw. Gastly HP 16 Atk 8 Def 22 SAtk 25 SDef 0 Spd 26 HP Ground - 37 pwr. So, Hypnosis or Energy Ball? EDIT: Oh, and Focus Sash or life orb. If i'm using Hypnosis, then definately Focus Sash. |
I'd go with focus sash, coz gengar hasn't any healing moves
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Now I was thinking of swapping my Gardevoir for Either a Umbreon or Slowking. Slowking @ Lefties Calm | 252 HP / 240 Sp.def / 18 Sp.atk ~Calm Mind ~Slack Off ~Surf ~Ice Beam Cant decide on Umbreon... |
Actually, i'd run this Set for Gengar:
Gengar @ Wide Lens ** Casper Trait: Levitate Timid Nature (+Spd, -Atk) - Thunder - Energy Ball - Focus Blast - Hypnosis. :P |
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Can i have everyones thoughts on my Slowking? |
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I was not arguing, so much as comparing the flaws between movesets. I appreciate your help a lot, but i don't really want that particular moveset. Can someone please rate my Slowking?
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Slowking can run Trick Room. I'd run that if none of the Pokemon in your team are fast. Otherwise, it's fine.
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~First Post Updated~
I would like it if people looked at the team as a whole once more before i start training. |
Lonely Nature on Vire. Naive is just..
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Definately looking better than your first team. Looks to be solid. Taking away the Slowking also helps with your Electivire weakness, and Tyranitar should be able to KO it, as long as it has a Sub in place when Vire is switched in etc. Regards, ~M51 |
I appreciate the advice about slowking, but i really need a special tank/wall. Why does a wall have to be fast? Skarm can take the physical ones. I also like more solid reliable movesets. Not at all saying yours is bad, it just requires everything to be precise. This is a Wifi team, so i'm not too keen to have to do serious IV breeding.
*whoops - double post* |
I never stated that a wall had to be fast, I just said that Slowking's services are better suited to a Trick Room team. I just gave you a set that has worked extrememly well for me, in regards to the Tyranitar. If you don't like it, fine, but I never once said anything about speed... ?_?
~M51 |
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Can anyone suggest any other special wall/tank other than Blissey/snorlax? I like the idea of Slowking. One idea i was discussing with my friend the other day is that I could use a really slow pokemon to help when versing trick room teams. Oh and Itachi, could you please explain your reasoning behind the Natures on Vire? Just incase it seems otherwse, i do appreciate all of your help. I never intend to offend anyone. I may not have, but looking back, some of my posts seem to be a little blunt. ~Archer~ |
You do remember that Rock types get a really big boost in Sp. Def when a Sand Storm is in play? Mine survived 3 Ice Beams from a Choice Specs Porygon-Z when it was asleep....lol
That is good. ~M51 |
Forgot the 1.5x Boost yes. One main concern is that it will be a pain to breed for one with a 31 HP IV. Will try on Shoddy but i just realised that sandstorm stuffs up my Gengar real bad. (Focus Sash, which I'm not changing)
Still, can you suggest any other walls/tanks? |
ahhhhh....
[email protected] Clay Calm Serene Grace 252 HP, 252 Sp, Def, 6 Sp. Atk Light Screen Air Slash/Tri Attack Counter Wish or [email protected] Calm Serene Grace 252 HP, 252 Sp. Def, 6 Sp. Atk Thunder Wave/Body Slam Seismic Toss/Air Slash Encore Wish/Roost/Softboiled ~M51 |
As for a special wall Slowking, here's a set that I came up with, that I'm breeding for right now, in fact.
Slowking (♂) @ ??? Ability: Own Tempo EVs: 252 HP/58 Def/200 SDef Sassy nature (+SDef, -Spd) - Calm Mind - Thunder Wave - Surf - Slack Off I'm not sure about the item yet, because I did go for the Chesto/Rest combination, but Loquacity reminded me that Slack Off was possible. |
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EDIT: Can you tell me why you used that particular EV spread? Oh, and it shoud have lefties. |
Hmmm... You should take out maybe Slack Off, You don't really need it, it's a tank after all, and you have lefties backing you up, but try replacing it with either pyshic or Grass Knot
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I chose this spread because (this was tested on Shoddy, so we're assuming Max IVs) it tops his defence up to 210, which will lead him to take a moderately powerful physical hit with his high HP. Those EVs could of course go into Sp. Atk.
