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i just use plain 252 SP ATK/252 HP choice specs octillery. it's quite bulky and never disappoints with its attacks.
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Octillery works well with Speed Passes.
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I will be summarizing the last few Pokemon soon. However, let's begin a new discussion:
Masquerain |
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And masquesrain? Woah...hold on, I have an OLD set from an old Netbattle NU team of mine...gimme some time to dig it up and convert it to 4th gen terms, lol |
Could be a NU special tank.
Masquerain-Leftovers Calm-252 HP, 182 SpDef, 80 Special Attack Haze/Ice BEam/Agility Hydro Pump Roost Stun Spore/Air Slash/Baton Pass AgiliPassing or Hazer or attacker |
if they would've retained its bug/water typing, it'd be well worth the use. since it isn't, the only thing i can imagine giving it is a wide lens or choice scarf set. the wide lens set would revolved around switching it in on physical attackers so it can intimidate then use stun spore or retaliate with hydro pump/air slash. scarf would be focused on hazing and getting in ice beam/bug buzz to sweepers weak to it.
could also run choice specs, but that's a long shot given its bad speed and mediocre defenses. could probably do well against bulky waters and grounds, but it has difficulty everywhere else. |
Masquerain: @Wise glasses
Nature:Modest Evs:252 spatt, 252 spdef, 6 hp Don't know but this is a try. Energy ball bug buzz air slash ice beam Also,it could maybe be a phazer. Possibly a weaker special tank in NU. (Well it's not really a tank because it still has bad hp but don't all NU pokes?) Edit: Wow, I didn't see that midnight winged already said he could be a tank. |
Meh, Masquerein is tricky to handle.
Masquerain @ Petaya Berry / Leftovers Trait: Intimidate Nature: Timid / Modest EVs: 252 Speed / 252 SAttack / 4 HP - Substitute - Agility / Baton Pass - Stun Spore / Bug Buzz / Toxic - Haze / Whirlwind / Swagger oh how low this thread has dropped. |
This thread MUST be updated. I have no idea what's going on.
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Masquerain
trait: Intimidate Moveset: Agility Bug Buzz Air Slash whirlwind/baton Pass/roost Items: Focus Sash evs: 216 spd/252 sp.atk/36 hp nature: modest (+sp.ak,-atk), timid (+speed,-atk) Abysmal stats and pretty bad typing but it's movepool isn't too bad and has a lot of options in the final moveslot once it hits agility. It doesn't have the special attack to sweep but it can do a little bit of damage with stab special attacks air slash and bug buzz. As for the final moveslot you can either whirlwind your opponent away if you don't like the matchup, use roost to recover damage or the most viable choice, baton pass the agility to the next pokemon in line. Whirlwind can just give a worse opponent, or masquerain can just get knocked out before it can use it. As for Roost, it doesn't have neither the HP nor the defenses to use it effectively |
Sorry guys. Been really busy with other stuff, but will get to it. Big changes coming for this thread soon, so don't worry. However, I have a new Pokemon for everyone:
Grumpig |
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YAY! GRUMPIG! He is a very valuable team member of mine. Here is my set: [email protected]***Lumas NAture:Calm Ability:Thick Fat Psychic Charge Beam Rest Magic Coat/Thunder Wave EV:252 HP, 52 SP.ATK, 200 SP.DEF This is the Pig on my permenant team, & it works wonders. Magic Coat is just a personal favorite. It is very fun to use, especially on those bastard Flinchkiss & dumbarse Dusknoir who always try Will-O-Wisp. It even stops Metal Sounding Heatran (Har har! You know who!) Thunder Wave, though, is the superior choice. Less situational. I'm not only the Vileplume/Noctowl man, ya know! |
Been DYING for Grumpig, I have the funnest set I've been running with that thing that is really lol and fun to use.
Grumpig @ Macho Brace Trait: Thick Fat EVs: 252 HP / 4 SAtk / 252 SDef Calm Nature (+SDef, -Atk) - Trick - Psychic - Reflect - Light Screen My preferred choice for the massacre of mixed infernape. Macho Brace will slow down anything, and is also great for Hera switch-ins. Then it pseudo-passes to a sweeper to allow it to takes hits while you wipe out a pokemon or two. You can also run the likes of Grass Knot over Light Screen for attacking options against swampert and the likes. Oh, Gengar will always try to shadow ball you, which will result in quite the speed drop lol EDIT: As is Twave, sims' post reminded me of that :P EDIT 2: Thunder Wave is actually really good for slowing down an entire team. But also, if you're lucky enough to trick macho brace onto a choice item user, you can use a trickband strategy later. For example, if you trick with a specmence, you can come in later and use trick to put choice specs onto something like a steelix. It's fun to play around with. |
anti, no offense, but i don't see the point in tricking macho brace. it's a moot choice of item when it has thunderwave. risking the chance of getting a choice item or an item bad for it in exchange for the opponents speed being lowered... eh.
