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-   -   constructing first team (https://www.pokecommunity.com/showthread.php?t=116519)

johnnykenny1234 November 20th, 2007 4:11 PM

constructing first team
 
ok so.... i am thinking of making my first team. i need afew pointers where it is needed (especially items)

azelf @ ???
timid
sp att 252/ speed 252/ hp 6

psychic
thunderbolt
flamethrower
nastyplot

good starter? it has good coverage and i figured alot of pokes are gunna run from it so i can nasty plot on first turn

garchomp @ ???
adamant
att 252/ speed 252/ hp 6

dragon claw
EQ
fire fang
swords dance

i have (very) good IVs on this poke. it will probably be my key.

lucario @ focus sash
jolly
att 252/ speed 252/ hp 6

close combat
metal claw (???)
extremespeed
swords dance

my all out killin machine

starmie @ leftovers (???)
timid
sp att 252/ speed 252/ hp 6

thunderbolt
surf
rapid spin
psychic/icebeam (???)

spinner. ice beam for garchomps and mences but many have said psychic is better

blissey @ leftovers
bold
hp 255/ def 155/ sp def 100

stealth rock
softboiled
thunder wave
seismic toss/ counter (??)

the big question i have is the stealth rock. it should work???

dusknoir @ leftovers
impish
hp 252/ def 52/ sp def 204

shadow sneak
pursuit (???)
pain split
will-o-wisp

pursuit?? you say. well i figured alot will run from dusk when i pull him out so yeah


thats it. what do you think??????

Azonic November 20th, 2007 4:16 PM

Dusknoir @ Leftovers
Trait: Pressure
Nature: Impish
EVs: 252 HP / 172 Attack / 80 SDefense
- Pain Split
- Will-o-Wisp
- Thunderpunch
- Shadow Sneak

Blissey @ Leftovers
Trait: Natural Cure
Nature: Bold
EVs: 252 HP / 252 Defense / 4 SDefense
- Aromatherapy
- Thunderwave
- Softboiled
- Seismic Toss

Starmie @ Life Orb
Trait: Natural Cure
Nature: Timid
EVs: 252 SAttack / 252 Speed / 4 HP
- Rapid Spin
- Surf
- Thunderbolt
- Icebeam

Garchomp @ Life Orb
Trait: Sand Veil
Nature: Naive
EVs: 252 Speed / 228 Attack / 28 SAttack
- Fire Blast
- Swords Dance
- Earthquake
- Dragon Claw

The movesets look stable. I haven't gotten through a full review on your team.

***Edit: Okay, I've reviewed your team and I noticed you have a slight Electivire weakness.

luke November 20th, 2007 4:32 PM

I have a problem with Life Orb + Rapid Spin on the same Pokemon. I'd go with Leftovers instead.

Azonic November 22nd, 2007 5:57 PM

Whats so bad about Life Orb and Rapid Spin?

Azelf should probably carry Hidden Power [ICE] or Hidden Power [FIGHTING].

Eos Aduro November 22nd, 2007 6:01 PM

Well Rapid Spin is one of the weakest moves in the game, but since it does damage, you love 10% of your HP. So yeah NO. And Azelf likes to have HP Fighting.

Angelic Diablo November 22nd, 2007 6:03 PM

Quote:

Originally Posted by johnnykenny1234 (Post 3100782)
ok so.... i am thinking of making my first team. i need afew pointers where it is needed (especially items)

azelf @Life Orb/Focus Sash
timid
sp att 252/ speed 252/ hp 6

psychic
thunderbolt
flamethrower
nastyplot

good starter? it has good coverage and i figured alot of pokes are gunna run from it so i can nasty plot on first turn

Life Orb for power, Focus Sash for NPing and because its your lead, no idea on Azelf himself however

garchomp @ Life Orb
Naughty
att 252/ speed 252/ sp atk 6

dragon claw
EQ
fire blast
swords dance

i have (very) good IVs on this poke. it will probably be my key.

Fire Blast, lest it gets walled by any half steel physical wall

lucario @ focus sash
jolly
att 252/ speed 252/ hp 6

close combat
stone edge/shadow claw
extremespeed
swords dance

The only really useable physical steel attacks are Meteor Mash and Gyro Ball

starmie @ leftovers
timid
sp att 252/ speed 252/ hp 6

thunderbolt
surf
rapid spin
icebeam

spinner. ice beam for garchomps and mences but many have said psychic is better

Psychic doesn't cover much, BOLTBEAM FTW!!

blissey @ leftovers
bold
252 HP, 252 Def, 6 Sp Def

aromatherapy
softboiled
thunder wave
seismic toss

the big question i have is the stealth rock. it should work???

Aromatherapy helps more, since you don't have any other way of absorbing status

dusknoir @ leftovers
impish
hp 252/ def 52/ sp def 204

shadow sneak
pursuit (???)
pain split
will-o-wisp

pursuit?? you say. well i figured alot will run from dusk when i pull him out so yeah

Only because they are expecting a WoW to hit their Heracross


thats it. what do you think??????

No physical wall equals Heracross/Electivire destruction...


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