Though, I'd stick with CM and Slack Off. I feel that walls function better with a recovery move, and not only does CM make it's job better by boosting Sp. Def, it also becomes a potent late-game sweeper with his decent Sp. Atk stat. If this job is to be made easier, replace Thunder Wave with Grass Knot/another SP. Atk move. |
So,
Slowking @ Lefties Sassy | 252 HP / 72 Def / 184 SDef ~Slack Off ~Calm Mind ~Surf/Ice Beam (beam is for specsmence or should i go Stab?) ~Grass Knot. What can't it handle? |
It's all down to personal preference, I'd say. If you're gonna be using him in the OU tier, you're probably gonna be seeing Garchomp/Salamence alot. But then, you'd get walled by Steel types. So in the end, it's all down to you.
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Ice Beam and Grass Knot sounds nice.
Any other suggestions? EDIT: Oh and Itachi, could you please explain your reasoning behind the Natures on Vire? |
Id say Ice beam, just too get rid of those dragon types, and some annoying nubers
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OK. I'm about to build this team, but three more things need looking into.
1) Infernapes EVs 2) I don't like Donphans Moveset. Somehting is wrong... 3) Is there any alternative to skarm? its boring. |
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Did you see this? Also, if you want a change on Skarm, try this then: [email protected]/Enigma Berry Impish 252 HP, 252 Def, 6 Atk Ice Fang Earthquake Stealth Rock Slack Off A true beast. ;) ~M51 |
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~As much as i like that Hippowdon moveset, i can't use it for two reasons. ----1) Its far to similar to my Donphan ----2) Sandstream will kill my Gengars strategy with focus sash. ~So are there any other good physical walls? |
I forgot about your Donphan...lol
Let me just have a think... ~M51 Quote:
~M51 |
Just a few questions about that last rate.
~Couldnt Vire do with a speed boost? ~Umbreon is nice, but why the speed evs? I would be inclined to make it Relaxed (-Spd +Def) so you can switch after the attack. ~Surf/Ice beam is resisted by starmie, which is a common physical sweeper. I was thinking, Ice beam/Shadow ball covers almost all threats. Gengar - Shadow Ball Azelf - Shadow Ball Alakazam - Shadow Ball Starmie - Shadow Ball Specsmence - Ice Beam Yanmega - Ice Beam Can you suggest any more spec sweepers it needs to hit? ~Lastly, something seems wrong with Donphans moveset. Could you please look over that again? Thanks for your help. |
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You had Grass Knot, so I gave you other options for that.... :P:P What do you mean with the Umbreon statement? I agree it should probably be Impish with that set, but I gave it speed EV's to outspeed some of the lower speed pokemon, so it is able to get in a Mean Look before the opponent can switch. Relaxed decreases this even more anyway. With your Counters, I know I run my Yanmega with Focus Sash (And before you scream SR weak, yes I know...lol) With Focus Sash, Yanmega would be able to take out Slowking anyway, as long as Slowking didn't have any CM's up it backside...lol I run my Donphan like this: [email protected] Impish 252 Atk, 220 Def, 36 Atk - (Atk EV's to 2HKO no HP/Def EV Garchomp) Ice Shard Earthquake Stealth Rock Roar I was thinking of Rapid Spin, but I tried with Roar, and it actually worked really well. Regards, ~M51 |
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All you need is one Motor Drive boost on Electivire, and it's got that "Scarf" support without being locked into one move Normally you would run Naive on Electivire for Timid Porygon-Z, but Hasty is always better since Electivire can survive Surfs and Ice Beams For my opinion, however, I would just run Lonely |
Thankyou Name. :) (I wasn't aware of the stats, but Lonely is best in this case)
~M51 |
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