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Maybe bad in theory, but Trick Macho Brace actually works. I actually use it in ADV and have tried it a bit on shoddy now with a good success rate. EDIT: I usually don't run Twave on it BTW, probably why I like macho brace ;) EDIT 2: Oh, I have tricked a macho brace onto a steelix before, that thing has a killer Gyro Ball. It does have a risk factor, no doubt. But hey, I lvoe risks, probably why I like gimmick sets like that lol |
That's the point. Maybe it's just me, but I have a knack on playing Trick users to my advantage. That & Knock Off users. As soon as you Trick Brace onto Forrry, I will then mess you up with Gya, or a poke who benifits from the item you stole.
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It usually only works once, occasionally twice, but it sometimes can make a huge difference, and to me, that's worth it (because I like gimmicks like that ;)) Besides, Trickband/Trickspecs is done so much better by Zam, might as well do something that the springy and bouncy pig does well. |
Magic Coat XDDDDDD
Damn you sims, that really screwed up my Metal Sound Heatran =[, Unfortunately it wont stop what Heatran is packing now Mwhahaahahahah !! Both sets work. Ive never tried Trick - Macho Brace, but it really could screw up incoming physical sweepers that rely on speed. Theres also a Nice specs/Calm Mind set. [email protected] Specs /Leftovers Timid Nature 252 Sp.att / 220 speed / 38 HP - Psychic - Energy Ball / Grass Knot - Shadow Ball - Focus Blast / Calm mind Looks nice, and has good coverage. Focus Blast could really wreck Weavile and T-Tar switch INS. Calm mind w/ Leftovers and Focus Blast with specs. Rest -Talk would also go nice on this guy IMO |
Grumpig isn't all that bad. It works pretty well as a semi-offensive special wall that has enough sp.def/hp to be an effective on in the UU/BL enviornment.
[email protected] -Phychic -Shadow Ball -Calm mind -Focus Blast Calm Nature (+Sp.Def, -Atk) 252 sp.atk/252 sp. def My personal set for Grumpig and I think it's as good as it gets. Calm mind boosts it's average special attack and it's powerful special defense. The main reason I believe Grumpig would leave the UU/BL enviornment to visit the Standards is because of it's typing. As a Psychic type it's the ideal counter for Standard Dark, Ghost and Psychic special sweepers; Alakazam, Gengar, Gardevoir and Starmie in particular. However, despite it's strategy to counter those pokemon, when it comes to the standard enviornment, walls with similar typing such as Bronzong, Dusknoir, Drifblim, Slowbro and Slowking just do it better so it better stay in borderline at best. Quote:
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You hit them on the switch, sicne they are going to come in to ruin your day and kill you, so you predict the switch and fight back. and Grumpig has a far higher speed base than TTar...and it can always set up refelct as well to avoid a OHKO. |
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You know that without max HP, it's not really walling much. Plus, with Thick fat, he can afford to have lower SP.DEF. Anti showed the Trick set. He has the defenses to pull it off, although it has risk, like it or not. And the Specs set works wonders. Why the hell would you leave it against Weavile, anyway? |
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that fits the description "pretty good", shedinjask. and while you may be naming some lower tier pokemon, some people take grumpig in consideration for cross-tier battles, me being one of them.
if you're going to give it specs, don't give it speed. give it HP, and give it trick. it is faster than ttar, but is slower than CB/DD variants who run a lot of speed evs. sims, i wouldn't call it a wall. it's a tank. it may perform for you as a wall when it's taking ice and fire hits for your team like none other, but it can't take strong hits all that well. that's where trick and thunderwave come into play on how well of a tank it is. but i must say, it's a brilliant infernape counter. super cute too ^.^ |
Well, it dances with Starmie & Gengar quite well (with Thunderwave) but it is very difficult to beat a Porygon-Z. Maybe because I use it with Magic Coat? I know T-Wave is more reliable, but Magic Coat is just too much fun.
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